Quick fights allow to restart immediately after a gameover.
Reduced size of characters in virtual arena to make fights more legible.
Bouncing enemies on the edge of the screen now works more often.
Generic rat thrown animation added.
Big characters now shake the screen when jumping.
Changed knife behavior.
Spit VFX now more visible (when characters get hit).
Enemy grabs move the player more smoothly.
Added screen shakes for powerful moves (they can be disabled in accessibility options).
Enemies can now hit players more often in higher difficulties.
Rebalanced difficulty to take this into account.
Limited maximum stun time for player characters.
Combat changes to give more impact (small minimum knock back when hit, spit VFX more visible, slowdown and screen effect when player or boss dies, final blow sound, HUD expressions, bouncing on floor…)
Implemented new controller vibrations situations.
Fixed bug: DPAD to change progress bar percent in options would also change hotspot.
Added support for a lot more third party controllers, outside of Steam.
Accessibility: Added Spanish support for the clipboard option.