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Al momento mi è parsa una supercazzola, tante buone parole e propositi certamente, anche entusiasmo, ma non si è capito tipo nulla.qua secondo me si sta sottovalutando un gioco che potrebbe finalmente portare dell innovazione
EVERYWHERE seamlessly blends gameplay, adventure, creativity, and discovery in an all-new multi-world gaming experience that redefines how players connect with one another and the digital world around them.
EVERYWHERE is developed and published by Build A Rocket Boy. Established by Leslie Benzies, Build A Rocket Boy is an independent game publisher and developer headquartered in Edinburgh Scotland with operations in Budapest Hungary.
“Our intent has always been to push the boundaries of what a video game can be while still delivering an innovative player-first experience,” said game director and Build A Rocket Boy chairman Leslie Benzies in a press release. “The team we’ve built and the partners we’ve made since our founding are coalescing around the unique vision we’re bringing to life. It’s exciting to be a part of, and we can’t wait to reveal more about EVERYWHERE in coming months.”
Io l'ho interpretato come un gioco che cercherà di fare concorrenza a GTA Online come impostazione, una specie di gioco intero dedicato a proporre quel genere di esperienza ma malleabile attraverso più generi, però boh, è giusto una sparata mia più che altro. Mi ha ricordato gli RP (role play) e via discorrendo, intendo.
Watch our first teaser of MindsEye, a new blockbuster game set in a unique world - available in #EVERYWHEREgame.
Sign up at: https://go.everywhere.game/playfirst
EVERYWHERE is a new world of endless possibilities where you can participate in almost infinite activities and even create your own.
Non capisco aiutooooo
che sarebbe una sorta di dreams?![]()
Everywhere is described, according to VGC, as “a new platform that offers a world of endless possibilities, where you can be whomever you choose and forge your own path.” The game’s world will be “ever-expanding” and “infinitely varied,” with players able to travel to different planets and star systems.
The game’s development is being led by Benzies, who is joined by a team of experienced developers, including former Rockstar employees. The team is said to be focused on creating a “deeply immersive” and “revolutionary” gaming experience.
Everywhere features a central hub called Utropia as well as multiple biomes around it. Within Utropia, players will be able to access different districts. Each district will offer different gameplay and creation options.
A couple of the districts in the game are the Racing District which allows players to race against others and the Combat District which lets players play in third-person battles. Players will also be able to use the game’s ARC-adia creation suite to design and create their own Racing and Combat events to share online and play with others.
Leggo sta roba e mi viene la nausea. Qualcuno sa dirmi il perché?EVERYWHERE is a new world of endless possibilities where you can participate in almost infinite activities and even create your own.
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La prova che sei umano e non un ultracorpoLeggo sta roba e mi viene la nausea. Qualcuno sa dirmi il perché?
Io sono vecchio e stronzo, e stimo anche Benzies (per quanto fatto in R*) ma non capisco davvero come questa cosa dovrebbe essere particolarmente stimolante... Un Hub F2P (metaverso cof cof) in cui fare socialità, ed un'esperienza AAA ma episodica (tecnicamente pazzesca, ma scollata dal resto) inserita nel suddetto Hub F2P, ma probabilmente (stando ad Eurogamer.net) da fruire come prodotto premium (quindi logicamente a pagamento), a cui suppongo (vedendo il trailer reveal) si affiancheranno altre esperienze diverse (sia a livello estetico, sia a livello ludico), inserite nel suddetto Hub... E ribadisco: why? Capisco l'ambizione ma non capisco proprio la fascinazione....Eurogamer said:
There is Everywhere, the project's main social hub-meets-mini-game platform which feels closest to Fortnite's Creative mode, accessed via a more advanced version of PlayStation Home. And then there's MindsEye, an episodic AAA project to be released within Everywhere itself, which is set to feature what looks like a loopy sci-fi story and proper mo-capped cutscenes.
These two experiences are intrinsically tied together, as MindsEye will exist exclusively as an experience within Everywhere in a similar way to how Fortnite's original Save the World portion sits alongside its battle royale and player-made offerings. The impression I got was that MindsEye would likely be a premium experience, whereas Everywhere would be free to play around with, but Build a Rocket Boy remained determinedly tight-lipped on the subject of monetisation when I asked.