Hell
Horror Maniaco
Offline
Pubblicità
CORDURA is a co-op psychological horror and extraction game for 1-4 players where the darkness listens, learns, and mimics your friends’ voices to tear your squad apart.
Deep inside decaying Victorian mansions, your objective is clear: infiltrate, coordinate, and extract the "Roses of the Night" before the corruption claims your sanity. But in these halls, silence is your only shield, and communication is a trap. Our unique Mimic System uses proximity voice chat to imitate the voices and appearances of your teammates—making you question every call for help.
KEY FEATURES:
Tactical Co-op Extraction (1-4 Players): Venture into procedural labyrinths alone or with up to 3 friends. The threat scales with your squad size.
The Mimic System: Experience true paranoia as the environment uses your allies' voices and faces against you.
Strategic Roles: Coordination is fluid. While some head into the dark for the extraction, others can take a tactical lead by tracking threats and guiding the team via maps and radio.
Shifting Environments: These buildings are alive. Corrupted structures reshape in real-time, cutting off your escape routes when you least expect it.
Permadeath Stakes: Every worker is unique. If you fall, your gear and progress are lost.
Deep inside decaying Victorian mansions, your objective is clear: infiltrate, coordinate, and extract the "Roses of the Night" before the corruption claims your sanity. But in these halls, silence is your only shield, and communication is a trap. Our unique Mimic System uses proximity voice chat to imitate the voices and appearances of your teammates—making you question every call for help.
KEY FEATURES:
Tactical Co-op Extraction (1-4 Players): Venture into procedural labyrinths alone or with up to 3 friends. The threat scales with your squad size.
The Mimic System: Experience true paranoia as the environment uses your allies' voices and faces against you.
Strategic Roles: Coordination is fluid. While some head into the dark for the extraction, others can take a tactical lead by tracking threats and guiding the team via maps and radio.
Shifting Environments: These buildings are alive. Corrupted structures reshape in real-time, cutting off your escape routes when you least expect it.
Permadeath Stakes: Every worker is unique. If you fall, your gear and progress are lost.