Game Dungeon Crawlers

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...A volte ritornano!

Ryoei Mikage, ex capo della defunta Imageepoch (Luminous Arc, 7th Dragon, Time and Eternity, Stella Glow e molti altri), ha fondato nel febbraio del 2017 la sua nuova compagnia, molto umilmente chiamata Mikage LLC, e a metà febbraio annunceranno il primo nuovo gioco su cui stanno lavorando.

Personalmente sono contento, la loro dispartita mi aveva discpiaciuto moltissimo...

https://gematsu.com/2018/12/former-imageepoch-presidents-new-company-mikage-to-announce-new-title-around-february-9-2019

Akitoshi Kawazumente dietro ai giochi di SaGa, ha dichiarato che nel prossimo gioco ci saranno più protagonisti, come ormai da tradizione.

Ma sarà diverso da SaGa: Scarlet Grace, da noi ancora non pervenuto.

https://gematsu.com/2018/12/saga-creator-next-saga-will-have-multiple-protagonists

Experience  ha rilasciato due illuistrazioni per i prossimi dungeon crawler che farà uscire in Giappone nel 2019.

Intendono rilasciarne due entro la fine del prossimo anno fiscale, vale a dire il 31 marzo 2020.

Immagini

Experience-Dungeon-RPG_2018_12-30-18_001.jpg


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https://gematsu.com/2018/12/experience-shares-key-visual-and-character-artwork-for-dungeon-rpg-due-out-in-2019-in-japan

 






Nuovo trailer per KonoSuba,in arrivo in Giappone su ps4 e Vita il 28 marzo....in attesa di un annuncio per l'Europa. :trollface:

 






Nuovi video Wizard’s Symphony  in arrivo su ps4 e Switch in Giappone per il 28 febbraio. :solo:

 
Annunciata una versione smartphone di Yggdra Union: We’ll Never Fight Alone.

Da noi è già uscito in inglese sia su PSP che su Game Boy Advance.

The smartphone version of Yggdra Union will have an updated user interface with additional features, controller support, and more. The official website will launch in the coming days.



 
Rimandato al 9 aprile Zanki Zero: Last Beginning per l'America.

Una data europea non c'è ancora (ma il gioco è stato confermato).

Zanki-Zero_02-13-19.jpg


About

From producer Yoshinori Terasawa and game designer Takayuki Sugawara, the creators of the Danganronpa series, comes a new type of survival game, Zanki Zero: Last Beginning. Explore ruins, dungeons, and islands in this post-apocalyptic world through the POV of eight protagonists fighting for survival while also searching for meaning in their never-ending cycles of life and death.

Story

God created the world in seven days. It only took one for humans to destroy it. Life as we knew it sank to the depths of the sea…until yesterday. We do not yet know this broken world or the reasons for its downfall left behind here. An earth where ruins drift about, with remnants of buildings, cars, traffic lights… Modern civilization was destroyed, becoming nothing more than debris wading in the sea. New ruins drift one after the other before our very eyes, the survivors who live on one of those decaying islands.

Key Features

  • Eight Clones, Seven Deadly Sins, Infinite Lives – Play from the POV of one of eight protagonists in each chapter and explore the dungeons, towers, and islands to uncover the deadly sins of the protagonists’ pasts.

  • Survival of the Fittest – Hunt for materials and food while fending off monsters in real-time battle environments; but don’t forget to eat, sleep, and go to the bathroom (seriously, it’s bad for your health and fatal for your party)!

  • Live, Die, Repeat – With every life cycle lasting only 13 days, each clone’s stats, abilities, and capabilities differ as they grow from youths to old age. Depending on how you die, you can even earn bonus upgrades for your next life cycle. Take advantage of each life to the fullest!

https://gematsu.com/2019/02/zanki-zero-last-beginning-delayed-to-april-9-in-north-america

Tanta roba
 
Ultima modifica da un moderatore:
Square Enix ha appena "annunciato" un nuovo RPG (probabilmente per smartphone) chiamato Last Idea.

No sul serio, Last Idea... e non vi sto pigliando per il ****.


Kemco ha annunciato che rilascerà in Giappone una versione retail di Marenian Tavern Story: Patty and the Hungry God, per PS4, il 23 maggio.

Il gioco è già disponibile (in lingua inglese) su Smartphone, PS4 e Switch.

https://gematsu.com/2019/02/marenian-tavern-story-patty-and-the-hungry-god-ps4-physical-edition-launches-may-23-in-japan

A sorpresa, colpo di scena, KonoSuba: God’s Blessing on this Wonderful World! Labyrinth of Hope and the Gathering of Adventurers! è stato rimandato di nuovo.

Ora la data d'uscita prevista è il 27 giugno (prima era il 28 marzo).

https://gematsu.com/2019/02/konosuba-gods-blessing-on-this-wonderful-world-dungeon-rpg-delayed-to-june-27-in-japan

 
2 scan per Wizard's Symphony (PS4/Switch)

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Inoltre, varie info su Granblue Fantasy: Relink e Versus.

Granblue Fantasy: Relink (Game Information)

  • On choosing characters: As it is a story-driven RPG, “we wnt to make sure ththe characters are our most iconic,” including Gran, Katalina, and the other characters that appear in the main story.
  • On downloadable content characters: Downloadable content characters are “included in our plans,” but details cannot currently be shared. “We definitely know that our fans want more characters to appear in the console games, so that is definitely something that we are considering.”
  • On frame rate: Granblue Fantasy: Relink is aiming for 60 frames per second, but may settle at 30 frames per second depending on the final visuals. “That being said, as mentioned, our goal, for now, is to have it running at 60 frames per second.”
  • On unique elements: Granblue Fantasy: Relink will be more accessible compared to Granblue Fantasy: Versus. “We aren’t really aiming to have something completely unique or bizarre, departing too much from the typical elements of RPG… We believe that the overall quality will make the game stand out from the games in the same genre.”
  • On job changing: Job changes are not present in the game due to the immense amount of resources that would be required. Instead, those reseources are being used “to fully flesh out” other characters like Katalina and Rackam, who have “very different gameplay from the main character.”
  • On release window: Granblue Fantasy: Relink was previously planned for 2018, but is currently without a release window. The project became “more nad more massive” and Cygames “didn’t want to make comrpomises on the quality,” so it chose to delay the game. “At the moment it doesn’t have a release date because we already delayed it once, we never, ever want to do it again.”
  • On silent protagonists: Gran and Djeeta (male and female protagonists) remain silent protagonists, as they are in the mobile game, outside of voices for battle actions and dialogue reactions. The protagonist’s name can be changed.
  • On simultaneous worldwide release: Granblue Fantasy: Relink is aiming for a simultaneous worldwide release.
  • On releasing so late into the console generation: “It has been quite a while since the release of PS4. That being said, that also means that the whole industry has stronger development skills on the platform. On top of that, the installed base is also much bigger. Releasing on the latter half of the generation does have its merits so we do want to take advantage of this timing. Since PS5 has not been officially announced, we don’t know what’s going to happen. Yet, if it does come out before our games are released, we might think of releasing on PS5 as well. That being said, in that case, they would probably have to be remastered versions.”
Granblue Fantasy: Versus (Game Information)

  • On choosing characters: Granblue Fantasy: Versus is a more character-driven game compared to the story-driven Granblue Fantasy: Relink, so the method for choosing characters is different. “There is much more room for introducing more unique characters or some who aren’t as relevant to the main story of Granblue but do have a strong fanbase.”
  • On downloadable content characters: Downloadable content characters are “included in our plans,” but details cannot currently be shared. “We definitely know that our fans want more characters to appear in the console games, so that is definitely something that we are considering.”
  • On frame rate: Granblue Fantasy: Versus is “definitely” going to run at 60 frames per second. “As a fighting game, we believe that’s a must.”
  • On simultaneous worldwide release: Granblue Fantasy: Versus is aiming for a simultaneous worldwide release.
  • On accessibility: “We have built the game on the idea of accessibility for gamers unfamiliar with fighting games. That is achieved by having special moves activated by one button, and the game not being so much combo-oriented. One strike has meaning even without being chained into a massive combo… It was also Arc System Works’ desire to have a less combo-focused fighting game… For people who are really into fighting games, there is going to be another layer of complexity based on the timing and trying to read the opponent’s next move to determine the best response.”
  • On unique elements: “There is going to be a story mode full of RPG content. Playing by yourself without competing with other people will be very enjoyable.”
  • On job changing: Job changes are not present in the game.
  • On western promotion: Granblue Fantasy: Versus may exhibit at Anime Expo 2019 from July 4 to 7.
  • On releasing so late into the console generation: “It has been quite a while since the release of PS4. That being said, that also means that the whole industry has stronger development skills on the platform. On top of that, the installed base is also much bigger. Releasing on the latter half of the generation does have its merits so we do want to take advantage of this timing. Since PS5 has not been officially announced, we don’t know what’s going to happen. Yet, if it does come out before our games are released, we might think of releasing on PS5 as well. That being said, in that case, they would probably have to be remastered versions.”
https://gematsu.com/2019/02/granblue-fantasy-relink-and-versus-director-on-simultaneous-worldwide-release-frame-rate-potential-ps5-versions-more

 
8 brevi video che illustrano gli aspetti del gameplay di Wizard's Symphony per PS4 e Switch.

Video sotto spoiler, visto il numero


Nascondi Contenuto




 
3 nuovi trailer di Fate/Extella Link per PS4, PSV, Switch e PC.

I trailer sono su Elizabeth Bathory, Lu Bu e Gawain.




 
Blue-Winged Chevalier, nuovo titolo per PSV della Experience, sarà un remake del mai localizzato Students of the Round.

Ecco i primi due scan, più sotto una serie di dettagli.

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Dettagli:

Blue-Winged Chevalier has renovated character visuals, newly replaced event CGs and monster visuals, and a revised story and in-dungeon events.

Players will be able to to customize their character’s class, ability, and visual through the character creation feature.

The July 2016-released dungeon RPG Stranger of Sword City Revisited will also be included with Blue-Winged Chevalier.

The magazine also reveals that the previously announced Japanese release date of July 25 only applies to the physical edition of Blue-Winged Chevalier. The digital edition will launch on July 11. Both will cost 6,800 yen.
https://gematsu.com/2019/05/blue-winged-chevalier-is-a-remake-of-students-of-round

 
Ultima modifica da un moderatore:
Primi screen e nuovi dettagli per Blue Winged Chevalier, il remake per PSV di Strudents of the Round.

Immagini:

https://gematsu.com/gallery/blue-winged-chevalier/may-10-2019/

Dettagli:

Story

—868 AD. The final battle between light and darkness in the Demon Castle Dreigohr. The battle between the Demon King Ol-Ohma and the Knights of Round came to a close at the end of the AD chronicle, but it was recorded in extreme brevity.

The defeat of light—.

From then on, the land of Alda was covered in despair. Darkness ate into the land and sea. People driven by madness, hordes of monsters baring fangs. In a world ruled by the Demon King, the peace that once existed was no longer.

—100 years from that day, the knight that had once fallen was given new life and again stood upon the earth.

For an oath made on a day long ago that could not be fulfilled. To guide the “students” that await in this new age. And to defeat the Demon King with the “power of bonds.”

Somewhere in Alda where cold rain pours, the curtain quietly rises on the battle between light and darkness.

The “genuine bonds” with your students are indispensable—.

About

Deepen your bonds and fly through the sky!

Soar again, 10 years later. Rise again as a knight of light, deepen your bonds with your “student” comrades, and challenge the power of darkness. By adding simulation elements like eating and dialogue to the traditional elements of dungeon RPGs like character creation, dungeon exploration, and item collection, players will experience a dramatic and personal story.

Key Features

  • One Last Traditional Fantasy Dungeon RPG for PS Vita – As Experience’s final title for PS Vita, this remake of the oft-requested Students of the Roundleverages the experience we’ve amassed over the past 10 years to create a dungeon RPG that you can enjoy comfortably and to your heart’s content.
  • So Many New Features, You Will Want to Play Again – The character graphics and event CG are newly drawn. A new “Character Creation” feature has been implemented. You can enjoy various customizations based on your play style. On top of that, other elements like the addition of challenging “Trial Quests” and remastered background music are also present.
  • Includes Stranger of Sword City Revisited – Stranger of Sword City Revisited, which is set several hundred years after Blue-Winged Chevalier, is included with the game. Enjoy a traditional fantasy dungeon RPG with profound graphics, where you are reborn in another world, at a value to your benefit.


https://gematsu.com/2019/05/first-look-at-blue-winged-chevalier

 
Wizardry: Labyrinth of Lost Souls avrebbe dovuto uscire oggi per PC, ma è stato rimandato a data da destinarsi da XSEED.

A quanto pare hanno problemi di diritti e non possono rialsciarlo. E l'hanno scoperto oggi. Embe'.


 
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