:whawha::whawha::whawha:troppo hype per insultare, se vuoi sentirti bene cmq posso fare qualcosa:
muori stronzo!:link:
Mi hai fatto venire le lacrime!!!!!
Cmq straquoto!
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:whawha::whawha::whawha:troppo hype per insultare, se vuoi sentirti bene cmq posso fare qualcosa:
muori stronzo!:link:
:link::link::link::link::link::link::link:andrean::andrean::andrean::andrean::andrean:What is a Zelda game? They've been having discussion at HQ. The stories have evolved over time, graphics improve, but what is the best way to move the franchise forward?
Miyamoto's idea is.. to give the player a more impacting experience and really feel Link's journey through the game, by creating memories of the characters you meet and things you face along the way. These would be things that would differ for each person as they play their own way through, so everyone would have unique memories. How you approach a dungeon, solve a puzzle, or complete a side quest all add to this.
Right now, for each game they are mainly iterating on variations of controls, level designs, etc.. so he wants to see the series evolve in more meaningful ways.
He wanted to show a new Zelda for Wii today, but they want to focus on development before announcing or showing anything. Instead he brought an illustration to prove they are far into development of a new game, because it contained characters that are deeply involved even into the later stages of the game. He's hoping to release next year, but may take a "little longer" (laugh). Illustration was Link with one smaller whitish character, looked a bit like a female relative of the Zora.
He would like to make it compatible or even exclusive to WM+. Says in the mean time to think of Zelda while playing some of Wii Sports Resort, like sword fighting or archery. The reception of WSR may influence development of similar features in the next Zelda.
What is a Zelda game? They've been having discussion at HQ. The stories have evolved over time, graphics improve, but what is the best way to move the franchise forward?
Miyamoto's idea is.. to give the player a more impacting experience and really feel Link's journey through the game, by creating memories of the characters you meet and things you face along the way. These would be things that would differ for each person as they play their own way through, so everyone would have unique memories. How you approach a dungeon, solve a puzzle, or complete a side quest all add to this.
Right now, for each game they are mainly iterating on variations of controls, level designs, etc.. so he wants to see the series evolve in more meaningful ways.
He wanted to show a new Zelda for Wii today, but they want to focus on development before announcing or showing anything. Instead he brought an illustration to prove they are far into development of a new game, because it contained characters that are deeply involved even into the later stages of the game. He's hoping to release next year, but may take a "little longer" (laugh). Illustration was Link with one smaller whitish character, looked a bit like a female relative of the Zora.
He would like to make it compatible or even exclusive to WM+. Says in the mean time to think of Zelda while playing some of Wii Sports Resort, like sword fighting or archery. The reception of WSR may influence development of similar features in the next Zelda.
no non ha detto natale 2010.... potrebbe uscire ache prima...però è probabile quella data :(in pratica dice che ci stanno lavorando, che avrebbero voluto mostrarlo ieri, ma che preferisce andare molto in profondità con lo sviluppo prima di farlo vedere, che spera di uscire per natale 2010 ma che non si sa mai se porta via più tempo, di pensare all'arco e alla spada di resort perchè vorrebbero farlo con il M+ forse obbligatorio.
sai com'è,quando rimani fino a notte fonda a sentire il Miya blaterare la mattina vuoi dormire![]()
:Onilink: "e poi si sa che tutto quello che riguarda zelda nel foro è roba mia"
Impara, schiappa
eggià:Morris82:BbbbbbuuuuuuuuuuuuuuuuuuuummmmmmmMa siete stati davvero svegli fino alle 5?!?! Matti :Morris82:
non lo ha detto lui, ma ve lo dico io //content.invisioncic.com/a283374/emoticons/laugh.png
chi mi conosce sa che si può fidare. Mario Galaxy 2 (che io chiamavo the lost planet) lo avevo anticipato un mese e mezzo fa //content.invisioncic.com/a283374/emoticons/laugh.png
beh io ricordo un trittico mica male tra settembre e novembre 2007 //content.invisioncic.com/a283374/emoticons/laugh.png
guarda, se dovessi scommettere oggi, metroid lo darei in uscita tra marzo e maggio 2010.avrei preferito una migliore distribuzione delle uscite, ma non si può avere tutto![]()
guarda, se dovessi scommettere oggi, metroid lo darei in uscita tra marzo e maggio 2010.