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Vedremo ma io da Gearbox voglio solo Borderlands e basta //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Ed a breve su GameInformer rivelano la nuova copertina.. 1+1 //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Ma sembra Borderlands //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif Il cattivone che si vede nella cover mi ha ricordato il Bello Stregone presente nel dlc di Tiny Tina in Borderlands 2 //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Battleborn, multiplayer online only, e only next gen
http://www.gameinformer.com/b/news/archive/2014/07/08/game-informer-august-cover-reveal-gearbox-battleborn-654814351318.aspx
Gearbox Software became a household name for gamers last generation with the hit Borderlands series. Borderlands was an experience gamers didn't even know they wanted, wrapping a fusion of first-person shooting and loot-grabbing RPG elements in a living comic book art style. Gearbox wants to change your perception of genres once again with Battleborn, a new IP being published by 2K Games for the Xbox One, PlayStation 4, and PC.
Battleborn takes the minion smashing and fast leveling often associated with MOBAs and injects it into an intergalactic first-person battle arena. The game's dramatic story assembles a universe's worth of disparate heroes, from an immortal samurai to a minigun-wielding giant, all battling over the last star in the cosmos. The absurd premise blows open the doors for creativity, allowing the innovative minds at Gearbox to create a tremendous rogue's gallery of playable characters.
We visited Gearbox's studio in Plano, Texas to talk with the developers about Battleborn and play the first announced competitive match type for Game Informer's August cover story. We played hours of Incursion, an inventive 5 vs. 5 mode that combines fast-paced first-person gameplay with the strategic team-based elements of games like League of Legends and Dota 2. Rival battleborn hunt one another in lush jungles and arid deserts while robotic NPC minions wage an ongoing tug-of-war. Players start on a level playing field at the beginning of each match, progressing along a streamlined skill path up to level 20 filled with customizable abilities that unlock a variety of different play styles. Many of these gameplay elements will also bleed into Battleborn's five-player cooperative campaign, which Gearbox isn't saying much about yet.
Gearbox's unique universal apocalypse premise pulls together a ton of unlockable playable heroes that not only look wildly different, but control like they're from entirely different first-person games. The consummate space marine feels like he's been ripped from any modern shooter. A spry elven huntress leaps far above other players' heads and rains down volleys of deadly arrows, evoking memories of high fantasy heroes. Imagine an archetype you've always wanted to pit against another in a first-person shooter, and that's the dream Gearbox is bringing to life.
Quella è solo una delle modalità, ci dovrebbe essere anche una simil campagna //content.invisioncic.com/a283374/emoticons/sisi.gifÉ una Moba FPs 5vs5 credo come le IA.Simil Titanfall per intenderci.
si ma la struttura é sempre quella.Quella è solo una delle modalità, ci dovrebbe essere anche una simil campagna //content.invisioncic.com/a283374/emoticons/sisi.gif