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A parte l'aggiunta delle hotkeys, sembra che sia rimasto tutto tale e quale.Chissà se le missioni secondarie dell'espansione ora fanno anch'esse parte per sbloccare il trofeo nella versione nuova, non penso ma potrebbero aver deciso così![]()
https://gematsu.com/2019/03/netflix-announces-dragons-dogma-animated-seriesHere is an overview of the series, via Netflix:
Based on a world-famous action RPG set in an open world, Dragon’s Dogma from Capcom will be brought to life as a Netflix original anime series. The story follows a man’s journey seeking revenge on a dragon who stole his heart. On his way, the man is brought back to life as an ‘Arisen’. An action adventure about a man challenged by demons who represent the seven deadly sins of humans.
In a press release, Sublimation representative director Atsushi Koishikawa said, “Sublimation team has long dreamt of working on our own title. We have oftentimes worked with partner studios to create partial CGI portions within a given title, so we feel very fortunate to work with Netflix through this production line deal. We’re excited to bring our unique cel-shaded animation that carries hand-drawn textures to anime fans around the world.”
A new Travis Strikes Again: No More Heroes DLC presentation has revealed a Dragon’s Dogma crossover. A t-shirt with the Dragon’s Dogma: Dark Arisen logo on it will appear in Travis Strikes Again: No More Heroes. In addition, Dragon’s Dogma: Dark Arisen on the Nintendo Switch will have a Travis Touchdown pawn.
The Travis Touchdown pawn wields a beam katana, just as the character does in the No More Heroes story. He abandons his modern clothing and sunglasses in favor of more period-appropriate attire. He will also be available for free as a day-one download.
In addition, a Dragon’s Dogma shirt will be coming to Travis Strikes Again: No More Heroes. A picture of the design was shown during the presentation.
“10 Years of Dragon’s Dogma” Digital Event
In today’s “10 Years of Dragon’s Dogma” digital event developer video, Dragon’s Dogma director Hideaki Itsuno announced the highly anticipated Dragon’s Dogma II is now in production using Capcom’s RE ENGINE. This highly anticipated reveal followed a discussion of the inspirations behind the monsters, combat, and unique gameplay mechanics that define the high-fantasy world and open-world action of Dragon’s Dogma. The much awaited sequel was announced with the reveal of the logo for the upcoming title.
Itsuno began the developer video by recounting how classic pen-and-paper role-playing games introduced him to the genre of high fantasy and RPGs as a whole. After these early experiences captured his heart, Itsuno went on to develop a passion for arcade and action titles, especially the combat of Capcom’s Street Fighter II. By the year 2000, Itsuno had released multiple titles for Capcom’s arcade division and began piecing together the first concepts for a game that would eventually become Dragon’s Dogma. This dream would have to wait however, as Itsuno was assigned to finish the production of Devil May Cry 2, and its sequels Devil May Cry 3 and Devil May Cry 4.
After completing production on the Devil May Cry games, Itsuno returned to his passion project at last. The distinct approach to magic combat and the ability to grapple towering foes already set Dragon’s Dogma apart from its contemporaries, however it was the game’s unique Pawn System that helped cement its place as a fan favorite. This special system was born from Itsuno’s desire to keep the game a single-player experience, while still allowing players to feel connected to one another by sharing the AI companions they create and train. As development progressed, it was the production team’s trips to the United Kingdom that inspired the rolling hills and architectural identity of the world players would explore.
Dragon’s Dogma II
As Itsuno finished looking back at the origins of Dragon’s Dogma, he gave fans the first look at what lies ahead for the series with the surprise reveal of Dragon’s Dogma II. Itsuno and the Dragon’s Dogma II development team including Dragon’s Dogma veterans Daigo Ikeno and Kenichi Suzuki are hard at work creating the sequel, and are excited to share more details in the future.