Segui il video qui sotto per vedere come installare il nostro sito come web app sulla tua schermata principale.
Nota: Questa funzionalità potrebbe non essere disponibile in alcuni browser.
Pubblicità
Fire Emblem: Three Houses nella prima settimana ha venduto 143'130 copie su Switch.
Come confronto, Fates vendette 260,675 copie e Awakening 242,600.
https://gematsu.com/2019/07/famitsu-sales-7-22-19-7-28-19
Fire Emblem: Three Houses’ Wave 3 and Wave 4 DLC have been detailed in the Three Houses Perfect Guide published by Famitsu, and it seems that it will include Anna as an extra playable character, a sauna feature at the Monastery, dog petting, and more. [Thanks, Serenes Forest!]
Here are the contents according to the guidebook:
Wave 3
Free
- New playable unit: Jeritza (certain routes only)
- New supports
- New activities
- New online features
Paid
- New playable unit: Anna
- New monastery facilities
- New online features
- Anna and Jeritza dialogue
- Around 10 new quests
- New activity: Sauna
- New costumes: Maid, butler, and more
- New Maid and Butler Battalions
Wave 4
Paid
- Side story: Abyss Mode
- New player characters: Juris, Balthazar, Constanze, Javi (direct translation)
- New supports
- New online features
- New Hero Relics
- New classes
- New paralogues
- New quests
- New battalions
- New Gambits
- New costumes for Byleth (male and female) and Sothis
- DLC
- Wave 3 includes additional quests, more units, and a new sauna. Players can recruit Anna by completing a special quest, earn the new sauna and the ability to interact with animals through new quests, equip maid and butler battalions, and dress up the most of the students in new types of attire.
- New and Updated Features
Increased the number of save files from five to 25. Note: Increased number of save files will require approximately 12MB of additional system memory space. If you don’t have enough space, you can delete some application data or images saved in the album.
- Added a new option, In Battle, in Appearance Options, allowing the player to select the monastery outfits for battle as well.
Note: You can set this from the Unit Appearance menu in Personal Quarters.
- Note: Depending on the outfit/character/class combination, some outfits may not be reflected for mounted units.
[*]Added feature that allows players to hide the UI when viewing a character in Unit Appearance.
[*]Added new allies that will join in Part 2: Crimson Flower.
[*]Changed the song that plays in the opening movie to the Korean version when the system language is set to Korean.
[*]Added additional quests and new outfits (Servants Attire, Summer Wear, and Evening Wear) from the Expansion Pass.
Note: Additional quests include new activities, such as the sauna, feeding cats and dogs, and recruiting new battalions.
- Note: Additional quests are marked with a light-blue icon during Exploration.
- Note: New outfits (Servants Attire, Summer Wear, and Evening Wear) are provided for the protagonist and for the playable characters. They can be selected via Personal Quarters in the monastery.
[*]Added an additional element of the Expansion Pass, making Anna available for recruiting in the monastery after the third chapter, Mutiny in the Mist.
Note: Anna can participate in battles and activities.
- Note: Anna does not have Support relationships.
- Note: Recruiting Anna unlocks a new paralogue after a certain chapter.
- Note: It’s possible to set Anna as a traveler, but the recipient cannot recruit her as an Adjutant unless they also own the Expansion Pass.
- Note: If a player has not purchased the Expansion Pass, only one of the new characters in the Expansion Pass can visit as a traveler.
[*]Added Gifts for Dogs and Cats to the viewable rankings during the loading screen and the calendar screen while playing online.
- General
Fixed a bug that accidentally turned students who aren’t from the protagonist’s house into allies in Chapter 1: Three Houses.
- Fixed a Ver.1.0.2 bug that caused an unintended sound to play at the beginning of Chapter 1: Three Houses (“The Academy “in the Movie Gallery) when the language is set to English.
- Fixed a bug that caused Dimitri’s face to sometimes display incorrectly.
- Fixed a bug that prevented a support conversation event from happening when certain inputs were made after increasing Support levels while exploring the monastery.
- Fixed a bug that did not display the upward arrow during the Choir Festival day (though the bonus was still being added, despite the missing arrows).
- Fixed a bug that displayed an incorrect stage name screen sometimes during the screen transitions.
- Fixed a bug that caused the game to freeze when talking to a character in the monastery on rare occasions.
- Fixed a bug that incorrectly displayed the character HP when selecting Convoy during battle.
- Fixed a bug that set the Adjutant Follow-Up activation rate lower than intended for certain Support levels.
- Changed the item the sniper holds from Spear to Silver Bow in the final episode of Part 2: Crimson Flower on Maddening difficulty.
- Fixed a bug that sometimes showed blank epilogues.
- Revised some text.
- Improved gameplay by addressing a few additional bugs.
Constance (CV: Bridcutt Sarah Emi)
A lady of House Nuvelle, a noble family from the Empire that collapsed in a conflict a few years ago.
While staying in the Abyss, she hasn’t given up on her dream of reviving House Nuvelle, and she is watching vigilantly for a chance to do great things and gain worldwide recognition. Her speech may be polite, but she can’t hide her domineering nature.
The Cindered Shadows side story will be structured differently from the game’s main story – there is no calendar system in place and players will use a fixed stable of characters, including all three house leaders. As such, players will have a bit less freedom when it comes to customizing their characters. In Cindered Shadows, each character has a set number of classes they can choose from, but they can’t learn any new ones. The same applies to abilities – each character has a set number of them to choose from. The reasoning for this change is that the battles in this DLC are intended to be more like difficult puzzles, and players will have to figure out how to best tackle these problems with the tools they’ve been given.