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Nuovo trailer di DQ VII per 3DS.Ci son voluti secoli, ma il 16 settembre uscirà. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Players who pre-order Dragon Quest Builders will receive exclusive in-game building materials, including the “Slimy Block” recipe, “Springtide Sprinkles” recipe, and “Gold Block” recipe.
Dragon Quest Builders is due out physically and digitally for PlayStation 4, and digitally for PS Vita, on October 11 in North America and October 14 in Europe.
Updated [7/24/2016]Translation
Story - 100%
Menu - 100%
Images - 95%
Editing - 85%
Testing - 70%
http://www.dualshockers.com/2016/08/07/nintendo-nx-version-of-dragon-quest-x-confirmed-in-development-alongside-ps4-version/First of all, we get the confirmation that the game is currently in development for Nintendo NX, alongside the already confirmed PS4 version. About a year ago, Square Enix announced that NX ports of Dragon Quest X and XI were under consideration. It’s worth mentioning that this interview was specifically about Dragon Quest X, and it included no confirmation about an NX port of Dragon Quest XI.
When asked when the PS4 version would be released, Yosuke Saito mentioned that it will be released (in Japan) with good timing, well ahead of Dragon Quest XI.
A few details were also given about version 4 of the game, which is currently on version 3.3 in Japan. It’s being developed at the same time as new content for version 3, even if no specific release date can be provided. The team has already stared planning a new class that will be implemented with version 4.
Confermato per NX DQ XI.:remorris:Dragon Quest XI confirmed for NX, simultaneous launch with PS4 and 3DS versions suggestedposted on 08.21.16 at 03:27 AM EDT by Cory Arnold (@alex_tetra)
Interview excerpt from the latest issue of Nintendo Dream.
Dragon Quest XI
The October issue of Nintendo Dream features a round-table discussion between Dragon Quest series creator Yuji Horii, Pokemon series producer Junichi Masuda, and Super Smash Bros. series director Masahiro Sakurai.
During the interview, Horii confirms an NX version of Dragon Quest XI. Horii initially confirmed an NX version when Dragon Quest XI was first announced for PlayStation 4 and 3DS, but Square Enix then back-tracked its statement saying it was only “considering launching” on the platform.
Horii also suggests that all three versions will be released simultaneously, as “spoilers will emerge if we release one version earlier.”
Dragon Quest XI: In Search of Departed Time is aiming for release in Japan before May 27, 2017. Nintendo’s NX is due out a couple of months earlier, in March 2017.
Get the transcript below.
English Ver.
Masahiro Sakurai: Well then, I would like to ask about each of your new games. First, Dragon Quest XI. The 11th installment in the series will be released simultaneously on Nintendo 3DS and PlayStation 4, and including NX it’s coming out on three platforms, right?
Yuji Horii: That’s right. The use of hardware is different for each system, so it’s quite a challenge.
Sakurai: Thank you for working so hard.
Horii: However, we’re making the 3DS version in both 3D and 2D. I asked my staff, “Is that something we can do?” And they said, “We’ll do it.” So we decided, “then let’s do it.”
Junichi Masuda: I get the feeling that means there will be four versions across three platforms then, yeah?
Horii: That’s right. There are a lot of difficulties because of that. Each one has a different look to it, and there’s also a PlayStation 4 version, so if we make a small fix then we have to fix it across every version.
Sakurai: I see. Including things like the release date, it gets dreadful when development is inevitably drawn out and the debugging piles up… But shifting away from the release date, they’re not going to be released apart from each other, right? Since Dragon Quest games are story-driven.
Horii: That’s right. Spoilers will emerge if we release one version earlier. (Laughs.) However, we’re a little concerned about the sense of distance in movement. It’s different for each of the supported hardware.
Sakurai: Oh, is that so?
Horii: The movement in the 2D of the 3DS version, and the movement in the 3D of the 3DS version and the PlayStation 4 version definitely feels different when it’s in action. However, there are concerns when making several versions at the same time, and to that extent it’s difficult, so we’re making the game to the best of our ability.
Sakurai: I made Super Smash Bros. for 3DS and Wii U at the same time, but it was nevertheless difficult. Since you’re making it for hardware from different companies, I would think that it’s even more difficult, so please by all means do your best.
Horii: Indeed. All of the staff is working very hard, so please look forward to it.
La versione 3ds per me farà meglio.:morris82:tfw ps4 version will sell x3 times better
Si riferiva ovviamente all'NX. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gifLa versione 3ds per me farà meglio.:morris82:
Imho c'è il rischio che faccia "male" a causa della versione 3DS.tfw ps4 version will sell x3 times better