Rubrica Cose che non sai sui Retro Giochi

  • Autore discussione Autore discussione Strider
  • Data d'inizio Data d'inizio
Uncensored

0LXlO0j.jpeg


The GameCube version of Resident Evil 3: Nemesis is a direct port of the original PlayStation/Dreamcast release, but it features higher resolution 3D models, uncompressed audio, and uncensored gore (such as decapitations) that were removed in the North American PS1 releas
 
Confermo MA ci sono skill fisiche che meritano

ZMOWLD8.jpeg


Investing heavily in the Magic (Ma) and Agility (Ag) stats is widely considered the best route, as magic scales better and adds needed magic defense
 
In Donkey Kong Country 3, Bazaar the Bear talks about Link from the Legend of Zelda series visiting his shop and asking about the local castle. Alongside a reference to Rupees, the currency of that series, Bazaar mentions that Link muttered something about his “shells being the wrong shape”. This is a very specific reference that not even all fans of the Zelda series may understand, and requires having played The Legend of Zelda: Link’s Awakening in particular.

In that game, Link can collect Secret Seashells, which unlock the optional Koholint Sword (that game’s equivalent to the Master Sword). The shells in that game are conch-shaped, while the one Bazaar sells in his shop is clam-shaped, so Link would not be able to use it.

f5d0f29132d46e4259159c562254713fcd25ec46.png
d0366c6d446e0c04a6729e89fe92fc565968f225.png
8b29136b995767efdf660bafe550418902893a69.png
deaa4651bc3a4bc5df594087c535c3e94f544215.png
8f9f6a0c2854733855bb84aee60019e26d444751.png

Fonte: https://www.suppermariobroth.com/
 
Bisogna adattarsi

pk4xY0E.jpeg


You are frequently forced to switch between your three forms, as many enemies can only be damaged by specific attacks—like using your Sword for close combat, the Gun for heavy artillery, or the Stealth form to pounce from walls.
 
Bisogna adattarsi
Questo me lo ricordo da Game Network :asd:
[automerge]1783406737[/automerge]
605137315893892adc29f93feb5776174e4fe552.jpg
39ee4b9874074ff4288ec213005fcf7886dfd0fc.png
ebc70e5f0f430e0bb0eee5756f53b00d9cb81104.jpg
cdcec1fc16bd22de90578c3e30143b70a0d1b7a7.jpg

Top: the North American box art for Donkey Kong Country 3.

Second row: zooming in between the boat and the Krumple shows a mostly obscured character in the water that appears to have a black hand.

Third row: this is actually a rare Kuff'n'Klout enemy, which appear only in Krematoa, the hidden lost world.

Bottom: this can be confirmed by looking at the early version of this box art from a point in development when it was still called “Dixie’s Double Trouble”. The Kuff'n'Klout can be seen fully visible on the right.

It is likely that it was removed from its prominent position and placed in the background where it is hardly seen because of how obscure it is, since many players would not even discover the lost world to begin with. Putting the enemy as the second most prominent thing on the cover after the protagonists would have risked players becoming confused after playing the game all the way to the ending and never seeing it during that time.

Fonte: https://www.suppermariobroth.com/
 
Ultima modifica:
Misure antipirateria:

4421.png


Ys vs. Sora no Kiseki: Alternative Saga

Ys vs. Trails in the Sky: Alternative Saga has an anti-piracy feature activated if the game detects the PlayStation Portable's system firmware is illegitimate. During a match, the collisions for walls and some floors will be turned off at random points, occasionally causing players to clip through walls or fall out of bounds before respawning back at the starting location. Additionally, some bosses and enemies will not respawn if they fall off the map, making fights with them unwinnable.
 
Anomalia

iUSeI9b.jpeg


Despite acting as an end-stage boss with a full life gauge, Grenada Man is unique in that he plays the game's "mid-boss theme" during the encounter, rather than the standard boss music.

Questo me lo ricordo da Game Network
Archeologia^^
Era un titolo godibile, mia grande critica? La palette di colori per le ambientazioni.
Okay che è un mondo alieno ma troppo, troppo, TROPPO arancione.
 
Archeologia^^
Era un titolo godibile, mia grande critica? La palette di colori per le ambientazioni.
Okay che è un mondo alieno ma troppo, troppo, TROPPO arancione.
Che tempi, ricordo anche Vexx, a volte erano giochi mediocri però mi piaceva un sacco guardarli :asd:
E ricordo Ghost'n'Goblins con la musica Take on me, la prima volta che la sentii
 
Voiced in the movie
5MWAePn.jpeg


Frank Castle is voiced by Thomas Jane, who starred as the character in the 2004 The Punisher film.
 
b8e7886757fefe40dd3cbbd422904219b4c02cf1.png
61fe19e02dd81faec1b3c3c3388523de2356c738.png

Top: the “Where’s Wario” microgame in WarioWare Gold, like many others, changes significantly between the three difficulty levels. On Level 1, the player must find Wario’s face by rotating a ball, but there are no other faces on it. On Level 2, Mushrooms and Fire Flowers with Wario’s face are added to distract the player.

Bottom: however, on Level 3, the Warios and the items are replaced by unique “handsome” variations drawn in an anime style. Here are all the graphics of the heads, extracted from the game’s files.
Le immagini sono troppo belle
fonte https://www.suppermariobroth.com
 
Povero Vincent:

8522.png


Persona Q

The targets seen in the target practice during the school festival after the "You in Wonderland" labyrinth are actually Vincent Brooks and some sheep from the game Catherine, another game made by Atlus.
 
Un troll

iNhloar.jpeg


Christina Norman, one of the designers for Mass Effect 2, increased enemy health and damage by 20% overall the day before the game was finalized without telling anyone.
 
Solo reference letterarie

rnP7LPD.jpeg


Halfway through your journey, you'll encounter a vendor called the Keeper of Secrets in a celestial realm. Her entire dialogue consists of modified quotes from John Milton’s epic poem, Paradise Lost.
 
Prototipo:

18290.png


Bust-A-Move

A prototype exists for a US version of the original Japan-exclusive Puzzle Bobble known as Bubble Buster which removes the Bubble Bobble elements outright, as it was a very common practice for puzzle games at the time. This is somewhat unusual, because no replacement characters were provided, unlike localisations such as Tetris Attack, and Bubble Bobble had already proven itself to be a popular brand in the American market at the time. The logo for Bubble Buster would serve as the basis for the logo of the Neo Geo arcade remake's US release, Bust-A-Move, though that did not remove the Bubble Bobble characters.
 
Tagliato

ga0MkX0.jpeg


An entire snow-based world was cut during development. The only remaining trace of this unimplemented stage is the ice-and-snow-themed room where you fight the final boss.
 
Non proprio un allievo diretto ma quasi

R2Vc8YT.jpeg


Vega, who studied ninjutsu in Japan, has a similar fighting style to Geki, including a claw-like weapon on one hand.
 
Motion capture:

2838.png


Tenchu

Japanese actor and martial artist Sho Kosugi is responsible for the main character Rikimaru's motion capture, as well as providing all of his Japanese voice work. His son Kane Kosugi was also involved, but as to which capacity, official accounts vary: Sho's official bio states that Kane provided the motion capture for the second main character Ayame, although in the game's closing credits, he is only credited with providing the motion capture for the antagonist character Onikage.

While this fact is virtually unknown unless you were to read the game's credits, it was heavily promoted in its native Japan, going so far as to even include a rare "Making Of" CD with snippets of the motion capture sessions as a special bonus to people who pre-ordered the original Japanese release in early 1998.
 
Altered

0NF7INo.jpeg


Redemption's original title, "Aruku You na Hayasa de" ("At A Walking Pace"), was changed to "Redemption" to fit the "Re-" format of the other American titles. It was the only game title to retain none of its original meaning. The title "At a Walking Pace" is given to the second-to-last special in-game cutscene viewable in the game's Movie Player.
 
Circuiti collegati:

1236.png


F-Zero

By performing a very careful jump, it's possible to land on the White Land I track when racing on White Land II, as the two separate tracks are on the same map.
 
Name Change

GDKLwr1.jpeg


The game was originally slated for an international release under the title Yggdrasil Labyrinth. It was renamed to Etrian Odyssey to avoid confusion with two other Atlus games released around the same time: Deep Labyrinth and Yggdra Union.
 
Pubblicità
Pubblicità
Indietro
Top