Artwork Ryza:
Artwork:
Pics:
Ultima modifica:
Pubblicità
he latest issue of Dengeki PlayStation reveals Atelier Raiza: The Queen of Eternal Darkness and the Secret Hideout for PlayStation 4. It will launch this fall in Japan for 7,800 yen. 10,800 yen and 19,540 yen limited editions will also be available.
It is worth noting that this was revealed through Dengeki PlayStation, so while there is likely also a Switch version, this information has yet to be confirmed. We will update this post when that information is available.
Gust recently launched a teaser website teasing the announcement for Atelier Raiza, which will be updated on May 28.
Atelier Raiza is a coming of age story The world is constructed through a new method of expression, the scenario is written by Gust and Shakugan no Shana manga creator Yashichiro Takahashi, and character design is by Toridamono.
The protagonist is Raizalin Staud (voiced by Yuri Noguchi), a normal girl who feels uneasy in her tranquil everyday life. Seeking excitement, she is always on the lookout for something interesting with her friends. She is a freewheeling girl with a strong sense of justice. When she thinks she is right, it is not easy to tell her otherwise. This is her story about finding something she never thought was so dear to herself after discovering alchemy and meeting a certain someone.
Three other characters are introduced by illustration only: a male soldier, a female priest, and a child scholar.
As for the field, in order to depict daily life and adventuring even deeper than previous Ateliertitles, the height of the sky, flower thickets, and the like are being made more realistically in order for players to get a greater sense of the land than before.
Battles utilize an all-new turn-based command system, and are more tense and aggressive than before. There is also a new system in which players get a sense of their bonds with other characters.
Synthesis utilizes a new system in which “creation” is the keyword. It uses an easier to understand and more responsive format. Rather than the tile-based systems of recent Ateliertitles, it is now more of a a skill tree-like tree system.
For gathering, items change depending on the tool used, even at the same gathering points.
Here are some tidbits from the magazine’s interview with producer Junzo Hosoi:
- “Development is led by Gust’s Nagano studio, with myself as the sole producer.”
- “The concept itself was developed alongside Atelier Lulua. Full-blown development began around July 2018 at about the same time as Atelier Lulua.”
- “For the concept, I wanted to depict a coming of age story of boys and girls. So the concept of this game is something like, ‘summer memories.'”
- “The graphics are more realistic and have life-like proportions, which is a significant change from our visual expression on PlayStation 4 thus far starting with Atelier Sophie, but this time we are doing a complete overhaul.”
- “We’re working hard on the visual side to depict summer memories and the new expressions we want to see.”
- “We’re also trying to find a balance between photo-realism and ‘toon rendering’ using graphics we are capable of making.”
- “There won’t be any romance, but there are some more or less bittersweet moments. They won’t develop into love though (laughs).”
- “There are character episode and side story-like elements, but there won’t be any individual endings.”
- “Development is simply difficult all around! (Laughs.) From here on it will be even more rigorous as we continue to polish the game to ensure it’s fun.”
- “We chose Toridamono as character designer because he is able to draw appealing illustrations, but also because his art has a certain charm that’s unique to himself.”
- “Raiza is a lively one! She is similar to Lulua in a way, but not as impulsive as her. She’s a lively child who really doesn’t know much about the world.”
- “The three others aside from Raiza are her friends who she spends her time with. This is a story of these children growing up.”
- “Toridamono really fixated on getting Raiza’s thighs right. There were even staff on the Gust side that followed his lead (laughs).”
- “The catch copy (Bye-bye, Atelier. I will never forget this adventure.) is a reference to the Atelier in which Raiza and her friends spend their days, not a goodbye to the Atelier series.”
- “The scenario is being produced in the way that we did Blue Reflection. The plot feels like it was written by Takahashi while coming up with it at Gust.”
- “For the subtitle, we wanted to sound fresh and new, so our subtitle is made up of the game’s keywords.”
- “For the music, we’ve asked for those charge of previous Atelier games, as well as new folks to create high-quality music befitting of the game.”
- “Synthesis, gathering, and battle being the core three elements of the game has not changed.”
- “For players, the feelings of familiarity and relief [in games staying the same] have gradually become a groove that haven’t been able to get out of, so this time there is big change at the core of the game.”
- “Our goal is for Atelier Raiza to utilize all of our experience thus far, what makes our games interesting, and what we do best, while also challenging the game systems. Since we are evolving and revising various parts, I think it will be a game of considerable change.”
- “Since both the story and systems are changing, some players might be dissatisfied, but we’re prepared for that. But this is the first step towards a new Atelier, so we want people to experience it.”
- “We want to release it before it gets cold out. Development is currently 45 percent complete.”
Characters
- Lent Marslink (voiced by Takuma Terashima) – Treated coldly by the village for some reason. His dream is to achieve a feat that will change the village’s view towards him. He comes off as someone who pushes his luck, but can be quite sensible and is often keeping Ryza in check. Since his father was a mercenary, he wears his armor.
- Tao Mongarten (voiced by Yui Kondou) – A boy who carries around a profound old book that he is continuously trying to decipher. He is shy and not very social, but his friends are very important to him and not something he would abandon.
- Claudia Barents (voiced by Hitomi Oowada) – A young woman traveling with her peddler father. She is mild-mannered, but has strong determination and does not yield her opinions. She wants to go on an adventure with everyone, and is looking for comrades in search of a true friend. In battle, she uses a flute and clarinet-like wind instrument.
Rubert Barents (voiced by Kenji Hamada) – Claudia’s father. He is a clearheaded and clever merchant. He seems to be overly protective of Claudia.
Summary
The main setting is Kuken Island, which resides in the middle of a lake. Ryza is an ordinary girl who lives on the island’s Razenbozen Village. Together with her childhood friends Lent and Tao, she sets off on a journey outside the island. There, she meets a male alchemist, who takes her on as an apprentice, and takes her first steps into the world of alchemy. Her friends also begin to face their own dreams.
Producer Junzo Hosoi Interview Tidbits
- “This time, I think we need to show an Atelier different from the past, even more so than we did with Atelier Lulua. By continuing on the same path, the same old thing will end up becoming a sense of security.”
- “We have yet to cast shadows on characters, but I wanted to challenge that kind of expression, perhaps due to an illustration from Toridamono.”
- “Ryza had a mini-skirt at first, but Toridamono thought she should have skin-tight shorts.”
- “The Atelier series is 23 years-old. I thought it would be good to go back to a familiar story from here.”
■ Key Visual
■ World
Story
In the middle of a lake lies Kuken Island. This story will take place on this island in a village called Razenboden Village.
Ryza, who lives in the village, is an ordinary girl that you could find anywhere. Feeling uneasy about her boring village life, she rounded up her close friends to talk about their dreams and put together a plan to leave the village in search of excitement.
Ryza and her friends, with their newfound determination, set out on their first journey to the “opposite shore of the island,” where entry is prohibited. There, they encounter a man who wields a mysterious power known as alchemy.
Ryza, captivated by that power, asks him to teach her alchemy, and becomes his disciple. Using this power, Ryza and friends will be able to visit places they have never been before. They will set out from their boring everyday lives to pursue their respective dreams one step at a time.
All the while, a threat was approaching Kuken Island.
Ryza and friends will soon embark on a once-in-a-lifetime “summer adventure” that only they can know and will be unlike any adventure they have gone on before.
Landscape
Set out on a colorful adventure created by beautiful landscapes.
■ Characters
Lent Marslink (voiced by Takuma Terashima)
Ryza and Tao’s childhood friend. Due to certain circumstances, he is treated harshly by the villagers, and hopes to one day achieve a feat great enough to prove them wrong.
He comes off as a slick young man, but he is a friendly and good-natured soul. He’s also quite savvy and often has to put a stop to Ryza’s unpredictable actions.
Tao Mongarten (voiced by Yui Kondou)
Ryza and Lent’s childhood friend. He is always carrying around an impenetrably difficult old book that was in his basement library, which he is continuously trying to decipher. So the villagers treat him like an oddball.
He is a shy person who is not very good at socializing, but he would never abandon his friends. His intellectual curiosity borders on obsession, and his ability to concentrate exceeds that of normal individuals.
Klaudia Valentz (voiced by Hitomi Oowada)
A new friend who comes to the village. The daughter of a merchant who visits Ryza’s village. Since she is traveling with her peddler father, she has never been blessed with the opportunity to make close friends.
She is mild-mannered, but has a line that cannot be crossed and can be surprisingly courageous.
Rubert Valentz (voiced by Hitomi Oowada)
Klaudia’s stern and honest father. The owner of a large company brought up in a single generation, he makes a living traveling together with a caravan of merchants. Due to his clearheaded and logical personality, he hates haphazard behavior. He can be a bit overprotective of his only daughter Klaudia.