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Improbabile, il primo si fece coi milioni regalati da MS per l'esclusività console e il super martellamento di marketing del lancio di One. Quando il 2 l'hanno annunciato multipiatta hanno chiuso tutti i rubinetti e iniziato anzi a boicottarlo per coccolare invece BF1 per la partnership, infatti venne completamente oscurato e floppó. E anche se EA aveva detto di essere sodisfatta delle vendite e che il gioco mobile (sempre dei Respawn) sarebbe continuato poi lo hanno chiuso comunque, quindi direi proprio che si siano già sbarazzati della serie come al solito. Mi aspetto che li abbiano inchiodati a fare un'altra schifezza service only online o giochini mobile, visto che ormai il loro obiettivo è quello //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gifDatemi Titanfall 3, il resto può anche non esistere.
Note that Respawn Entertainment has 2 offices, a fully dedicated one for Apex Legends in Vancouver and their main studio in LA splitted in several teams that worked Titanfall/Apex, Jedi Fallen Order and MoH VR.
- Jedi Fallen Order 2 has been confirmed by Jason Schreier
- Apex Legends will continue being supported for years to come
Here's the job listing and the first mention of this new IP
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EA has canceled another incubation project at Respawn Entertainment today, and simultaneously laid off an unknown number of individuals across its incubation, Apex Legends, and Star Wars: Jedi teams, IGN has learned.
In a post today from the studio, Respawn announced is has "made the decision to step away from two early-stage incubation projects and make some targeted team adjustments across Apex Legends and Star Wars Jedi." One of these canceled incubation projects is the same one already reported on back in March.
"These decisions aren't easy, and we are deeply grateful to every teammate affected — their creativity and contributions have helped build Respawn into what it is today," the post continued. "We're offering meaningful support to those impacted, including exploring new opportunities within EA."
IGN understands that Respawn currently employs roughly 100 individuals, and those affected by the changes include a mix of developers, publishing, and QA workers on Apex Legends, as well as smaller groups of individuals on the Jedi team and on the incubation projects. IGN also understands that at least some, though not all, of the developers from the incubation project reported on in March have already been moved to work on Iron Man at EA Motive. When asked, EA declined to comment on the exact number of individuals impacted, saying it is offering impacted individuals 30 days to find a new opportunity inside the organization and is endeavoring to find roles for as many individuals as it can internally.
Internally at Respawn, work will continue on Apex Legends and the next entry in the Star Wars: Jedi franchise, as well as support on the upcoming Bit Reactor Star Wars game, Star Wars: Zero Company. EA declined to say whether or not any other incubation projects are currently in the works.
In addition to these changes, Respawn SVP of operations Daniel Suarez is being elevated to general manager of Respawn, and will report directly to Vince Zampella. Previously, Zampella served as GM of Respawn, the studio he founded, in addition to his role as head of the Battlefield franchise. Zampella will continue as group GM and EVP overseeing both Battlefield and Respawn.
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Hanno corretto: 100 sono i dipendenti coinvolti, non il numero di Dev totali di Respawn (ci mancherebbe).![]()
Apex Legends and Star Wars: Jedi Dev Respawn Cancels Another Incubation Project, Around 100 Employees Impacted - IGN
EA has canceled another incubation project at Respawn Entertainment today, and simultaneously laid off an unknown number of individuals across its incubation, Apex Legends, and Star Wars: Jedi teams, IGN has learned.www.ign.com