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io punterei più sul tutti simili e stessa IA //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Ecco, quello sarebbe un bel problema. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
//content.invisioncic.com/a283374/emoticons/rana.png speriamo bene . . . LD l'ho preso ma ancora lo devo cominciare:icebad:
 
nuove info per Caligula:leon:

Prologue
—Come hear the voices from within the darkness. The main voice called itself “Muse.” When asked, you answer with your own name. Muse proclaims proudly, “It is best to forget the painful reality.” “From now on enjoy your life to the fullest.” The painful reality… You can already no longer remember anything of the sort. Perplexed and in another place, Muse says “Welcome to Mobius,” telling you the name of this world. At that moment, your consciousness was cut.

When you become aware, you realize you’re in Kishimai High School. As your consciousness drifts out of a haze you vaguely realize the situation. It seems you’re in the middle of a graduation ceremony, and the graduation greetings are going to be performed. After a short time, the rearranging of your memories comes along… And you’re a Kishimai High School first year student. A typical, carefree high school student living an ideal student’s life in the midst of youth.

After some time passed, the school entrance ceremony began. You, who are of irreproachable conduct and excellent grades, and heavily trusted by those around you, were supposed to make a speech as the second year student representative. You go up on stage to make the address. However, a first year representative boy named Kensuke Hibiki then comes up on stage who, just the other day, read a response as a graduate.

I remembered the intense discomfort in your eyes as you projected Kensuke’s face to be that of a monster. There are more. You realize that there are similar monsters in the students that would have seemed normal until now. You could not stand the fear, jumped off the stage, and began running to escape.

You noticed, you remember it all. This is a different world. The existence of reality. You experienced pain in reality… But even so, you must return.

“He lacks talent.” “That person, too…” “I’ve seen it…”

During the ceremony that continued as if nothing had happened—where you jumped off the stage—only a few students were staring.

Mobius

An ideal world that the self-developed virtual idol Muse created for the happiness of the people.

Only those who suffer in reality and sympathize strongly with Muse’s songs are invited to Mobius.

In Mobius, people forget the existence of reality, and regardless of age, become high school students, as Muse believes “it is man’s most glorious time.”

Those invited have different appearances and surroundings from reality, and become “the person they wanted to be,” and repeat a high school life that never ends. With the exception of some people, there are none that realize Mobius is not the real world, and unnatural occurrences have become unrecognizable in Mobius.

In order to grant the wishes of her inhabitants, Muse preserves the energy of Mobius’ creation by singing songs composed by human collaborators called “Ostinato Musicians.”

Currently, only an area of the city called Miyabi has been created, with buildings and geographical features composed from the memories of the humans invited to Mobius.

Digiheads

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The nickname for Muse and Ostinato Musician fanatics.

Emotions are fascinating solidified expressions of the mixed-up feelings within people that pierce the skin. The main characteristic is the acquisition of euphoria. The elevation of violence. A decrease in linguistic ability can also be seen.

Additionally, the people who change into Digiheads lose their self-awareness, and their change of appearance is not noticed by normal Mobius residents that forgot about the existence of reality.

Typically, those whose reason and public face suppress their desire in reality are more aggressive the more dependent they are on Mobius, considering there are no restraints. Mobius is a place thought to be the cause of emotional outbursts. Their existence is affirmed, and that rate of aggressive erosion is increased at a high rate when they listen to the Muse’s music.

Although she is able to attack those who take on a negative attitude towards her, Muse’s only principle of conduct is “to make known the goodness of Muse.”
Fonte: Gematsu

 
Anticipato di un soffio. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Ovviamente, non si legge niente, ma si continua a pensare che è tutto fichissimo. :rickds:

 
Anticipato di un soffio. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Ovviamente, non si legge niente, ma si continua a pensare che è tutto fichissimo. :rickds:
Lo hai mai preso in quel posto facendo cosi?//content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Lo hai mai preso in quel posto facendo cosi?//content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Rarissamente. :none:

Ormai riesco a capire abbastanza facilmente se un gioco mi piacerà o meno anche da pochi dati a disposizione. //content.invisioncic.com/a283374/emoticons/sisi.gif

 
14 screen, 4 artwork, box art e molte nuove info per Caligula (PSV).

Il chara design mi piace parecchio, devo dire.

Specie la tipa col leone. //content.invisioncic.com/a283374/emoticons/sisi.gif

Tutte le immagini qui:

http://gematsu.com/gallery/caligula/march-25-2016/

Info:

■ Battle While Using Skills and Rewriting the Future
Depending on enemy behavior and the current situation, there will be cases where you can’t connect a combo. In such a event, by changing the starting character, selecting a skill that corresponds to the situation, etc., you’ll be able to connect combos while rewriting the projected “fantasy” according to the situation.

(1) Kotarou wants to let out a launch attack! But after you check the vision of the attack, you see that the enemy guards and isn’t launched.

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(2) If the protagonist chooses a technique that hits flying enemies, a combo with Suzuna won’t connect, and Mifue’s chosen attck technique to hit a downed enemy will also misfire. Both failures.

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(3) So the protagonist changes to an attack with the guard break attribute. If you check the vision, how is the future rewritten…?

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(4) The protagonist moves forward to break the enemy’s guard. Now to connect the attacks following it… time starts to move.

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(5) A non-stagnant combo is born, and the enemy is destroyed in one turn. Make full use of your vision to take care of troublesome enemies.

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■ Students Eroded by Song

The students living in Mobius have a parameter known as “erosion rate.” It shows how dependent they are on Mobius and how far they’ve lost themselves.

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μ’s music is played in the dungeons ruled by the Ostinato Musicians and increases the students’ erosion rate. Students whose erosion rates have increased turn into enemies, and if they discover you, a battle will ensue.

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There are various reasons for an increased erosion rate. μ’s music plays and battles carry out in its vicinity… they are a fragile existence that change by the various stresses they receive in Mobius.

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Students that you would be able to have a normal conversation with until now have been eroded by μ’s music and have turned into enemies.

■ Characters

Kotarou Tomoe

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Kotarou’s Catharsis Effect takes on the form of gauntlets on both arms. As if to show off its power, they can make a big body look even bigger. In battle, Kotarou is a short-distance attacker and tank. He possesses many dynamic attack techniques as a way to overcome the tides of battle, and with his inherent sturdiness acts as a shield for the members of the Going Home Club.

Kotono Kashiwaba

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Kotono’s Catharsis Effect takes on the form of a bow and arrow. At first glance, it appears there are also beautiful angel wings, but it can also be taken as a sturdy cage that keeps out intruders. In battle, Kotono is a long-distance all-rounder. She can concentrate her attacks regardless of her position, and is a reliable ally who can also handle a support role.

■ Ostinato Musicians

Mirei (voiced by Eriko Nakamura)

Character Sound Composer: CyoucyoP

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Headquartered at the Marine Resort in Mobius, she lives a “queen”-like life of comfort served by an entourage of men. She boasts tremendous popularity thanks to her excellence in musical talent and her beautiful appearance. She is fixated on being number one to an unusual degree, and even targets Mobius’ absolute idol μ as a rival.

Ike-P (voiced by Soma Saito)

Character Sound Composer: Asa

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A second-year student who goes to the same high school as the protagonists. He is Izuru’s classmate and the member of a musical band. He is a genuine narcissist confident in his own appearance, who always maintains a posed look. He seeks the voices of praise from his fans more than anything, and devotes himself to performing concerts as a way to affirm his own popularity.

■ Box Art

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Ultima modifica da un moderatore:
2 nuovi personaggi, il sistema di acquisizione delle skill e altro su Caligula per PSV. //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

Intanto, qui abbiamo 12 screen e 2 artwork dei 2 personaggi nuovi:

http://gematsu.com/gallery/caligula/april-8-2016/

E ora le info:

■ Learn New Skills

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There are over 500 students trapped in the world of Mobius. Each person has a unique name and profile, and although they have traumas and troubles in reality, they live a life where they’re forgotten in Mobius. Your ties to these people holds the key to returning home from Mobius.

By forming friendships with students, you’ll unlock the “Causality Linker” correlation graph within Mobius. At first glance, it may seem that student friendships are unlikely, but you’ll connect in surprising places, and something big might be stirring up in locations unnoticed by the Going Home Club.

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Each student has their own unique problem. So if we’re only looking at the students’ number of problems, it can be said that there are more than 500 quests in the game.

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By solving students’ problems, new skills will unlock. The correlation graph (pictured above) acts as the game’s skill tree.

Those skills can be set by the members of the Going Home Club. It takes the power born from the traumas and complexes of the students to further increase the power of the Going Home Club. It is power beyond what was already permitted to them.

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■ Going Home Club Character Episodes

Caligula has character episodes that touch on the secrets of the Going Home Club’s members, which aren’t revealed if you only proceed with the main scenario. Only the player can perceive their pain until the very end. However, you will feel the danger within them, and will not be blamed if you turn back because you felt disgust.

Not only will you experience surprising developments and outlooks on the world, you’ll also enjoy various pleasant conversations with your fellow club members.

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…As well as their many graphic pains.

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■ Characters

Suzuna Kagura (voiced by Minami Tanaka)

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Suzuna’s Catharsis Effect takes the form of a long spear. Together with it manifests a big black hat big enough to hide her face, masking the girl’s gentle facial expression and eyes. In battle, Suzuna is an attacker and healer. She is a recovery and support specialist that handles regular attack duties like Guard Breaks and aerial pursuits easily. She brings a sense of stability to the party.

■ Ostinato Musicians

Thorn (voiced by Yuka Otsubo)

Character Sound Composer: cosMo@Bousou-P

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Leader of the musicians. A beautiful girl with an abnormal image, she appears before the main characters with the timing describable as like only that of a phantom. As a music producer for μ, as well as the oldest creator, she gained popularity in the area of heavy, dark, and violent love songs. She has a relationship of mutual trust with μ, and μ obediently follows whatever Thorn says.
Fonte: http://gematsu.com/2016/04/caligula-details-skill-acquisition-character-episodes-suzuna-thorn

 
nuovi dettagli sui pg di Caligula:ahsisi:

  • Characters

Izuru Minesawa (voiced by Yuichiro Umehara)

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Izuru’s Catharsis Effect takes the form of a sword, bursts through the left side of his face and then covers it like a mask. Is the unsightly ripping of his head-turning beauty a scream from inside this quiet boy?

In battle, Izuru is a close-range attacker. Defense is his weakness, but since he is specialized in chain attacks, by getting the conditions in order, you can trigger a series of raging chain attacks.

Naruko Morita (voiced by Ari Ozawa)

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Naruko’s Catharsis Effect leaves her alone, and instead her possessions transform, making it a a transformation unlike any other. Her beloved backpack changes and moves according to her two bits. She also has a large, hollow opening in the nape of her neck.

In battle, Naruko fights with a tricky style from any distance.

Aria (voiced by Asami Shimoda)

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A virtual idol made at the same time as μ. Because μ’s power is too strong within Mobius, Aria was not able to preserve her original appearance, and seems to have become chibi.

She finds the protagonists and empowers them in their fight to return to reality to stop μ, who created Mobius and went crazy.

In contrast to the immaculate and lovely μ, Aria has a cheerful, bright, and friendly personality.

  • Ostinato Musicians

Shonen Doll (voiced by Yumiri Hanamori)

Character Composer: PolyhonicBranch

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A boy who resides inside a huge library within Mobius, and is completely isolated from the outside world. He always wears a hood low over his eyes, hiding his expression.

He sneers at those who carry on social lives and cannot do anything without a group of people. He produces gloomy, violent music that feels like an attack on the listener.

While the concepts he treats can be difficult, his songs are helpful to lonely human beings, and he has some wildly enthusiastic followers.

Shadow Knife (voiced by Yuuma Uchida)

Character Sound Composer: 164

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A hero of justice who executes traitors within Mobius. He judges evil by making use of his abilities to freely manipulate shadows and knives. Because he is the musician with the highest degree of combat specialization, he acts an an escort for μ.

He often says pompous stuff people feel like they’ve heard somewhere before, like, “That guy’s the weakest of all us musicians…,” which leaves those around him feeling awkward.

Some think Shadow Knife’s name, appearance, and even his abilities are straight out of an anime that was popular in reality several years ago.

immagini

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Fonte: Gematsu

 
Qualche nuova info (e 6 screen) su Caligula.

500 possibile membri del party? *___*

When you start the game, the “Causality Link” is closed for everyone except the Going Home Club members that the protagonist knows.
Caligula_2016_04-28-16_001.jpg


Even if you try talking to the students who aren’t connected to by the Causality Link, they might not give you the time of day.

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You can talk to Shinbi Kawabata with the help of your party member Kotono, who is her mutual friend. Later on, it’s possible to deepen the friendship.

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By deepening your relationships with the general students, a command will appear to add them among the ranks of your fellow party members.

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They can participate in battle, too. Their way of fighting seems to be different from the Catharsis Effect used by the Going Home Club, however…

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There are more than 500 candidates. Create a party of just boys or one of just girls. This is party customization of irregular freedom.

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Caligula is due out for PS Vita on June 23 in Japan.
Fonte: http://gematsu.com/2016/04/caligula-over-500-potential-party-members

 
Video che mostra il funzionamento dell'Imaginary Chain in Caligula (PSV).


 
Saranno prodotti 4 diversi modelli di PSV dedicati a Caligula, con altrettanti temi per lo sfondo della PSV.

Qui sotto spoiler, le immagini.

La terza è per le lulz, ma le altre tre son carine, seppur non propriamente mascule. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

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Sony Interactive Entertainment Japan Asia will release four Caligula-themed PS Vita models in Japan, the company announced.
The models will be available in four limited edition versions: “Catharsis Flower” (top left), “μ” (top right), “Extreme” (lower left), and “Corolla” (lower right). Each will cost 20,980 yen (plus tax) and include a set of three original Caligula PS Vita themes and original design packaging. They’re due out alongside the game on June 23.
http://gematsu.com/2016/05/caligula-ps-vita-models-announced-japan

 
Nuovi scan di Caligula.

Il primo è molto interessante... //content.invisioncic.com/a283374/emoticons/chris2.gif

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Nuove info e immagini su Caligula.

Artwork:

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Screen:

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Info:

Marie is a second year student and classmate of the protagonist. She is a model student and she has a gentle and calm demeanor. She is also quite open and she doesn’t build any barriers against others. Due to her friendly relationship with the protagonist, she will get involved with the events of the go home club.
Kensuke is the trademark trendy boy with glasses, a little cynical and ceeky. She initially is an Ostinato musician, but he will join the club after a fight. In battle, he uses a giant word that is as tall as he is.

We also learn more about the stigma equipment, that can be found around the virtual world of Mobius. It’s basically the crystallized regret of its inhabitants and takes the form of different weapons. There are three main types. Weapon Theory (Aggressive), Thought Foundation (Defensive) and Trauma (Other). There are more than 100 stigma in the game, each with its parameters and granting different skills. It’s also possible to find rare stigma.
Fonte: http://www.dualshockers.com/2016/05/27/ps-vita-eclusive-jrpg-caligula-gets-new-screenshots-and-info-on-weapons-and-more/

 
Ultima modifica da un moderatore:
Ma che è, oggi è sabato eppure è già la terza notizia videoludica che posto... mi tocca fare il journal pure oggi, anziché la solita edizione striminzita del weekend. :morristend:

Comunque, abbiamo un nuovo video di Caligula, di gameplay.

E' molto appassionante per l'occidentale medio, dato che sono 4 minuti di dialogo enient'altro. :rickds:


 
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