PS4 Darksiders III

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"As one of the co-founders of Vigil and the lead level designer/principal designer on both games, all I can say is... make it adventurous," wrote Ryan Stefanelli. "And do what we would've done: let people know what happens when those other three comets land on Earth!"

Stefanelli also said the game needs to include four player cooperative play.

"Good luck to you guys," he concluded. "You've adopted our baby."

//content.invisioncic.com/a283374/emoticons/rana.png

 
Aspè, ma perchè su Wikipedia al posto di Nordic Games mi dà JoWood?

 


---------- Post added at 14:25:46 ---------- Previous post was at 14:24:20 ----------

 




"Good luck to you guys," he concluded. "You've adopted our baby."
Mado' //content.invisioncic.com/a283374/emoticons/1.gif

 
"As one of the co-founders of Vigil and the lead level designer/principal designer on both games, all I can say is... make it adventurous," wrote Ryan Stefanelli. "And do what we would've done: let people know what happens when those other three comets land on Earth!"
Stefanelli also said the game needs to include four player cooperative play.

"Good luck to you guys," he concluded. "You've adopted our baby."

//content.invisioncic.com/a283374/emoticons/rana.png
tristezza, ne parla davvero come un figlio.

Ma se Nordic Games è solo un publisher cosa aspettano a prendere questa gente, fondare un nuovo studio e fargli fare Darksiders 3??

Tristezza intesa come vera tristezza, non come un qualcosa di vergognoso...

 
Ultima modifica da un moderatore:
"As one of the co-founders of Vigil and the lead level designer/principal designer on both games, all I can say is... make it adventurous," wrote Ryan Stefanelli. "And do what we would've done: let people know what happens when those other three comets land on Earth!"
Stefanelli also said the game needs to include four player cooperative play.

"Good luck to you guys," he concluded. "You've adopted our baby."

//content.invisioncic.com/a283374/emoticons/rana.png
//content.invisioncic.com/a283374/emoticons/rana.png

Ridate ai Vigil quel che è dei Vigil:sadfrog:

 
Ultima modifica da un moderatore:
Contento per i fan se l'IP continua a vivere, anche se ripeto fino a quando non abbandonano lo stile cartoonesco difficilmente prenderò in considerazione la saga //content.invisioncic.com/a283374/emoticons/sisi.gif
Te lo dico con pura cattiveria: possa tu non prenderlo mai in considerazione! //content.invisioncic.com/a283374/emoticons/sisi.gif

 
"As one of the co-founders of Vigil and the lead level designer/principal designer on both games, all I can say is... make it adventurous," wrote Ryan Stefanelli. "And do what we would've done: let people know what happens when those other three comets land on Earth!"
Stefanelli also said the game needs to include four player cooperative play.

"Good luck to you guys," he concluded. "You've adopted our baby."

//content.invisioncic.com/a283374/emoticons/rana.png
Che mondo crudele //content.invisioncic.com/a283374/emoticons/1.gif

Se Nordic fa una sola cazzàta, UNA, anche la più piccola e insignificante vado in cùlonia o dove ***** si trovano a dargli fuoco //content.invisioncic.com/a283374/emoticons/1.gif

 
Chissà perchè la vedo grigia //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif il brand aveva bisogno di evolversi, adesso ci si ritrova a malapena a sperare che resti all'altezza del passato (dando per scontato che continui effettivamente)

 
Speaking exclusively with ********* today in a phone interview, Nordic Games Group owner and CEO Lars Wingefors said the company had no intention of developing Darksiders 3 itself. Instead, it wants a studio with a proven track record to do it.

"We are not a developer," he said. "We should not create a sequel. We need to find the best creative team to look into a sequel. We will look into various options to make sequels.

"In the last 24 hours we have been approached by people who seem to know that product very well. However, if those discussions lead anywhere, I don't know."

...

Without saying we have been in contact with Crytek USA, I'd love to do something with them if we can find the right set-up," Wingefors said. "If they can prove they can make a worthwhile sequel, why shouldn't we talk?

"I have a great respect for those guys. They made very good games. But I'm sure they have a full agenda. Making games takes time."

When asked whether Crytek USA was top of his list of potential Darksiders 3 developers, Wingefors replied: "They are the best-suited people in the world to make a sequel, that I'm aware of. But if someone else has a better set-up, they should step forward."

He continued: "We take one day at a time. I'm sure we'll get the chance to speak."

...

Does Nordic have the cash to make Darksiders 3 compete with other triple-A game series?

"Even if I had my own cash to buy these assets and we're financially a very solid company, I do not have $100 million, or whatever THQ spent making Darksiders 2," Wingefors admitted.

"We have to find creative solutions to make a game of that size. I'm not worried. If you have a great product and an idea, I'm normally good at finding a solution to it."

"What's commercially reasonable?" Wingefors replied when asked how much money would be given to development of the next Darksiders. "We could make things more cost-effective just by the fact we are not THQ. But most important for me is that we find the right set-up and people. There is no market for a Metacritic 60 game. You need to be 80 plus or even better, 90, to make it commercially viable."

...

But it's a safe bet it'll launch on PC, given Wingefors' fondness for that platform and Steam. There, "It's so much easier to make a commercially viable product," he said.

But what about the next Xbox and PlayStation 4?

"Potentially yes," Wingefors said.

"If Sony and Microsoft stand up and say, hey, we love Darksiders and our platforms are suited to making this happen..."
Crytek USA per Darksiders //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

 


---------- Post added at 20:22:22 ---------- Previous post was at 20:19:35 ----------

 




The last game in the series, 2011's Red Faction: Armageddon, was a commercial flop. But that hasn't put Wingefors off the idea of investing in another game.
"The last game, I wouldn't say it was a failure, but it was a set-back," he said. "It was a disappointment. We realise that. That is included in the price tag for it.

"However, there are millions of fans who really liked the first product. It's a good concept. You just need to make it good.

"We have been approached by some good people today on that as well. It's a top-notch independent European developer, which has the resources. I can't say any more than that."
Indi per Red Faction //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

 
Ultima modifica da un moderatore:
Ferma ferma ferma.. ehm.. come si chiama lo studio dove ora lavorano gli ex-Vigil assunti da Crytek...? :morristend:

 
Aspè, ma perchè su Wikipedia al posto di Nordic Games mi dà JoWood?
Dovrebbe essere parte di Nordic Games.

Ma se Nordic Games è solo un publisher cosa aspettano a prendere questa gente, fondare un nuovo studio e fargli fare Darksiders 3??
Perchè quella gente è appena stata recuperata da Crytek,e già da loro hanno formato uno studio.//content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

E anche così potrebbe chiedere loro di lavorare su Darksiders III.

 
in sostanza faranno fare i giochi ad altre sh

quindi non cambia quasi niente, sti nordic sono i nuovi thq alla fine //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
"nuovi" sono sempre loro //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Però hanno cambiato nome, quindi comunque sono i "nuovi" Vigil Games :stema:

Poi però bisogna calcolare che non sono solo ex-Vigil a fare parte dello studio //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif
 
beh sicuramente però a quanto ho capito le figure chiave di vigil sono in crytek ora

 
Ma quindi ora i DLC nel nostro Store torneranno al loro posto? dal fallimento di THQ han levato tutti quelli di Darksiders 2, compreso il pass, che non è più scaricabile nemmeno col codice.

 
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