In Rilievo Classifiche di vendita Hardware e Software | Indicare la fonte dei dati | Contest nel 1° post

  • Autore discussione Autore discussione BadBoy25
  • Data d'inizio Data d'inizio
Contest di ottobre:
1) Indovina le vendite di Ace Combat 8: Wings of Theve in Giappone durante la settimana di lancio. Il gioco uscirà venerdì 02/10 per PS5. Sono ammesse previsioni fino a giovedì 01/10.
2) Indovina le vendite di Nintendo Switch Sports Resort in Giappone durante la settimana di lancio. Il gioco uscirà giovedì 22/10 per NSW2. Sono ammesse previsioni fino a martedì 20/10.

Per quanto non previsto in questo post si applica il regolamento generale presente nel primo post di questo thread.



1. [PS4] Ace Combat 7: Skies Unknown (Limited Edition Included) (Bandai Namco, 01/17/19) – 202,379 (New)

1. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 189,889 (New)

Morty N.Revolution Charlie Lord Heisen ace HotaRu Wolf Loz
 
Ultima modifica:
Total combined sales for Switch and Switch Lite have surpassed 15 million units in North America since the launch of Switch in March 2017, Nintendo announced, citing internal data.

Switch sales were up more than 20 percent year to date throughout September 2019. In the United States, Switch has been the best-selling video game console for 10 months in a row, according to sales tracker NPD Group.

“As we enter our third holiday season, Nintendo Switch is creating smiles and enjoying broad appeal, with more than 15 million consumers across North America playing their favorite games whenever and wherever they like,” said Nintendo of America president Doug Bowser in a press release. “And this holiday, we are bringing Nintendo Switch owners even more fresh and unique entertainment experiences, like Ring Fit Adventure, Luigi’s Mansion 3, Pokemon Sword and Pokemon Shield, and Mario & Sonic at the Olympic Games: Tokyo 2020, adding to the system’s large and diverse library of games.”

A total of 14 Switch games have sold more than one million units in North America, with four games selling more than six million units (Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, and Super Smash Bros. Ultimate).

Additionally, multiple games from third-party publishers also achieved significant sales, including Mario + Rabbids Kingdom Battle from Ubisoft, Minecraft from Mojang AB and Fortnite from Epic Games.

https://gematsu.com/2019/10/switch-sales-top-15-million-in-north-america

 
Ultima modifica da un moderatore:
Grandissimo risultato.

 
Consumer spending on video games continued to decline in the United States in September, according to industry-tracking firm The NPD Group. But fans still showed up for some of the big releases including the double-header of NBA 2K20 and Borderlands 3 from publisher Take-Two Interactive. Here are the full results:




September 2019 Dollar Sales


 


Sep’18


Sep’19


Change




 


 


 


 


 




Total Video Game Sales


 


$1.396b


$1.278b


-8%




Video Games Hardware


 


$307m


$240m


-22%




PC & Video Games Software (PC, Console and Portable; Physical and Full Game Digital Formats from the STEAM, PlayStation and Xbox platforms)


 


$761m


$732m


-4%




Video Games Accessories & Game Cards


 


$328m


$308m


-7%



“September 2019 tracked spending across video game hardware, software, accessories, and game cards totaled $1.278 billion, down 8 percent when compared to a year ago,” NPD analyst Mat Piscatella said. “Declines were experienced across all categories.”


 


This is yet another month that is dragging down 2019’s performance relative to 2018. And slowing hardware sales are the biggest reason for the drop.

“Year-to-date spending across tracked video game hardware, software, accessories, and game cards has fallen 6 percent when compared to 2018, to $8.3 billion,” said Piscatella. “Declines in hardware spending have driven the decrease.”


Software


NPD tracks physical sales at retailers, but it also gets digital data directly from publishers. But not every company participates. For example, Nintendo doesn’t share its first-party sales, and Activision Blizzard does not provide its Battle.net sales.

These charts are sorted by dollar sales — not number of units sold.

  1. NBA 2K20
  2. Borderlands 3
  3. FIFA 20
  4. The Legend of Zelda: Link’s Awakening*
  5. Madden NFL 20
  6. Tom Clancy’s Ghost Recon: Breakpoint
  7. Gears 5^
  8. Code Vein
  9. NHL 20
  10. Mario Kart 8*
  11. Minecraft#
  12. Grand Theft Auto V
  13. Super Smash Bros. Ultimate*
  14. Spyro Reignited Trilogy
  15. Red Dead Redemption II
  16. Tom Clancy’s Rainbow Six: Siege
  17. Plants vs Zombies: Battle For Neighborville
  18. Marvel’s Spider-Man
  19. Catherine
  20. The Legend of Zelda: Breath of the Wild*
*Does not include digital sales
^Does not include Steam digital sales

#Only includes digital sales for PlayStation 4 and Xbox one

Unlike August, September had some major software releases. Take-Two released the aforementioned NBA 2K20 and Borderlands 3. But September also saw the debut of FIFA 20, The Legend of Zelda: Link’s Awakening, Gears 5, Code Vein, and NHL 20. Even Tom Clancy’s Ghost Recon: Breakpoint, which launched October 4, is in NPD’s September tracking window, which runs through October 5.

But even with all of those games, software sales were still down.

“Dollar sales of tracked video game software declined 4% in September versus a year ago, to $732 million,” said Piscatella. “Growth in Switch and Xbox One software sales could not offset declines on PlayStation 4, which were driven by the comparable September 2018 release of Marvel’s Spider-Man.”

Compared to last year, software sales are still about par in 2019. But the money has shifted to Nintendo instead of Xbox One and PlayStation 4.

“Year-to-date dollar sales of tracked video game software are flat at $3.9 billion,’ said Piscatella. “Gains in sales of Nintendo Switch software have been offset by declines across all other platforms.”


NBA 2K20


2K Games’s NBA 2K20 debuted in September, and it has already shot to the top of the sales charts.

“NBA 2K20 debuts as the best-selling game of September 2019, and instantly becomes the best-selling game of 2019 year-to-date,” said Piscatella. “NBA 2K20 launch-month sales were the highest for any sports game in history, exceeding sales of the previous record holder, NBA 2K19.”


Borderlands 3


Gearbox Software’s Borderlands 3 also had an impressive debut.

“Borderlands 3 set a new franchise launch month sales record, debuting as the second best-selling game of September,” said Piscatella. “Borderlands 3 currently ranks as the third best-selling game of the year.”


Gears 5


Gears 5’s debut at No. 7 may seem disappointing at first, but it’s important to remember that it is part of Microsoft’s Xbox Game Pass subscription program. Anyone can get the game as part of that membership for just $10 per month — and Microsoft has had a number of promotions that charged much less than that.


The 10 best-selling games of 2019 so far


  1. NBA 2K20
  2. Mortal Kombat 11
  3. Borderlands 3
  4. Madden NFL 20
  5. Kingdom Hearts III
  6. Tom Clancy’s The Division 2
  7. Anthem
  8. Super Smash Bros. Ultimate*
  9. Resident Evil 2 2019
  10. Grand Theft Auto V

The 10 best-selling games of the last 12 months


  1. Red Dead Redemption II
  2. Call of Duty: Black Ops IIII
  3. Super Smash Bros. Ultimate*
  4. NBA 2K20
  5. Mortal Kombat 11
  6. Borderlands 3
  7. Madden NFL 20
  8. NBA 2K19
  9. Battlefield V
  10. Kingdom Hearts III

Xbox One


  1. Borderlands 3
  2. NBA 2K20
  3. Gears 5
  4. FIFA 20
  5. Madden NFL 20
  6. Tom Clancy’s Ghost Recon: Breakpoint
  7. NHL 20
  8. Plants vs Zombies: Battle For Neighborville
  9. Tom Clancy’s Ghost Recon: Wildlands
  10. Grand Theft Auto V

PlayStation 4


  1. NBA 2K20
  2. Borderlands 3
  3. FIFA 20
  4. Madden NFL 20
  5. Tom Clancy’s Ghost Recon: Breakpoint
  6. NHL 20
  7. Code Vein
  8. Marvel’s Spider-Man
  9. Catherine
  10. Minecraft

Nintendo Switch


  1. The Legend of Zelda: Link’s Awakening*
  2. Mario Kart 8*
  3. Super Smash Bros. Ultimate*
  4. Spyro Reignited Trilogy
  5. The Legend of Zelda: Breath of the Wild*
  6. Super Mario Maker 2*
  7. Dragon Quest XI S: Echoes Of An Elusive Age*
  8. Astral Chain*
  9. New Super Mario Bros. U Deluxe*
  10. Super Mario Party*

Nintendo 3DS


  1. Pokemon: Ultra Sun*
  2. Pokemon: Ultra Moon*
  3. Super Mario Maker*
  4. The Legend of Zelda: Majora’s Mask 3D*
  5. Mario Kart 7*
  6. Super Mario 3D Land*
  7. Super Smash Bros.*
  8. The Legend of Zelda: Ocarina of Time 3D*
  9. Minecraft*
  10. Luigi’s Mansion*



 
Total combined sales for Switch and Switch Lite have surpassed 15 million units in North America since the launch of Switch in March 2017, Nintendo announced, citing internal data.

Switch sales were up more than 20 percent year to date throughout September 2019. In the United States, Switch has been the best-selling video game console for 10 months in a row, according to sales tracker NPD Group.

“As we enter our third holiday season, Nintendo Switch is creating smiles and enjoying broad appeal, with more than 15 million consumers across North America playing their favorite games whenever and wherever they like,” said Nintendo of America president Doug Bowser in a press release. “And this holiday, we are bringing Nintendo Switch owners even more fresh and unique entertainment experiences, like Ring Fit Adventure, Luigi’s Mansion 3, Pokemon Sword and Pokemon Shield, and Mario & Sonic at the Olympic Games: Tokyo 2020, adding to the system’s large and diverse library of games.”

A total of 14 Switch games have sold more than one million units in North America, with four games selling more than six million units (Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, and Super Smash Bros. Ultimate).

Additionally, multiple games from third-party publishers also achieved significant sales, including Mario + Rabbids Kingdom Battle from Ubisoft, Minecraft from Mojang AB and Fortnite from Epic Games.

https://gematsu.com/2019/10/switch-sales-top-15-million-in-north-america
15 in NA + 10 in EUR + 10 in JPN fanno 35 milioni. Negli scorsi trimestrali la console era sopra 36 milioni, adesso saranno almeno 39, quindi la console ha performance solide anche nei mercati "minori" che di solito non seguiamo.

 
15 in NA + 10 in EUR + 10 in JPN fanno 35 milioni. Negli scorsi trimestrali la console era sopra 36 milioni, adesso saranno almeno 39, quindi la console ha performance solide anche nei mercati "minori" che di solito non seguiamo.
Sta sicuramente sopra i 40, più vicino a 41 probabilmente. Chiuderà abbastanza facilmente il FY a 53 milioni circa, superando il SNES prima della fine dell'anno 

 
Ultima modifica da un moderatore:
Sta sicuramente sopra i 40, più vicino a 41 probabilmente. Chiuderà abbastanza facilmente il FY a 53 milioni circa, superando il SNES prima della fine dell'anno 
Già, ho visto dopo il post che al 30/06 era più vicina ai 37 che ai 36. :asd:

Amaggior ragione resta valido il discorso che facevo: ci sono circa 5 milioni di Switch vendute nei "mercati minori", davvero niente male.

 
EMEAA:Week 40, 2019 - All Formats Retail + Digital01 (01) FIFA 20 (EA SPORTS)02 (RE) TOM CLANCY'S GHOST RECON: BREAKPOINT (UBISOFT)03 (06) GRAND THEFT AUTO V (ROCKSTAR GAMES)04 (02) THE LEGEND OF ZELDA: LINK'S AWAKENING (NINTENDO)05 (03) BORDERLANDS 3 (TAKE TWO)06 (22) MARVEL'S SPIDERMAN (SONY COMPUTER ENT.)07 (21) RED DEAD REDEMPTION II (ROCKSTAR GAMES)08 (123) JUST CAUSE 3 (SQUARE ENIX)09 (11) CRASH TEAM RACING NITRO FUELED (ACTIVISION BLIZZARD)10 (29) CALL OF DUTY: BLACK OPS IIII (ACTIVISION BLIZZARD)

 
L’enorme successo di Switch e la cavalcata infinita di PS4 ci consentiranno di evitare, questa volta, i ciclici discorsi sulla morte delle console che impestano il web ad ogni cambio di generazione? //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Vedremo nei prossimi mesi, ma con questi numeri sono davvero curioso di vedere chi saranno i coraggiosi a uscirsene con i soliti articoli //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif


Inviato dal mio Iphone XS utilizzando Tapatalk

 
L’enorme successo di Switch e la cavalcata infinita di PS4 ci consentiranno di evitare, questa volta, i ciclici discorsi sulla morte delle console che impestano il web ad ogni cambio di generazione? //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Vedremo nei prossimi mesi, ma con questi numeri sono davvero curioso di vedere chi saranno i coraggiosi a uscirsene con i soliti articoli //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif


Inviato dal mio Iphone XS utilizzando Tapatalk
Quelli non ci sono, in compenso sono stati sostituiti dal fatto che PS5 è doomed.

 
Consumer spending on video games continued to decline in the United States in September, according to industry-tracking firm The NPD Group. But fans still showed up for some of the big releases including the double-header of NBA 2K20 and Borderlands 3 from publisher Take-Two Interactive. Here are the full results:




September 2019 Dollar Sales


 


Sep’18


Sep’19


Change




 


 


 


 


 




Total Video Game Sales


 


$1.396b


$1.278b


-8%




Video Games Hardware


 


$307m


$240m


-22%




PC & Video Games Software (PC, Console and Portable; Physical and Full Game Digital Formats from the STEAM, PlayStation and Xbox platforms)


 


$761m


$732m


-4%




Video Games Accessories & Game Cards


 


$328m


$308m


-7%



“September 2019 tracked spending across video game hardware, software, accessories, and game cards totaled $1.278 billion, down 8 percent when compared to a year ago,” NPD analyst Mat Piscatella said. “Declines were experienced across all categories.”


 


This is yet another month that is dragging down 2019’s performance relative to 2018. And slowing hardware sales are the biggest reason for the drop.

“Year-to-date spending across tracked video game hardware, software, accessories, and game cards has fallen 6 percent when compared to 2018, to $8.3 billion,” said Piscatella. “Declines in hardware spending have driven the decrease.”


Software


NPD tracks physical sales at retailers, but it also gets digital data directly from publishers. But not every company participates. For example, Nintendo doesn’t share its first-party sales, and Activision Blizzard does not provide its Battle.net sales.

These charts are sorted by dollar sales — not number of units sold.

  1. NBA 2K20
  2. Borderlands 3
  3. FIFA 20
  4. The Legend of Zelda: Link’s Awakening*
  5. Madden NFL 20
  6. Tom Clancy’s Ghost Recon: Breakpoint
  7. Gears 5^
  8. Code Vein
  9. NHL 20
  10. Mario Kart 8*
  11. Minecraft#
  12. Grand Theft Auto V
  13. Super Smash Bros. Ultimate*
  14. Spyro Reignited Trilogy
  15. Red Dead Redemption II
  16. Tom Clancy’s Rainbow Six: Siege
  17. Plants vs Zombies: Battle For Neighborville
  18. Marvel’s Spider-Man
  19. Catherine
  20. The Legend of Zelda: Breath of the Wild*
*Does not include digital sales
^Does not include Steam digital sales

#Only includes digital sales for PlayStation 4 and Xbox one

Unlike August, September had some major software releases. Take-Two released the aforementioned NBA 2K20 and Borderlands 3. But September also saw the debut of FIFA 20, The Legend of Zelda: Link’s Awakening, Gears 5, Code Vein, and NHL 20. Even Tom Clancy’s Ghost Recon: Breakpoint, which launched October 4, is in NPD’s September tracking window, which runs through October 5.

But even with all of those games, software sales were still down.

“Dollar sales of tracked video game software declined 4% in September versus a year ago, to $732 million,” said Piscatella. “Growth in Switch and Xbox One software sales could not offset declines on PlayStation 4, which were driven by the comparable September 2018 release of Marvel’s Spider-Man.”

Compared to last year, software sales are still about par in 2019. But the money has shifted to Nintendo instead of Xbox One and PlayStation 4.

“Year-to-date dollar sales of tracked video game software are flat at $3.9 billion,’ said Piscatella. “Gains in sales of Nintendo Switch software have been offset by declines across all other platforms.”


NBA 2K20


2K Games’s NBA 2K20 debuted in September, and it has already shot to the top of the sales charts.

“NBA 2K20 debuts as the best-selling game of September 2019, and instantly becomes the best-selling game of 2019 year-to-date,” said Piscatella. “NBA 2K20 launch-month sales were the highest for any sports game in history, exceeding sales of the previous record holder, NBA 2K19.”


Borderlands 3


Gearbox Software’s Borderlands 3 also had an impressive debut.

“Borderlands 3 set a new franchise launch month sales record, debuting as the second best-selling game of September,” said Piscatella. “Borderlands 3 currently ranks as the third best-selling game of the year.”


Gears 5


Gears 5’s debut at No. 7 may seem disappointing at first, but it’s important to remember that it is part of Microsoft’s Xbox Game Pass subscription program. Anyone can get the game as part of that membership for just $10 per month — and Microsoft has had a number of promotions that charged much less than that.


The 10 best-selling games of 2019 so far


  1. NBA 2K20
  2. Mortal Kombat 11
  3. Borderlands 3
  4. Madden NFL 20
  5. Kingdom Hearts III
  6. Tom Clancy’s The Division 2
  7. Anthem
  8. Super Smash Bros. Ultimate*
  9. Resident Evil 2 2019
  10. Grand Theft Auto V

The 10 best-selling games of the last 12 months


  1. Red Dead Redemption II
  2. Call of Duty: Black Ops IIII
  3. Super Smash Bros. Ultimate*
  4. NBA 2K20
  5. Mortal Kombat 11
  6. Borderlands 3
  7. Madden NFL 20
  8. NBA 2K19
  9. Battlefield V
  10. Kingdom Hearts III

Xbox One


  1. Borderlands 3
  2. NBA 2K20
  3. Gears 5
  4. FIFA 20
  5. Madden NFL 20
  6. Tom Clancy’s Ghost Recon: Breakpoint
  7. NHL 20
  8. Plants vs Zombies: Battle For Neighborville
  9. Tom Clancy’s Ghost Recon: Wildlands
  10. Grand Theft Auto V

PlayStation 4


  1. NBA 2K20
  2. Borderlands 3
  3. FIFA 20
  4. Madden NFL 20
  5. Tom Clancy’s Ghost Recon: Breakpoint
  6. NHL 20
  7. Code Vein
  8. Marvel’s Spider-Man
  9. Catherine
  10. Minecraft

Nintendo Switch


  1. The Legend of Zelda: Link’s Awakening*
  2. Mario Kart 8*
  3. Super Smash Bros. Ultimate*
  4. Spyro Reignited Trilogy
  5. The Legend of Zelda: Breath of the Wild*
  6. Super Mario Maker 2*
  7. Dragon Quest XI S: Echoes Of An Elusive Age*
  8. Astral Chain*
  9. New Super Mario Bros. U Deluxe*
  10. Super Mario Party*

Nintendo 3DS


  1. Pokemon: Ultra Sun*
  2. Pokemon: Ultra Moon*
  3. Super Mario Maker*
  4. The Legend of Zelda: Majora’s Mask 3D*
  5. Mario Kart 7*
  6. Super Mario 3D Land*
  7. Super Smash Bros.*
  8. The Legend of Zelda: Ocarina of Time 3D*
  9. Minecraft*
  10. Luigi’s Mansion*
cazzarola, MK11 addirittura il secondo gioco più venduto del 2019 :max:

 
Quelli non ci sono
Ancora è presto  :segnormechico:

Però occhio che dopo il lancio di Stadia e XCloud potrebbero essere sostituiti da quelli che vedono nello streaming il futuro assoluto del gaming  :adrian:

Nel frattempo però le console tradizionali (quelle decenti) continuano a vendere milionate su milionate, chissà perché

cazzarola, MK11 addirittura il secondo gioco più venduto del 2019 :max:
In America va fortissimo MK

 
che strazio cmq vedere sempre fifa sempre sul podio e pes2019 nemmeno in top ten :facepalm:

 
Ragazzi, visto che lo sto giocando in questo periodo (e sinceramente per ora non lo trovo neanche male) volevo sapere Days Gone com'è andata come esclusiva per Sony, su internet si legge di ottimi risultati ma di dati veri e propri non li ho trovati, specialmente dopo le prime settimane.

Grazie a chi risponde 

 
Cloud Strife VII ha detto:
Ragazzi, visto che lo sto giocando in questo periodo (e sinceramente per ora non lo trovo neanche male) volevo sapere Days Gone com'è andata come esclusiva per Sony, su internet si legge di ottimi risultati ma di dati veri e propri non li ho trovati, specialmente dopo le prime settimane.
Grazie a chi risponde 
Di dati numerici mi pare ci sia solo il dato complessivo UK ad agosto (229k) e i 148k in Jap a maggio. Per il resto si sanno solo posizioni generiche, secondo gioco più venduto in UK e settimo in USA ad agosto, in top 3 in svariati paesi europei.



Inviato dal mio PRA-LX1 utilizzando Tapatalk

 
42-43 shippate al 30 Settembre imho
Morty, no :asd:

40 sicuri, 41 può darsi, non di più

Q1 e Q2 2019 furono 1,88 e 3,19 milioni rispettivamente

Q1 2020 è 2,13. Facendo una semplice equazione e considerando che è up YOY di oltre il 30% in Giappone (Famitsu) e del 20% in USA (NPD), il Q2 dovrebbe essere 3,6

che sommati ai 36,87 del 30 giugno fanno 40,5 circa. E' chiaro che è molto relativa questa previsione, tra l'altro il totale del semestre sarebbe 5,73, che rispetto ai 5,07 dell'anno scorso rappresenta un aumento inferiore al 20%, però oltre i 41 milioni non penso proprio dai :asd:

 
Di dati numerici mi pare ci sia solo il dato complessivo UK ad agosto (229k) e i 148k in Jap a maggio. Per il resto si sanno solo posizioni generiche, secondo gioco più venduto in UK e settimo in USA ad agosto, in top 3 in svariati paesi europei.



Inviato dal mio PRA-LX1 utilizzando Tapatalk
 
è uscita pure la classifica Sony delle esclusive piu vendute 

comunque code vein ha fatto bene in america

 
Morty, no :asd:

40 sicuri, 41 può darsi, non di più

Q1 e Q2 2019 furono 1,88 e 3,19 milioni rispettivamente

Q1 2020 è 2,13. Facendo una semplice equazione e considerando che è up YOY di oltre il 30% in Giappone (Famitsu) e del 20% in USA (NPD), il Q2 dovrebbe essere 3,6

che sommati ai 36,87 del 30 giugno fanno 40,5 circa. E' chiaro che è molto relativa questa previsione, tra l'altro il totale del semestre sarebbe 5,73, che rispetto ai 5,07 dell'anno scorso rappresenta un aumento inferiore al 20%, però oltre i 41 milioni non penso proprio dai :asd:


Hanno inondato gli scaffali di Lite Charlie :asd:  vedremo...

 
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