In Rilievo Classifiche di vendita Hardware e Software | Indicare la fonte dei dati | Contest nel 1° post

  • Autore discussione Autore discussione BadBoy25
  • Data d'inizio Data d'inizio
Contest di febbraio:
1) Indovina le vendite di Yakuza Kiwami 3 & Dark Ties in Giappone durante la settimana di lancio. Il gioco uscirà giovedi 12/02 per NSW2, PS4 e PS5, sono ammesse previsioni fino alle ore 23:59 di martedì 10/02. Ai fini del contest bisogna prevedere le vendite cumulative di tutte le versioni del gioco.
2) Indovina le vendite di Resident Evil Requiem in Giappone durante la settimana di lancio. Il gioco uscirà venerdì 27/02 per NSW2 e PS5, sono ammesse previsioni fino alle ore 23:59 di mercoledì 25/02. Ai fini del contest bisogna prevedere le vendite cumulative di tutte le versioni del gioco, incluso il 30th Anniversary Special Pack che comprende anche Resident Evil 7 e Resident Evil Village.

Per quanto non previsto in questo post si applica il regolamento generale del contest, consultabile nella prima pagina di questo thread.


Famitsu Sales: Week 50, 2017 (Dec 04 - Dec 10)
01./00. [PS4] Yakuza: Kiwami 2 # <ADV> (Sega) {2017.12.07} (¥7.590) - 127.013 / NEW <60-80%>
| PS4 # | 79.242 | 31.518 | 98.684 | 1.733.342 | 1.608.553 | 5.654.958 |

Famitsu Sales: Week 19, 2021 (May 03 - May 09)
01./00. [PS4] Resident Evil Village # <ADV> (Capcom) {2021.05.08} (¥7.990) - 111.171 / NEW <40-60%>
04./00. [PS5] Resident Evil Village # <ADV> (Capcom) {2021.05.08} (¥7.990) - 38.713 / NEW <40-60%>
| PS5 # | 22.667 | 30.973 | | 457.268 | | 712.418 |
| PS4 # | 848 | 1.736 | 8.143 | 67.972 | 368.714 | 9.358.862 |


ace Charlie HotaRu Lord Heisen Morty N.Revolution Rufy21100 Wolf Loz
 
Non ho capito, bisogna dire le vendite requiem totali Ps5 e Switch 2 o dobbiamo fare lo split tra le 2 versioni ? Ho capito che generation pack va conteggiato nelle vendite di Requiem.
 
Se questa è la classifica dello store digitale USA per Xbox allora FFVII Remake adesso si trova all'undicesimo posto.
 
Did the Nintendo Switch 2 actually have a bad holiday?
Nah.


Were sales slower than they were earlier in the year? Sure. But that was neither shocking nor concerning to any analyst I spoke to.
Newzoo
Manu Rosier, director of market intelligence at Newzoo, described the Nintendo Switch 2's sales thus far as having a strong initial surge of adoption, followed by "normalization." "There are signs of a Q4 normalization versus the launch window, reflecting a shift from launch-driven demand (scarcity, bundles, pent-up interest) to a more typical, steady-state demand mix," he said. This trend was echoed across the globe, with Rosier and several of the other analysts I spoke to all confirming something roughly similar going on in their respective tracked regions across the U.S., UK, and Europe.
Niko Partners (Zhuge)
Additionally, the Switch 2's holiday wasn't on the slower side everywhere. In Asia, Niko Partners director of research and insights Daniel Ahmad says the Switch 2 had a good holiday. "In Japan, sales of the Switch 2 during the holiday period were in line with the Switch 1," he says. "Nintendo's expansion in Southeast Asia is also paying off, with an official launch in the region earlier this year helping drive sales growth. While there is no official release in China, demand for grey market imports is high."
Ampere
Piers Harding-Rolls, games industry analyst and researcher at Ampere Analysis, offered an in-depth take as to why the Switch 2 is in the position it's in right now. For one, the market conditions are different than they were when the Switch 1 came out. Not only is there more stock and fewer massive gamers as the other analysts mentioned, but the Switch 2 is also a "known quantity."

"When the original Switch launched it followed a failing Wii U generation - there was a lot of interest but hype and momentum built up in the run up to the holiday sales at the end of 2017," Harding-Rolls says. "This time around at the Switch 2 launch demand was predictably high because of the success of the Switch. Following a record launch, it's not surprising that Switch 2 sales have not been able to maintain the same massive sales lead on the original Switch. For the record, Switch 2 shipments in 2025 should outperform the original Switch in 2017 and over a shorter period of time.

"...Then there is the whole macroeconomic situation, less disposable income and higher priced hardware. This may be softening demand to an extent especially as lots of new games are still available on the original Switch."
 
Spagna

Top 10 Sales Week 3: January 19-25, 2026​

  1. Final Fantasy VII: Remake Intergrade for Switch 2 - 3.000
  2. Mario Kart World for Switch 2
  3. Grand Theft Auto V for PS5
  4. Animal Crossing: New Horizons for Switch
  5. EA Sports FC 26 for PS5
  6. Minecraft for Switch
  7. Legends Pokémon: Z-A for Switch
  8. Animal Crossing: New Horizons for Switch 2
  9. Red Dead Redemption 2 for PS4
  10. Mario Kart 8 Deluxe for Switch

Hardware:
PS5: 4.000
Switch 2: 2.600
Switch 1 : 800
Meta Quest 3: 300
Xbox Series: >200
Asus ROG Ally: 180
PSVR2: 80
Lenovo Legion GO: 60

 


Xbox FY26 Q2 Total Gaming Revenue (-9%), Content and Services Revenue (-5%) Hardware Revenue (-32%)​

 


Xbox FY26 Q2 Total Gaming Revenue (-9%), Content and Services Revenue (-5%) Hardware Revenue (-32%)​


Ma no stan solo spostando le revenue sull'hardware sui servizi e faranno i multipiatta per guadagnare di più rispetto a fare delle esclusive.
 
La guidance era quella.
Calo mid single digit dei servizi e contenuti.
Calo non descritto per l'hardware (questo faceva pensare ad un numero molto alto).

Sapevano che sarebbe andata così a Novembre.
Sono brutti numeri nel trimestre di CoD, TOW2, NG4, etc. ma erano evidentemente coscienti di ciò.
 
La guidance era quella.
Calo mid single digit dei servizi e contenuti.
Calo non descritto per l'hardware (questo faceva pensare ad un numero molto alto).

Sapevano che sarebbe andata così a Novembre.
Sono brutti numeri nel trimestre di CoD, TOW2, NG4, etc. ma erano evidentemente coscienti di ciò.
Si lo sapevano ma vedere sti numeri quando hai CoD nella tua scuderia..
 
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Xbox Hardware Revenue
  • FY2021Q2 : 86%
  • FY2021Q3 : 232%
  • FY2021Q4 : 172%
  • FY2022Q1 : 166%
  • FY2022Q2 : 4%
  • FY2022Q3 : 14%
  • FY2022Q4 : -11%
  • FY2023Q1 : 13%
  • FY2023Q2 : -13%
  • FY2023Q3 : -30%
  • FY2023Q4 : -13%
  • FY2024Q1 : -7%
  • FY2024Q2 : 3%
  • FY2024Q3 : -31%
  • FY2024Q4 : -42%
  • FY2025Q1 : -29%
  • FY2025Q2 : -29%
  • FY2025Q3 : -6%
  • FY2025Q4 : -22%
  • FY2026Q1 : -29%
  • FY2026Q2 : -32%
 
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