Koei Tecmo is bringing Deception IV: The Nightmare Princess to PlayStation 4, PlayStation 3, and PS Vita in Europe on July 17, the publisher announced.
The PlayStation 4 version will be released via retail and digital, while the PlayStation 3 and PS Vita versions will be digital-only.
A North American release has yet to be announced, but this will likely coming later in the morning due to the time difference.
An updated version of Deception IV: Blood Ties, The Nightmare Princess adds a new playable princess and Quest Mode, and features over 170 traps.
Outline
The Nightmare Princess follows on the heels of Deception IV: Blood Ties- which revolved around Laegrinna, a deceitful fragment of the Devil’s soul who chose between Sadistic Torment, Elaborate Death, or Humiliating Demise, to defeat her foes through trickery. In this new installment players not only relive Laegrinna’s entire pursuit to free her father, the Devil, from his eternal prison, they also get introduced to an entirely new, wickedly sadistic, and infernally mischievous character: Velguirie.
Velguirie and Quest Mode
Velguirie’s story is covered with a shroud of mystery and the player will have to solve the one hundred quests in the brand new Quest Mode to find out who she really is. The only certainty is that Velguirie is an incredibly dangerous creature that takes extreme pleasure in setting up intricately complex combinations of traps to lure her victims to their untimely- yet in her eyes wildly entertaining- death.
Taking the franchise’s spirit of casting the player in the side of evil up a notch, Velguirie has a unique set of abilities that develop as certain quests are completed. With an immense selection of traps at her disposal she can also try to defeat the previous protagonists of the Deception series and add them to the player’s arsenal.
Traps and Settings
Rolling boulders and spring boards, falling bathtubs and banana peels, balance beams, human cannons and iron maidens are only a few of the more than 170 traps that players can choose from to create the funniest, darkest, or most elaborate combos to defeat their adversaries in delightfully imaginative settings that include medieval castles, hospitals, playgrounds, and amusement parks.