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Total War Saga: Troy | 2021

Maica

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Open post aggiornato. :hehe:

 

Maica

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Bello il cielo disegnato a quella maniera.


Why did you choose TROY?


TROY is a totally new period for Total War and is the furthest back we’ve ever gone in history. Unlike our major era Total War Games, our Total War Saga titles tend to focus on key flashpoints in history, often within a singular culture, meaning the 20-year war Trojan War is the perfect fit.

This period is also one of the most distinguished and mysterious within human history due to it being rich in the myth and legend of heroes and monsters, allowing us to explore a plethora of new ideas for our fans to experience.


How did you go about your research to this period?


Given that the Trojan War period is steeped in mystery, we took a unique approach to our research methodologies, using both mythological, after-period sources such as Homer’s Iliad as well as primary historical source such as archaeological recordings. This merging of source material not only gives us a more accurate representation of what the period most likely resembled, but also provided us with our core “truth behind the myth” design pillar.


Why did you decide upon the truth behind the myth approach?


The events surrounding the Trojan war are steeped in legend, with tales of mythological creatures, superhuman heroes and the intervention of Gods all vibrant within this cataclysmic conflict. However, little is precisely known about the real-world events that occurred during the late Bronze Age, with many of its kings, queens, and artefacts lost to the annals of history. As a result, examining the truth behind the myth of Homer’s Iliad has become a key design pillar for A Total War Saga: TROY as we ask the player to explore the truths that might have inspired this most cherished era.


What role do the gods play?


Gods and Favor is a new gameplay system for a Total War Saga: TROY. Similar to our truth behind the myth approach to mythical creatures, the Greek gods within TROY are a purely spiritual representation, but they influence the game in similar ways to their Homeric counterparts. Rather than the gods directly intervening with the conflict itself, it is the faction’s belief that the gods are intervening on their behalf which determines the bonuses they receive. Afterall, the more fervently a leader devotes themselves to a deity, the more likely their people are to espouse and live those beliefs. These bonuses are specific to each god and provide a range of benefits from strategic warfare buffs to growth and resource increases.


Will there be any mythical creatures?


Our truth behind the myth approach has allowed us to draw from a multitude of mythology’s most renowned monsters and include them within the battlefields of Troy as realistic representations of what their true form may have been. This approach has allowed us to expand the unit diversity by including unique warriors to the roster whilst adding an extra layer of tactical versatility to the conflict.


How is battle different in TROY?


There is a strong infantry-VS-infantry focus in TROY’s combat to reflect the realities of the age. With greater variances in speed and mass between light, medium and heavy infantry classes, fighting will be dynamic and tactically rich.. Many new active and passive battle abilities fuel this dynamism – so elite defensive warriors may be immune to flanking for example, while elite assault troops may be expert Flankers, increasing the negative effects of flanking on the units they outflank.

Horses were scarce and rarely used in conflict of this age; those that were pressed into service were generally used to haul chariots. Consequently battles in TROY will require new subtle, and not so subtle, masteries of battlefield tactics.


Which famous heroes will feature in A Total War Saga: TROY?


The Iliad features a multitude of history’s most iconic legendary heroes, with stories of their feats still regularly told centuries after their demise. As a result, we’ve included eight of the most prominent champions from both sides of the conflict, such as the Greek champion Achilles, and the Prince of Troy himself, Hector.


Will there be any duelling mechanics like in Total War: THREE KINGDOMS?


A Total War Saga: TROY has its own unique take on hero versus hero combat which ensures that these colossal faceoffs are worthy of the Olympian gods. The new challenge battle ability taunts opposing characters into one-on-one combat, creating a circular battle area around them that prevents other units from intervening. Heroes engaged thus will fight using a series of spectacular matched animations. However, the mechanics are more freeform than THREE KINGDOMS’ ‘lock-in’ Duel mechanics, so heroes can be directed away from a Challenge without penalty after the Challenge effect has worn off.


What role will diplomacy play?


As with all Total War games, diplomacy will play a key part in A Total War Saga: TROY. Taking inspiration from Total War: THREE KINGDOMS, TROY allows you to keep your allies sweet, your enemies in their place, and change the entire course of the Trojan war should you choose to. We’ll also be introducing new features which are unique to TROY – watch this space for more information as we release it.


How will the economy work in TROY?


A Total War Saga: TROY introduces a completely new multiple resource economy which reflects the Bronze Age setting. This economic system is a Total War first and reflects the advancing pre-monetary barter economy which was galvanized due to the growing influence of trade and international relations within the region.

The five different resources that are the building blocks of your empire are food, wood, stone, bronze, and gold – all of which can be found within different regions to varying degrees of scarcity. Food and wood are used to recruit early game units and construct simple buildings, but as the campaign progresses more formidable structures will require stone, and higher tier units will require bronze. Gold is the master resource and is vital for trade due to its universal rarity.


Will there be naval battles?


There is little documentation of Trojan naval warfare – but we know how important it is to our players. As a result, we’ve used Total War: WARHAMMER II – Curse of the Vampire CoastEEEEEEE as our main inspiration for the naval combat in TROY. When two fleets clash at sea, they will disembark on a nearby island and settle the score in a land battle. As hinted above, armies dedicated in Poseidon’s favour will receive appropriate bonuses.


What can you tell us about A Total War Saga: TROY’s visual style?


With stunning visuals and a romanticised art style, TROY embodies an age of legend. You’ll see this echoed throughout the campaign overview and user interface, which blends the Hellenic artistry of the Iliad with a real-world representation of the Bronze Age Mediterranean.

 
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Rabum Alal

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su steam è spuntato il 27/11/2020 come data ma mi pare davvero troppo in là, secondo me uscirà max a maggio :hmm:

 

Rabum Alal

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Steeb

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Interessante non siano creature o mostri, ma quindi un antica Grecia romanzata rispetto a quella che trovi in Rome..

 

Y2Valian

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Non capisco la mossa commerciale di farlo uscire al D1 gratis, già mi interessava poco, figuriamoci con questa mossa.

EGS sarà andato con una bella valigietta di soldi per comprarsi l'esclusiva.

 
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Dalfi

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Ma dopo il D1 chi glielo compra? lol

 

Maica

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Guardate il lato positivo, dopo un anno di esclusiva arriverà  su Steam bug free e con prestazioni migliori. :trollface:   Scherzi a parte, che non si azzardino è rendere esclusivo EGS Warhammer III.  :sil:

 

Bubu

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Guardate il lato positivo, dopo un anno di esclusiva arriverà  su Steam bug free e con prestazioni migliori. :trollface:   Scherzi a parte, che non si azzardino è rendere esclusivo EGS Warhammer III.  :sil:
La community non mi pare tanto propensa a prenderlo su Epic i fan più accaniti piuttosto si darebbero fuoco :asd:

 

Y2Valian

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Guardate il lato positivo, dopo un anno di esclusiva arriverà  su Steam bug free e con prestazioni migliori. :trollface:   Scherzi a parte, che non si azzardino è rendere esclusivo EGS Warhammer III.  :sil:
Mi immagino "lammerda" di avere un WH3 solo con un WH3, e non con tutto WH1+WH2.

 
U

Utente cancellato 124845

Sega cede all'esclusività EGS, quindi... ora sono preoccupato per Yakuza. :sadfrog:

 

Kindrakal

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hanno nel total war blog dato un bel mega spiegona su questa ragione di esclusiva, almeno non hanno nascosto niente.

non nascondono il fatto che veramente EPIC gli ha proposto un accordo di esclusiva da VAGONATE DI SOLDI, cosi tanti che infatti possono decidere di concederlo gratis il 13 agosto.

questo gli permette di investire sull`azienda e i futuri giochi.

oh se questo permette un total war warhammer 3 finanziato alla grande ben venga, ma non fatemi lo scherzo di fare esclusiva epic anche li.

 
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