Celebrating the release of The Last of Us Part I on PC
As we began development in-house, we wanted PC players to experience an amazing story that truly lasts the test of time while maintaining the equally high-quality bar across both PC and PlayStation consoles. The Last of Us Part I marks the first time an entry in The Last of Us series has been
available on PC with PC-specific quality of life improvements and features such as VSync and frame rate cap options, adjustable Texture Quality, Shadows, Reflections, Ambient Occlusion, and more. As our second modern PC release after UNCHARTED: Legacy of Thieves Collection, it’s important to us as a studio to consider what it means to reach new and old audiences alike.
So, where will the next Naughty Dog development adventure take us? Rest assured, PlayStation and PC players, we’re already looking forward to sharing more, whether you prefer a DualSense controller or a keyboard and mouse.
Developing for both platforms empowers us to incorporate lessons learned from either into the overall design of our games. Sharing our stories and experiences on PS5 as well as PC is something that Naughty Dog has embraced and will continue to support moving forward.