[MOD SP - RILASCIATO] The Dark Mod versione 2.00 disponibile!

H

Hexen Terzo

afullo

leader zone
area network
LV
1
 
Iscritto dal
4 Dic 2019
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Se continuano a rilasciare missioni questo progetto avrà ancora lunga vita... //content.invisioncic.com/a283374/emoticons/laugh.png

 

afullo

leader zone
area network
LV
1
 
Iscritto dal
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Ah sì... //content.invisioncic.com/a283374/emoticons/bzv7yXY.png

 
H

Hexen Terzo

La prima notizia: è uscita la versione 1.02 della Total Conversion, che trovate qui:

http://modetwo.net/darkmod/index.php?/topic/11114-tdm-102-available/page__view__getnewpost?

una parte del sommario:

- Fixed crashes when loading savegames

- New textures (doors, skies, windows, facades)

- Several new models, including a cart, tree, windmill, toolbox, playing cards, etc.

- New Steambot AI

- More AI animations

- A new vocal set for more variety among AI

To get the update, just run your tdm_update.exe file. Or see our website for more info: http://www.thedarkmod.com

Note: While missions are fully compatible with this release, you can NOT load any previously saved games after updating to 1.02. If you're in the middle of playing a mission, you might want to finish it before updating.


La seconda notizia: Continuano ad uscire le fanmission che oramai hanno trasformato questa TC in una comunità nella counità. :sbav:



 

afullo

leader zone
area network
LV
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DoomMark

Apprendista
LV
0
 
Iscritto dal
2 Giu 2010
Messaggi
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andando avanti di questo passo questa mod sarà infinibile //content.invisioncic.com/a283374/emoticons/laugh.png

cmq afullo straquoto non si perdono d'animo e lavorano con la stessa voglia //content.invisioncic.com/a283374/emoticons/laugh.png

 
N

natejr

Salve a tutti e grande DooM3 che non muore ancora!!ho un problema con questo mod e non riesco a capire il perche..non appena lo lancio sia dal menu' di doom3 ,che dal launcher ,non si avvia..a volte dà problemi ''doom 3 ha smesso di funzionare'',a volte dà la console con una sfilza di errori..ho DooM3 (versione originale NoSteam,la cara vecchia 3cd..)aggiornato allultima patch e cio' è confermato anche dal fatto che mi gira perfettamente il mod ''hexen'' appena rilasciato..ma questo no'..la versione che ho scaricato è quella dal noto sito di moodb ,la 1.2 estraibile..e la cosa strana è che sè lancio il ''tdm updater'' funziona,controlla i file e mi dice che è aggionato..non so che fare..il mio pc è un notebook G73 con la 5870Mobile e win 7 bit e non penso sia la scheda video o non mi girerebbero gli altri mod,con cui non ho problemi,compreso ''fragging free'' che richiede pure R-O_E..Qualche idea??Grazie in anticipo a tutti sul grande forum!!

 

afullo

leader zone
area network
LV
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Iscritto dal
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Riesci a postare uno screen o a copiare il testo degli errori che ti escono? //content.invisioncic.com/a283374/emoticons/winks.gif

 
H

Hexen Terzo

ciao natejr , sto cercando ancora la tua soluzione purtroppo ^ ^

afu ecco il suo testo

DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:511708 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT

8112 MB System Memory

1024 MB Video Memory

Winsock Initialized

Found interface: {A2E9A3DA-5179-402E-940C-3BA242C7B454} Bluetooth Device (Personal Area Network) - 0.0.0.0 NULL netmask - skipped

Found interface: {8000DD50-0FCF-4932-A08F-355028AA2AE3} Atheros AR8131 PCI-E Gigabit Ethernet Controller (NDIS 6.20) - 0.0.0.0 NULL netmask - skipped

Found interface: {CD6E5924-5B3E-44F5-BFF9-A88671AC1037} Atheros AR9285 Wireless Network Adapter - 192.168.1.33/255.255.255.0

Sys_InitNetworking: adding loopback interface

doom using MMX & SSE & SSE2 & SSE3 for SIMD processing

enabled Flush-To-Zero mode

enabled Denormals-Are-Zero mode

------ Initializing File System ------

Loaded pk4 D:\Games\DooM3\base\doomep4.pk4 with checksum 0x56db5e1d

Loaded pk4 D:\Games\DooM3\base\game00.pk4 with checksum 0x29cdb978

Loaded pk4 D:\Games\DooM3\base\game01.pk4 with checksum 0x51c6981f

Loaded pk4 D:\Games\DooM3\base\game02.pk4 with checksum 0xf3ec6f7

Loaded pk4 D:\Games\DooM3\base\game03.pk4 with checksum 0x5d4230ea

Loaded pk4 D:\Games\DooM3\base\pak000.pk4 with checksum 0x28d208f1

Loaded pk4 D:\Games\DooM3\base\pak001.pk4 with checksum 0x40244be0

Loaded pk4 D:\Games\DooM3\base\pak002.pk4 with checksum 0xc51ecdcd

Loaded pk4 D:\Games\DooM3\base\pak003.pk4 with checksum 0xcd79d028

Loaded pk4 D:\Games\DooM3\base\pak004.pk4 with checksum 0x765e4f8b

Loaded pk4 D:\Games\DooM3\base\pak005.pk4 with checksum 0x8ffc3621

Loaded pk4 D:\Games\DooM3\base\pak006.pk4 with checksum 0x95b65ab

Loaded pk4 D:\Games\DooM3\base\pak007.pk4 with checksum 0x666bdb3c

Loaded pk4 D:\Games\DooM3\base\pak008.pk4 with checksum 0x23ae5993

Loaded pk4 D:\Games\DooM3\base\Tested.pk4 with checksum 0xb5cc23bb

Loaded pk4 D:\Games\DooM3\base\zpak000.pk4 with checksum 0x420c14cc

Loaded pk4 D:\Games\DooM3\base\zpak001.pk4 with checksum 0x4842c9cd

Loaded pk4 D:\Games\DooM3\base\zpak002.pk4 with checksum 0x4a51886

Loaded pk4 D:\Games\DooM3\base\zpak003.pk4 with checksum 0xc9bfd27d

Loaded pk4 D:\Games\DooM3\darkmod\tdm_ai_animals01.pk4 with checksum 0x4b2bf811

Loaded pk4 D:\Games\DooM3\darkmod\tdm_ai_base01.pk4 with checksum 0x2606ae4b

Loaded pk4 D:\Games\DooM3\darkmod\tdm_ai_humanoid_builders01. pk4 with checksum 0x56c09a51

Loaded pk4 D:\Games\DooM3\darkmod\tdm_ai_humanoid_guards01.pk 4 with checksum 0x2a342e00

Loaded pk4 D:\Games\DooM3\darkmod\tdm_ai_humanoid_heads01.pk4 with checksum 0xe01f1b34

Loaded pk4 D:\Games\DooM3\darkmod\tdm_ai_humanoid_nobles01.pk 4 with checksum 0x59bd310e

Loaded pk4 D:\Games\DooM3\darkmod\tdm_ai_humanoid_townsfolk01 .pk4 with checksum 0xac6df9d4

Loaded pk4 D:\Games\DooM3\darkmod\tdm_base01.pk4 with checksum 0xb7c7962a

Loaded pk4 D:\Games\DooM3\darkmod\tdm_defs01.pk4 with checksum 0xbb1a478b

Loaded pk4 D:\Games\DooM3\darkmod\tdm_env01.pk4 with checksum 0xa12432f7

Loaded pk4 D:\Games\DooM3\darkmod\tdm_fonts01.pk4 with checksum 0x7f7fe8a3

Loaded pk4 D:\Games\DooM3\darkmod\tdm_game01.pk4 with checksum 0x3493e6bf

Loaded pk4 D:\Games\DooM3\darkmod\tdm_game02.pk4 with checksum 0xb375f034

Loaded pk4 D:\Games\DooM3\darkmod\tdm_gui01.pk4 with checksum 0xbbeb4200

Loaded pk4 D:\Games\DooM3\darkmod\tdm_models01.pk4 with checksum 0x6c78024

Loaded pk4 D:\Games\DooM3\darkmod\tdm_models02.pk4 with checksum 0x2350b8c2

Loaded pk4 D:\Games\DooM3\darkmod\tdm_player01.pk4 with checksum 0x7ad066f2

Loaded pk4 D:\Games\DooM3\darkmod\tdm_prefabs01.pk4 with checksum 0x4a1ce098

Loaded pk4 D:\Games\DooM3\darkmod\tdm_sound_ambient01.pk4 with checksum 0x49850534

Loaded pk4 D:\Games\DooM3\darkmod\tdm_sound_ambient02.pk4 with checksum 0x95a33c19

Loaded pk4 D:\Games\DooM3\darkmod\tdm_sound_sfx01.pk4 with checksum 0x581153ae

Loaded pk4 D:\Games\DooM3\darkmod\tdm_sound_sfx02.pk4 with checksum 0xcff0faad

Loaded pk4 D:\Games\DooM3\darkmod\tdm_sound_vocals01.pk4 with checksum 0x80cd5520

Loaded pk4 D:\Games\DooM3\darkmod\tdm_sound_vocals02.pk4 with checksum 0xa990f091

Loaded pk4 D:\Games\DooM3\darkmod\tdm_sound_vocals03.pk4 with checksum 0xe11ca192

Loaded pk4 D:\Games\DooM3\darkmod\tdm_sound_vocals04.pk4 with checksum 0xd95fbc08

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_base01.pk4 with checksum 0xd9e9009b

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_carpet01.pk4 with checksum 0x21591cd3

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_decals01.pk4 with checksum 0xc3e25cb2

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_door01.pk4 with checksum 0xb40d431f

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_fabric01.pk4 with checksum 0xc5b574e0

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_glass01.pk4 with checksum 0x6c5edc5f

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_metal01.pk4 with checksum 0xd0ce8aed

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_nature01.pk4 with checksum 0xf0e6b07c

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_paint_paper01. pk4 with checksum 0x7d16125

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_plaster01.pk4 with checksum 0x77304eba

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_roof01.pk4 with checksum 0x86e2ac90

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_sfx01.pk4 with checksum 0xbe32b8a9

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_stone_brick01. pk4 with checksum 0x11f0ff24

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_stone_cobblest ones01.pk4 with checksum 0x7b37bf46

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_stone_flat01.p k4 with checksum 0xa9efa89b

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_stone_natural0 1.pk4 with checksum 0xe14e6c2e

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_stone_sculpted 01.pk4 with checksum 0xab30006b

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_window01.pk4 with checksum 0x6ba001ae

Loaded pk4 D:\Games\DooM3\darkmod\tdm_textures_wood01.pk4 with checksum 0x93f6a8ef

Current search path:

D:\Games\DooM3/darkmod

D:\Games\DooM3\darkmod\tdm_textures_wood01.pk4 (262 files)

D:\Games\DooM3\darkmod\tdm_textures_window01.pk4 (202 files)

D:\Games\DooM3\darkmod\tdm_textures_stone_sculpted 01.pk4 (148 files)

D:\Games\DooM3\darkmod\tdm_textures_stone_natural0 1.pk4 (102 files)

D:\Games\DooM3\darkmod\tdm_textures_stone_flat01.p k4 (224 files)

D:\Games\DooM3\darkmod\tdm_textures_stone_cobblest ones01.pk4 (161 files)

D:\Games\DooM3\darkmod\tdm_textures_stone_brick01. pk4 (246 files)

D:\Games\DooM3\darkmod\tdm_textures_sfx01.pk4 (34 files)

D:\Games\DooM3\darkmod\tdm_textures_roof01.pk4 (46 files)

D:\Games\DooM3\darkmod\tdm_textures_plaster01.pk4 (96 files)

D:\Games\DooM3\darkmod\tdm_textures_paint_paper01. pk4 (32 files)

D:\Games\DooM3\darkmod\tdm_textures_nature01.pk4 (179 files)

D:\Games\DooM3\darkmod\tdm_textures_metal01.pk4 (232 files)

D:\Games\DooM3\darkmod\tdm_textures_glass01.pk4 (15 files)

D:\Games\DooM3\darkmod\tdm_textures_fabric01.pk4 (45 files)

D:\Games\DooM3\darkmod\tdm_textures_door01.pk4 (161 files)

D:\Games\DooM3\darkmod\tdm_textures_decals01.pk4 (191 files)

D:\Games\DooM3\darkmod\tdm_textures_carpet01.pk4 (84 files)

D:\Games\DooM3\darkmod\tdm_textures_base01.pk4 (93 files)

D:\Games\DooM3\darkmod\tdm_sound_vocals04.pk4 (1232 files)

D:\Games\DooM3\darkmod\tdm_sound_vocals03.pk4 (726 files)

D:\Games\DooM3\darkmod\tdm_sound_vocals02.pk4 (946 files)

D:\Games\DooM3\darkmod\tdm_sound_vocals01.pk4 (69 files)

D:\Games\DooM3\darkmod\tdm_sound_sfx02.pk4 (380 files)

D:\Games\DooM3\darkmod\tdm_sound_sfx01.pk4 (357 files)

D:\Games\DooM3\darkmod\tdm_sound_ambient02.pk4 (148 files)

D:\Games\DooM3\darkmod\tdm_sound_ambient01.pk4 (136 files)

D:\Games\DooM3\darkmod\tdm_prefabs01.pk4 (385 files)

D:\Games\DooM3\darkmod\tdm_player01.pk4 (133 files)

D:\Games\DooM3\darkmod\tdm_models02.pk4 (1653 files)

D:\Games\DooM3\darkmod\tdm_models01.pk4 (1500 files)

D:\Games\DooM3\darkmod\tdm_gui01.pk4 (720 files)

D:\Games\DooM3\darkmod\tdm_game02.pk4 (2 files)

D:\Games\DooM3\darkmod\tdm_game01.pk4 (2 files)

D:\Games\DooM3\darkmod\tdm_fonts01.pk4 (262 files)

D:\Games\DooM3\darkmod\tdm_env01.pk4 (78 files)

D:\Games\DooM3\darkmod\tdm_defs01.pk4 (119 files)

D:\Games\DooM3\darkmod\tdm_base01.pk4 (97 files)

D:\Games\DooM3\darkmod\tdm_ai_humanoid_townsfolk01 .pk4 (51 files)

D:\Games\DooM3\darkmod\tdm_ai_humanoid_nobles01.pk 4 (45 files)

D:\Games\DooM3\darkmod\tdm_ai_humanoid_heads01.pk4 (58 files)

D:\Games\DooM3\darkmod\tdm_ai_humanoid_guards01.pk 4 (287 files)

D:\Games\DooM3\darkmod\tdm_ai_humanoid_builders01. pk4 (89 files)

D:\Games\DooM3\darkmod\tdm_ai_base01.pk4 (9 files)

D:\Games\DooM3\darkmod\tdm_ai_animals01.pk4 (45 files)

D:\Games\DooM3/base

D:\Games\DooM3\base\zpak003.pk4 (5 files)

D:\Games\DooM3\base\zpak002.pk4 (8 files)

D:\Games\DooM3\base\zpak001.pk4 (70 files)

D:\Games\DooM3\base\zpak000.pk4 (950 files)

D:\Games\DooM3\base\Tested.pk4 (1619 files)

D:\Games\DooM3\base\pak008.pk4 (3 files)

D:\Games\DooM3\base\pak007.pk4 (38 files)

D:\Games\DooM3\base\pak006.pk4 (48 files)

D:\Games\DooM3\base\pak005.pk4 (63 files)

D:\Games\DooM3\base\pak004.pk4 (5137 files)

D:\Games\DooM3\base\pak003.pk4 (4676 files)

D:\Games\DooM3\base\pak002.pk4 (6120 files)

D:\Games\DooM3\base\pak001.pk4 (8972 files)

D:\Games\DooM3\base\pak000.pk4 (2698 files)

D:\Games\DooM3\base\game03.pk4 (2 files)

D:\Games\DooM3\base\game02.pk4 (2 files)

D:\Games\DooM3\base\game01.pk4 (2 files)

D:\Games\DooM3\base\game00.pk4 (2 files)

D:\Games\DooM3\base\doomep4.pk4 (71 files)

game DLL: 0x0 in pak: 0x0

Addon pk4s:

file system initialized.

--------------------------------------

----- Initializing Decls -----

WARNING: file materials/senetemp.mtr, line 6171: material 'models/monsters/cyberdemon/cyberdemon' previously defined at materials/cyberdemon.mtr:1

WARNING: file materials/shaminos_castle.mtr, line 799: material 'textures/Shaminos_Castle/castle_m11c' previously defined at materials/shaminos_castle.mtr:773

WARNING: file sound/monster_demon_nimp.sndshd, line 330: sound 'delta2a_columncrawlersight' previously defined at sound/monster_demon_imp.sndshd:333

WARNING: file sound/monster_demon_nimp.sndshd, line 339: sound 'delta2a_columncrawlerjumpoff' previously defined at sound/monster_demon_imp.sndshd:342

WARNING: file sound/musics.sndshd, line 128: sound 'quake2a' previously defined at sound/musics.sndshd:114

WARNING: file sound/tdm_sfx_impact.sndshd, line 425: sound 'small_metal_impact' previously defined at sound/tdm_sfx_impact.sndshd:77

------------------------------

------- Initializing renderSystem --------

using ARB renderSystem

renderSystem initialized.

--------------------------------------

5194 strings read from strings/english.lang

Couldn't open journal files

execing editor.cfg

execing default.cfg

execing DoomConfig.cfg

couldn't exec autoexec.cfg

5194 strings read from strings/english.lang

----- Initializing Sound System ------

sound system initialized.

--------------------------------------

----- R_InitOpenGL -----

Initializing OpenGL subsystem

...registered window class

...registered fake window class

...initializing QGL

...calling LoadLibrary( 'opengl32' ): succeeded

...calling CDS: ok

...created window @ 0,0 (1024x76

Initializing OpenGL driver

...getting DC: succeeded

...PIXELFORMAT 2 selected

...creating GL context: succeeded

...making context current: succeeded

------- Input Initialization -------

Initializing DirectInput...

mouse: DirectInput initialized.

keyboard: DirectInput initialized.

------------------------------------

sound: STEREO

...using GL_ARB_multitexture

...using GL_ARB_texture_env_combine

...using GL_ARB_texture_cube_map

...using GL_ARB_texture_env_dot3

...using GL_ARB_texture_env_add

...using GL_ARB_texture_non_power_of_two

...using GL_ARB_texture_compression

...using GL_EXT_texture_compression_s3tc

...using GL_EXT_texture_filter_anisotropic

maxTextureAnisotropy: 16.000000

...using GL_1.4_texture_lod_bias

X..GL_EXT_shared_texture_palette not found

...using GL_EXT_texture3D

...using GL_EXT_stencil_wrap

X..GL_NV_register_combiners not found

X..GL_EXT_stencil_two_side not found

...using GL_ATI_separate_stencil

...using GL_ATI_fragment_shader

...using GL_ARB_vertex_buffer_object

...using GL_ARB_vertex_program

...using GL_ARB_fragment_program

X..EXT_depth_bounds_test not found

---------- R_NV20_Init ----------

Not available.

----------- R200_Init -----------

GL_NUM_FRAGMENT_REGISTERS_ATI: 6

GL_NUM_FRAGMENT_CONSTANTS_ATI: 8

GL_NUM_PASSES_ATI: 2

GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8

GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16

GL_COLOR_ALPHA_PAIRING_ATI: 1

GL_NUM_LOOPBACK_COMPONENTS_ATI: 3

GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3

FPROG_FAST_PATH

---------------------

---------- R_ARB2_Init ----------

Available.

---------------------------------

----- R_ReloadARBPrograms -----

glprogs/test.vfp

glprogs/test.vfp

glprogs/interaction.vfp

glprogs/interaction.vfp

glprogs/bumpyEnvironment.vfp

glprogs/bumpyEnvironment.vfp

glprogs/ambientLight.vfp

glprogs/ambientLight.vfp

glprogs/shadow.vp

glprogs/R200_interaction.vp

glprogs/nv20_bumpAndLight.vp

glprogs/nv20_diffuseColor.vp

glprogs/nv20_specularColor.vp

glprogs/nv20_diffuseAndSpecularColor.vp

glprogs/environment.vfp

glprogs/environment.vfp

glprogs/arbVP_glasswarp.txt: File not found

glprogs/arbFP_glasswarp.txt: File not found

-------------------------------

using ARB_vertex_buffer_object memory

using ARB2 renderSystem

found DLL in pak file: D:\Games\DooM3\darkmod\tdm_game01.pk4/gamex86.dll

copy gamex86.dll to D:\Games\DooM3\darkmod\gamex86.dll

game using MMX & SSE & SSE2 & SSE3 for SIMD processing

enabled Flush-To-Zero mode

enabled Denormals-Are-Zero mode

--------- Initializing Game ----------

The Dark Mod 1.00, code revision 3718

Build date: Oct 13 2009

WARNING: file def/monster_demon_electro_d3xp_bruiser.def, line 185: model 'monster_demon_d3xp_bruiser' previously defined at def/monster_demon_d3xp_bruiser.def:17

WARNING: file def/monster_demon_nimp.def, line 542: entityDef 'melee_impLeapAttack' previously defined at def/monster_demon_imp.def:681

WARNING: file def/monster_demon_nimp.def, line 566: entityDef 'melee_impLeftClaw' previously defined at def/monster_demon_imp.def:704

WARNING: file def/monster_demon_nimp.def, line 588: entityDef 'melee_impRightClaw' previously defined at def/monster_demon_imp.def:728

WARNING: file def/monster_demon_revenant.def, line 204: model 'monster_demon_revenant' previously defined at def/monster_demon_letal_revenant.def:41

WARNING: file def/monster_demon_revenant.def, line 415: entityDef 'melee_revRightClaw' previously defined at def/monster_demon_letal_revenant.def:359

WARNING: file def/monster_demon_revenant.def, line 433: entityDef 'melee_revenant' previously defined at def/monster_demon_letal_revenant.def:382

WARNING: file def/monster_demon_revenant.def, line 453: entityDef 'melee_revenant_right' previously defined at def/monster_demon_letal_revenant.def:400

WARNING: file def/monster_demon_revenant.def, line 474: entityDef 'melee_revenant_right_down' previously defined at def/monster_demon_letal_revenant.def:420

WARNING: file def/monster_demon_revenant.def, line 495: entityDef 'melee_revenant_left' previously defined at def/monster_demon_letal_revenant.def:441

WARNING: file def/monster_demon_revenant.def, line 516: entityDef 'melee_revenant_left_down' previously defined at def/monster_demon_letal_revenant.def:462

WARNING: file def/monster_demon_vulgar_fire.def, line 295: model 'monster_demon_vulgar' previously defined at def/monster_demon_vulgar.def:38

WARNING: file def/monster_demon_vulgar_fire.def, line 376: entityDef 'damage_vulgar_fireball' previously defined at def/monster_demon_vulgar.def:147

WARNING: file def/monster_demon_vulgar_fire.def, line 382: entityDef 'damage_vulgar_fireball_splash' previously defined at def/monster_demon_vulgar.def:165

WARNING: file def/monster_demon_vulgar_fire.def, line 446: entityDef 'projectile_vulgar_fireball' previously defined at def/monster_demon_vulgar.def:170

WARNING: file def/monster_demon_vulgar_fire.def, line 469: entityDef 'melee_vulgarLeapAttack' previously defined at def/monster_demon_vulgar.def:233

WARNING: file def/monster_demon_vulgar_fire.def, line 494: entityDef 'melee_vulgarLeftClaw' previously defined at def/monster_demon_vulgar.def:256

WARNING: file def/monster_demon_vulgar_fire.def, line 516: entityDef 'melee_vulgarRightClaw' previously defined at def/monster_demon_vulgar.def:281

WARNING: file def/monster_demon_white_imp.def, line 357: model 'monster_demon_imp' previously defined at def/monster_demon_imp.def:139

WARNING: file def/monster_demon_white_imp.def, line 523: model 'monster_demon_imp_crawler' previously defined at def/monster_demon_imp.def:422

WARNING: file def/monster_demon_white_imp.def, line 592: entityDef 'monster_demon_imp_crawler' previously defined at def/monster_demon_imp.def:522

WARNING: file def/monster_demon_white_imp.def, line 705: entityDef 'melee_impLeapAttack' previously defined at def/monster_demon_imp.def:681

WARNING: file def/monster_demon_white_imp.def, line 729: entityDef 'melee_impLeftClaw' previously defined at def/monster_demon_imp.def:704

WARNING: file def/monster_demon_white_imp.def, line 751: entityDef 'melee_impRightClaw' previously defined at def/monster_demon_imp.def:728

WARNING: file def/monster_demon_white_imp.def, line 764: model 'monster_demon_imp_crawl_armdoor' previously defined at def/monster_demon_imp.def:750

WARNING: file def/monster_demon_white_imp.def, line 776: entityDef 'monster_demon_imp_crawl_armdoor' previously defined at def/monster_demon_imp.def:763

WARNING: file def/monster_demonst_classichellknight.def, line 149: model 'monster_demon_hellknight' previously defined at def/monster_demon_hellknight.def:57

WARNING: file def/monster_demonst_classichellknight.def, line 223: model 'delta1_hellknight' previously defined at def/monster_demon_hellknight.def:217

WARNING: file def/monster_demonst_classichellknight.def, line 229: entityDef 'delta1_hellknight' previously defined at def/monster_demon_hellknight.def:222

WARNING: file def/monster_demonst_classichellknight.def, line 255: entityDef 'melee_hellknightLeftClaw' previously defined at def/monster_demon_hellknight.def:315

WARNING: file def/monster_demonst_classichellknight.def, line 278: entityDef 'melee_hellknightRightClaw' previously defined at def/monster_demon_hellknight.def:339

WARNING: file def/monster_demonst_classichellknight.def, line 305: entityDef 'melee_hellknight_bite' previously defined at def/monster_demon_hellknight.def:362

WARNING: file def/monster_demonst_hellknight_electro.def, line 149: model 'monster_demon_hellknight' previously defined at def/monster_demon_hellknight.def:57

WARNING: file def/monster_demonst_hellknight_electro.def, line 223: model 'delta1_hellknight' previously defined at def/monster_demon_hellknight.def:217

WARNING: file def/monster_demonst_hellknight_electro.def, line 229: entityDef 'delta1_hellknight' previously defined at def/monster_demon_hellknight.def:222

WARNING: file def/monster_demonst_hellknight_electro.def, line 247: entityDef 'damage_fireball_hellknight' previously defined at def/monster_demon_hellknight.def:228

WARNING: file def/monster_demonst_hellknight_electro.def, line 253: entityDef 'damage_fireball_hellknight_splash' previously defined at def/monster_demon_hellknight.def:246

WARNING: file def/monster_demonst_hellknight_electro.def, line 316: entityDef 'projectile_fireball_hellknight' previously defined at def/monster_demon_hellknight.def:252

WARNING: file def/monster_demonst_hellknight_electro.def, line 340: entityDef 'melee_hellknightLeftClaw' previously defined at def/monster_demon_hellknight.def:315

WARNING: file def/monster_demonst_hellknight_electro.def, line 363: entityDef 'melee_hellknightRightClaw' previously defined at def/monster_demon_hellknight.def:339

WARNING: file def/monster_demonst_hellknight_electro.def, line 390: entityDef 'melee_hellknight_bite' previously defined at def/monster_demon_hellknight.def:362

WARNING: file def/monster_demonst_hellknight_inferno.def, line 149: model 'monster_demon_hellknight' previously defined at def/monster_demon_hellknight.def:57

WARNING: file def/monster_demonst_hellknight_inferno.def, line 223: model 'delta1_hellknight' previously defined at def/monster_demon_hellknight.def:217

WARNING: file def/monster_demonst_hellknight_inferno.def, line 229: entityDef 'delta1_hellknight' previously defined at def/monster_demon_hellknight.def:222

WARNING: file def/monster_demonst_hellknight_inferno.def, line 339: entityDef 'melee_hellknightLeftClaw' previously defined at def/monster_demon_hellknight.def:315

WARNING: file def/monster_demonst_hellknight_inferno.def, line 362: entityDef 'melee_hellknightRightClaw' previously defined at def/monster_demon_hellknight.def:339

WARNING: file def/monster_demonst_hellknight_inferno.def, line 389: entityDef 'melee_hellknight_bite' previously defined at def/monster_demon_hellknight.def:362

WARNING: file def/monster_demonst_hellknight_letal.def, line 149: model 'monster_demon_hellknight' previously defined at def/monster_demon_hellknight.def:57

WARNING: file def/monster_demonst_hellknight_letal.def, line 223: model 'delta1_hellknight' previously defined at def/monster_demon_hellknight.def:217

WARNING: file def/monster_demonst_hellknight_letal.def, line 229: entityDef 'delta1_hellknight' previously defined at def/monster_demon_hellknight.def:222

WARNING: file def/monster_demonst_hellknight_letal.def, line 247: entityDef 'damage_fireball_hellknight' previously defined at def/monster_demon_hellknight.def:228

WARNING: file def/monster_demonst_hellknight_letal.def, line 253: entityDef 'damage_fireball_hellknight_splash' previously defined at def/monster_demon_hellknight.def:246

WARNING: file def/monster_demonst_hellknight_letal.def, line 316: entityDef 'projectile_fireball_hellknight' previously defined at def/monster_demon_hellknight.def:252

WARNING: file def/monster_demonst_hellknight_letal.def, line 340: entityDef 'melee_hellknightLeftClaw' previously defined at def/monster_demon_hellknight.def:315

WARNING: file def/monster_demonst_hellknight_letal.def, line 363: entityDef 'melee_hellknightRightClaw' previously defined at def/monster_demon_hellknight.def:339

WARNING: file def/monster_demonst_hellknight_letal.def, line 390: entityDef 'melee_hellknight_bite' previously defined at def/monster_demon_hellknight.def:362

WARNING: file materials/senetemp.mtr, line 6171: material 'models/monsters/cyberdemon/cyberdemon' previously defined at materials/cyberdemon.mtr:1

WARNING: file materials/shaminos_castle.mtr, line 799: material 'textures/Shaminos_Castle/castle_m11c' previously defined at materials/shaminos_castle.mtr:773

Initializing event system

...759 event definitions

Initializing class hierarchy

...183 classes, 400752 bytes for event callbacks

Initializing scripts

--------- Game Map Shutdown ----------

--------------------------------------

********************

ERROR: Error: file script/doom_util.script, line 412: Unknown value "setGuiParm"

********************

Error during initialization

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...resetting display

...shutting down QGL

...unloading OpenGL DLL
 
H

Hexen Terzo

sul foro ufficiale di dark mod ho ricevuto al momento queste risposte

It looks like you have some extra PK4's in your base directory
D:\Games\DooM3\base\zpak003. pk4 (5 files)

D:\Games\DooM3\base\zpak002. pk4 (8 files)

D:\Games\DooM3\base\zpak001. pk4 (70 files)

D:\Games\DooM3\base\zpak000. pk4 (950 files)

D:\Games\DooM3\base\Tested. pk4 (1619 files)

D:\Games\DooM3\base\doomep4. pk4 (I don't think this one is native either... not at home to check ?)



the dark mod doesn't work with the doom 3 expansion
Resurrection of Evil

thats what those extra files are.

in parole povere dicono che hai dei file extra a doom 3(non so cosa significhi precisamente). Probabilmente hai installato dark mod nella directory dell'espansione di Resurrection of elvil?

 

afullo

leader zone
area network
LV
1
 
Iscritto dal
4 Dic 2019
Messaggi
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Reazioni
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A dire il vero, i zpak sono i file di localizzazione della lingua, Tested è il map-pack di Rareg, doomep4 è il remake di Thy Flesh Consumed di Gaynor. I file di RoE sono nella cartella d3xp e non nella base, dunque non credo c'entri molto...

 
H

Hexen Terzo

Versione 1.03 del Dark Mod disponibile:

http://www.moddb.com/mods/the-dark-mod/downloads/the-dark-mod-103

Ci sono anche novità per le missioni:

Lockdown Part 1

hyt7L.jpg


#1 English http://www.fidcal.com/darkuser/missions/lockdown1_2_1.pk4

#2 English http://www.bloodgate.com/mirrors/tdm/pub/pk4/fms/lockdown1_2_1.pk4



 
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