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March 2022 Update
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Rabbit & Bear StudiosCreatore
23 marzo 2022
Hey there heroes,
Spring is nearly upon us again and we've got another update packed with insights into the upcoming companion game, Eiyuden Chronicle: Rising! But before we jump in, we'd like to cover a few things on the Kickstarter campaign side of things:
First thing we'd like to cover is the e-mails we mentioned in our last update regarding platform choices for Eiyuden Chronicle: Rising. We've run into a small scheduling hiccup which has caused a delay in getting these sent out. We would like to thank everyone for their patience with this, and promise they will be going out soon to your Kickstarter registered email addresses!
Next, we'd like to reiterate the versions and their region languages for Eiyuden Chronicle: Rising as we did in last month's FAQ:
Switch:
・Europe – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
・US – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
・Japan – Languages: English & Japanese
・Asia – Languages: English, Traditional Chinese, Simplified Chinese, Korean, Japanese
・Australia & New Zealand – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
Playstation 4 & 5:
・Europe - Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
・US - Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese
・Japan – Languages: English & Japanese
・Asia – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese
・Australia & New Zealand – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
Xbox ONE & Xbox Series X:
・All Regions – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese
Steam, Epic Games Store, and GOG:
・All Regions – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese
—
We'd like to thank the eagle-eyed heroes who pointed out our error in the Japanese version's list of languages for Eiyuden Chronicle: Rising on Steam, Epic Games Store and GOG. Please find the list and it's amendments below:
修正前:すべての地域 - 英語、フランス語、ドイツ語、スペイン語、イタリア語、ロシア語、ブラジル語
修正後:すべての地域 - 英語、フランス語、ドイツ語、スペイン語、イタリア語、ロシア語、ブラジルポルトガル語、簡体中国語、繁体中国語、韓国語および日本語
And lastly, it is time to bid farewell to the Yetee Legacy Backer Store (for those who initially backed the campaign), as it will be closing on 03/29/2022, 9PM PST (30/03/2022 1PM JST). Closing the Legacy Backer Store will allow us to ensure that backers who purchased Eiyuden Chronicle: Rising through it will get their copies on time and shift our focus to its smooth launch.
This does mean it will be your last chance to purchase any add-ons (including Eiyuden Chronicle: Rising, itself) as a legacy backer, so click the link here* to check out the Legacy Store and complete your purchase if you haven't already.
*Backers will need to have registered to the Legacy Backer Store in order to access it
Backers who have filled in the Kickstarter survey but haven’t yet registered to the Legacy Backer Store can still do so via the email with the subject line “Eiyuden Chronicle: Backer Store Invite” that should be sitting in your inbox. Please search for this subject line with your registered e-mail address to find your invite and access the store.
If you cannot find the invite e-mail, then please contact The Yetee customer service at eiyuden@theyetee.com to verify your account and have a new invite sent out to you. We will support any store invite requests via The Yetee customer service team up until the store closes.
PRODUCTION UPDATES
Concept Art: Mine Dungeon Area (Working Name)
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J Murakami’s Comments
This time, I'd like to show you some rough sketches of the Mine Dungeon area. Doesn’t this look exciting? Like it’s some secret underground passageway.
I used to love movies like The Goonies and Indiana Jones when I was younger because they’re filled with action and adventure. The minecarts were always the most exciting part for me. Just once I want to go dashing through secret mine passages in a minecart before I die.
Actually, that would be pretty scary... I've always wondered if there's a theme park somewhere out there that would make a ride like that. Or maybe I should just make one myself?
To any theme park owners out there, you know who to call!
I know I’m not really explaining much about the images here, but think about it. Why are Nowa and the others in these run-down old tunnels? Where do the tunnels go?
This is going to be a very large dungeon and I hope you’re looking forward to playing through it.
Murayama's Monthly Development Report
Development for Eiyuden Chronicle: Rising has entered the final stages.
Eiyuden Chronicle: Rising has been created as a companion game set in the same world as Eiyuden Chronicle: Hundred Heroes. The story was written by Tadashi Satomi and the development is being handled by a different company from the main game: Natsume Atari.
The concept of creating a companion game was actually devised by the Kickstarter Project Team. However, as a member of Rabbit & Bear Studios, I had my doubts.
I imagined a companion game as something like the successful Kickstarter game Bloodstained: Ritual of the Night, and the 8-bit game Bloodstained: Curse of the Moon that accompanied it.
But Eiyuden Chronicle is an RPG, so I couldn't visualize what a companion game with a limited budget and a low price tag would look like. Fortunately, after some chance encounters, the name Natsume Atari arose as one of several candidates to produce this game.
I have always thought of them as a successful development team, and their plan to make an Action RPG where you rebuild a town was something I could see working. And thus, this companion game was taken from an idea into reality.
We will soon see how it all turned out.
Of course, we were able to playtest the game and give them some opinions and ideas, and as far as game feel goes, both Tadashi Satomi and Natsume Atari have met all of our expectations.
A Word from the Team
J-Diary Vol.5
Hey there, heroes. It's J Murakami.
Some gameplay footage for Eiyuden Chronicle: Rising was broadcast the other day. Did you all get a chance to see it?
That's right, our partners in the Eiyuden Chronicle project, Natsume Atari, are nearly finished with the companion game Eiyuden Chronicle: Rising, and I've been taking a break from the main game these last few months to work as supervising director for it. It's been a while since I last worked on an Action RPG, so getting to do so was a thrill, and really took me back to my time working with IGA as director on the Castlevania series.
Back then, any one team member would be juggling multiple roles within development, and we had to devise ways to keep the development process fun and enjoyable despite how tough it was being a small team working against tight deadlines. I definitely felt that same atmosphere of fun and positivity with the Eiyuden Chronicle: Rising team.
Eiyuden Chronicle: Rising was originally intended to be a small project, as a little something extra for the backers. Yet it's gone so far beyond that I almost feel like my expectations were betrayed, but in a good way.
With Natsume Atari's hard work and enthusiasm, Eiyuden Chronicle: Rising has become a high quality game that everyone should get their hands on, and I can't thank the team enough.
Since it is an Action RPG, we've gotten some feedback from RPG fans who think this game might be too difficult. But rest assured, it isn't.
To tell you the truth, myself and Murayama are both...totally terrible at Action games! lol
(At least I think Murayama is...? He might get mad at me later).
Some of you might find yourselves thinking, "but you guys made Castlevania!"
Seriously, we're terrible at those kinds of games.
So, while it does have action elements, remember to look closely at the genre name. It still says "RPG" right? And what’s an RPG, if not the kind of game that you can progress in with a little hard work.
If I remember right, it was the RPG elements that made the Castlevania series so popular in the first place. We’d get so mad when we died playing NES-era Castlevania that we’d throw our controllers. But when Aria of Sorrow was made, it was so well-balanced that even I could beat it. And that's why it was so well received, I think.
Honestly, I doubt there are many people who are that good at those old Action games (although this statement may prove controversial). Nonetheless, if those people are out there, they can enjoy this game too. That's the joy of an Action RPG.
So, everyone can rest assured that they will enjoy this game.
There are two more big points I want to make about Rising:
The first is how reliable the combo action between the three main characters is. It’s seriously exhilarating, the way the three unique protagonists come together. I felt reassured by how well the party follows you, like I could push my way through even the hardest dungeons.
This reminded me of The Sword of Etheria, which was another action game I worked on. It ran on a similar concept of having your party fight alongside you as a trinity. Seeing that sense of dependability again made me really happy.
You can even make these combos happen automatically, so players who aren't great at technical controls can use it without issue.
The second point I wanted to touch on is that the story is so good it'll keep you coming back for more.
This was the big role we wanted the companion game to fill, as it would connect to Eiyuden Chronicle: Hundred Heroes in a lot of ways. This aspect will make players want to keep moving the story forward and see the city develop. It will serve as a greater motivation for players and level grinding won't be such a chore.
This is a part of what it means to be an RPG, and it’s these two things that should help both casual players and players who aren't great at Action games enjoy Eiyuden Chronicle: Rising.
Well…this segment became all about Eiyuden Chronicle: Rising, but rest assured that the main game is moving along at full steam as well. Eiyuden Chronicle: Rising will be released first, and if it makes even one new fan interested in the characters and world of Eiyuden Chronicle, then I'll be happy.
Ah, and for all of you fans out there, please take a special look at Garoo and how he’ll appear in Eiyuden Chronicle: Hundred Heroes. He’s still just as cool as ever.
Bye for now!
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J Murakami
Animazioni in stile flash, concordoHo visto un video gameplay di rising (boss fight nella neve) e mi sembra davvero acerbo come motore grafico e animazioni. Spero che gli diano una sistemata perché sembra quasi un lavoro amatoriale.
Comprendo che siano un piccolo studio con risorse limitate ma non ci fanno davvero una bella figura.
Sent from Tapatalk
AGGIORNAMENTO #41
April 2022 Update
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Rabbit & Bear StudiosCreatore
27 aprile 2022
※日本語のアップデートは下の方にあります
Hey there heroes,
We’re back with another monthly update and we’re just days away from the release of Eiyuden Chronicle: Rising, landing May 10! And for those not in the know, Eiyuden Chronicle: Rising will be available on all platforms at the SRP of US$14.99.
Whether you’re already invested or still on the fence, Eiyuden Chronicle: Rising has already received a ton of praise that is sure to excite!
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EIYUDEN CHRONICLE: RISING FULFILLMENT
We have some great news! We’re beginning to receive the product key codes for Eiyuden Chronicle: Rising and are preparing them to be sent out a little early. That does not mean the game will be playable early, as the product keys will not activate until the game's formal release.
In anticipation of an influx of customer service-related queries around this time, we ask that you be patient with us in this regard, and that queries expressing that their product key does not work ahead of the game’s launch may go unanswered as we prioritize.
We will be posting another update on May 8th that will focus on any logistical issues that may occur surrounding the launch of Eiyuden Chronicle: Rising, so please keep an eye out for that!
THE COMPLETE BACKER FAQ
We’re aware of a number of issues surrounding campaign fulfillment and are taking steps to ensure that we address them as and when they come in. We have compiled the questions that have been most frequently asked into an FAQ right here!
If you’re having troubles regarding campaign fulfillment then please check here first, and if your question still hasn’t been answered then please reach out to pr@rabbitandbearstudios.com.
SURVEY ISSUES
Completing your survey is the FIRST step in connecting your Kickstarter account with our fulfillment partner that allows us to make sure you get your merchandise/game codes in a timely manner. If you have completed the survey step, please move to the next section of this FAQ.
Q1: I haven’t received a backer survey. What should I do?
A1: If you successfully backed the project (ie. your credit card was charged), you can login to Kickstarter to access your backer survey.
Please do keep in mind that currently, backer surveys cannot be filled out on a mobile device. Kickstarter recommends using a browser on a desktop PC when accessing the survey.
- To access your backer id and survey head over to Kickstarter and login.
- Once you are logged in, click on your account image in the top right of the website. From there you can see a list of your “Backed Projects”.
- Click on Eiyuden Chronicle: Hundred Heroes. When that page loads there should be text at the top saying “You backed this project”.
- Click the link that says “View Survey”. From there you can find text that allows you to select the phrase “Respond now” that will take you to your survey.
- Separately if you click the “Reward” tab on Kickstarter your backer number will be displayed at the bottom.
Q2: I can’t find my survey in the Kickstarter backend, but I’m sure my credit card was charged. What should I do?
A2: This is a problem that occurred via the Kickstarter platform. Since this is outside of our control, we ask that you contact their support email directly at support@kickstarter.com.
Q3: I know I filled out a survey during the campaign but Kickstarter doesn’t show it as complete. Why is that?
A3: There was a Marketing survey sent by Jellop mid-way through the campaign. It is NOT the backer survey so you’ll need to go into the Kickstarter backend as described in Q1 above and complete the backer survey. We apologize for the inconvenience.
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THE YETEE STORE
The Yetee fulfillment store was officially closed on March 30th 2022, so future legacy or new merchandise can no longer be purchased from the store. However, if you have made an order, to more efficiently process merchandise size selections, address changes, etc. we recommend creating an account using the Yetee store invite that will be sent out if you have not done so already. Additionally, if you would like to view your previous purchases/etc, you can do so if you have completed the following steps:
Upon completion of your survey, we sent out Yetee store invites to the e-mail address that you listed in your backer survey. If you have received your store invite and purchased something from the Yetee store, you can confirm those purchases via the Yetee store. Again, this only applies for backers who made purchases OR sent active customer service support requests regarding accessing the Yetee store by March 30th 2022.
Q1: I haven’t received my invitation to the backer-exclusive store yet but I contacted customer support for help prior to March 30th, 2022. What should I do?
A1: If you are sure you have completed your Kickstarter backer survey, please contact The Yetee via their customer support form here.
Q2: I’ve noticed some bugs (ie. my order won’t complete, I’m not able to fully access the backer store through the invitation, etc.). What should I do?
A2: Please reach out to The Yetee via their customer support form, and describe the bug in detail. As this is a new system, we apologize for any inconvenience, but we are constantly trying to improve it for the smoothest experience possible.
Q3: I want to change or cancel an order that I made on the Backer-exclusive store. How do I do that?
A3: Please reach out to The Yetee via their customer support form, list your order number, and describe how you would like to adjust your purchase.
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PLATFORM SELECTION/CHANGING ORDERS/THE ORDERING PROCESS
In order to select your platform for Eiyuden Chronicle: Rising (the companion game), you should have received an E-mail from the Yetee with the header “Eiyuden Chronicle Rewards: It's Time To Choose Your Platform for Eiyuden Chronicle: Rising” to your registered Kickstarter E-mail address (that you selected when filling out the survey). By responding to this survey you will confirm which platform and region you want to select.
Q1: I haven’t received the above E-mail from The Yetee. What should I do?
A1: Please check Kickstarter or The Yetee store (if you ordered it there) to confirm you have filled out your survey. If you have, make sure the E-mail you registered on Kickstarter is the same E-mail you have checked. Finally check the Spam folder for that E-mail address. If none of these are the issue please contact The Yetee via their customer support form to confirm your details so we can source the issue.
Q2: I want to change my platform of choice for Eiyuden Chronicle: Rising. What should I do?
A2: Unfortunately, we have ordered all the codes for Eiyuden Chronicle: Rising so any change in platform will most likely result in a delay and potentially getting the game post launch. If you are OK with that, please contact The Yetee via their customer support form.
Please note this only involves Eiyuden Chronicle: Rising. The E-mail for Eiyuden Chronicle: Hundred Heroes platform selection will be sent at a date closer to that game’s release.
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EIYUDEN CHRONICLE RISING
Q1: The original goal was to have both games connected, is that still the case?
A1: Absolutely, but due to hardware policies and limitations you will need to play them both on the same platform (e.g. Steam, Xbox, Nintendo Switch, PlayStation). Additionally, you will be able to upgrade your PS4 and Xbox One Versions to the PS5 and Xbox Series X respectively and then carry that data over to Hundred Heroes on the same hardware (PS5/Xbox Series X). You cannot downgrade Rising data from PS5 to PS4 and then carry it over to a PS4 copy of Hundred Heroes, however it will be possible to do so between Xbox services and consoles (Xbox One/Series S|X/PC GamePass).
Q2: Will Eiyuden Chronicle: Hundred Heroes be released on the Nintendo Switch?
A2: While the release of Eiyuden Chronicle: Hundred Heroes has not been confirmed for the Nintendo Switch, we are currently undergoing a technical investigation into development for a Switch version of the game.
If you purchase Eiyuden Chronicle: Rising for the Nintendo Switch, then you will be able to enjoy the crossover content in Eiyuden Chronicle: Hundred Heroes on any Nintendo console version confirmed in the future.
Q3: I'm not a fan of action JRPGs and aren't particularly interested in Eiyuden Chronicle: Rising. Will this diminish my experience playing Eiyuden Chronicle: Hundred Heroes?
A3: Eiyuden Chronicles Rising is a supplemental experience to Eiyuden Chronicle: Hundred Heroes. While it provides additional back story for certain characters, you'll still be able to enjoy the full adventure waiting for you in Eiyuden Chronicle: Hundred Heroes!
Q4: How much will Eiyuden Chronicle: Rising cost?
A4: For those who purchased the game via this crowdfunding campaign or the Legacy Backer store, the game will cost 7 USD. For non-backers purchasing from the day of release, the game will be 15 USD.
Q5: Will I be able to play different languages on my selected version?
A5: These are the following versions per platform and the language selections you can make on them:
Switch:
・Europe – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
・US – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
・Japan – Languages: English & Japanese
・Asia – Languages: English, Traditional Chinese, Simplified Chinese, Korean, Japanese
・Australia & New Zealand – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
Playstation 4 & 5:
・Europe - Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
・US - Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese
・Japan – Languages: English & Japanese
・Asia – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese
・Australia & New Zealand – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Japanese
Xbox ONE & Xbox Series X:
・All Regions – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese
Steam, Epic Games Store, and GOG:
・All Regions – Languages: English, French, German, Spanish, Italian, Russian, Brazilian Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese
PRODUCTION UPDATES
Murayama's Monthly Development Report
The release of Eiyuden Chronicle: Rising is almost here.
Eiyuden Chronicle: Rising was an idea born from a Kickstarter stretch goal meeting.
Eiyuden Chronicle: Hundred Heroes began as a project thanks to the support of our backers through Kickstarter. It differs from your typical game development in that the wait between the title’s announcement and eventual release is much longer. Longer still because it is an RPG which can take years to develop. And so, the creation of a companion game was proposed as an idea that would fill that gap.
The development team members expressed concern at first. We knew that Bloodstained: Curse of the Moon was released as a companion game to Bloodstained: Ritual of the Night; they were both action games, albeit with different directions. We simply couldn't imagine how a game that would compliment Eiyuden Chronicle's command-style RPG could be made on a limited budget.
Not to mention the companion game would need to be developed separately from the core Eiyuden Chronicle title, which left us with the problem of finding a company we could commission to make it.
Natsume Atari was one of the many candidate companies we looked at. I, personally, trusted them as a company and their plan to create an Action RPG fit within the companion game's requirements of having a limited budget and still being fun with a fewer number of characters.
In our meeting with Natsume Atari we learned that we shared the same values about what makes an RPG enjoyable, such as the fun of building out your characters and the joy of completing smaller, less-intense sub-goals. They also made sure to note that many of the people who will be playing Eiyuden Chronicle: Rising are people who are looking forward to playing a command-based RPG.
RPGs and Action RPGs are different genres born from different purposes and goals they aim to achieve. But I believe that, at their roots, they offer the same kind of fun.
I hope you enjoy Eiyuden Chronicle: Rising.
One of the few pastimes left to me these days is going on walks. Cherry blossoms, a reminder of the season, add an extra moment of pleasure to my walks.
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A Word from the Team
Kawano
Every cherry blossom season, I quite enjoy finding a particular type of cherry tree while on a walk. I mean the ones that have blossoms that bloom from the trunk, not just from the branches.
When I see one I can't help but think to myself, "Ooh, they're doing their best to bloom here too!" and it cheers me right up.
...Ah, but this is secretly a guilty pleasure of mine. LOL!
I think the blossoms were in bloom for quite a while this year, but I didn't get much of a chance to go out and see them. Hopefully I'll get to see a lot more next year.
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Bye bye for now.
–
Murakami
I let myself get so wrapped up in my work this year that I fell ill and had to rest. Next thing I knew, the cherry blossom season in Tokyo was already over.
I was so frustrated that I jumped in the car and drove somewhere colder in an attempt to follow the cherry blossom front, but when I arrived I found they hadn’t really started blooming there yet…
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With no other alternative, I picked up some magic powder called ArtFire and threw it into an open fire I'd made.
Like magic, the fire lit up in a rainbow of color.
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"Woah, it’s beautiful!" I thought to myself.
And that was how my cherry blossom season ended this year...
–
Komuta
With the weather warming up, cherry blossom season has come and gone in the blink of an eye. But the pollen is still hanging around, DARN IT!!
Komunichi-wa. Komuban-wa. Komuta here.
In an attempt to share the Japanese cherry blossom season with you, we’re sharing a glimpse into the daily lives of each member of the team.
And here is my entry, where I visited the Great Buddha of 2022 this Spring!
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It's just too hard for people of our generation to resist. It was amazing to see. And it moves to boot!
Moving swiftly along, the launch of Eiyuden Chronicle: Rising is almost upon us! This game is a prequel to the main game, Eiyuden Chronicle: Hundred Heroes, set in a town called New Neveah and following the adventures of CJ, Isha and Garoo. It'll make you laugh, it'll make you cry–it’s an adventure that can be enjoyed 120% all on its own.
The action segments are simple yet exhilarating and can be enjoyed by anyone.
Not to mention, I love Satomi-san's story and find it so exciting that it's difficult to find a place to stop.
As you continue with the town's development, you'll also stumble upon these delicious-looking shiny black eggs.
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I sincerely hope you'll recommend this game to friends who don't yet know about Eiyuden Chronicle: Hundred Heroes. And remember, you can transfer your data from Eiyuden Chronicle: Rising to Eiyuden Chronicle: Hundred Heroes too!
Oops! I almost forgot to show you some of the all-important spring season.
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I think I've gone on long enough. I hope you will continue to support Eiyuden Chronicle: Hundred Heroes and Eiyuden Chronicle: Rising!
peccato per le animazioniGiocato un'oretta dopo cena e fatto il primo "boss".
Sembra proprio il tipo di gioco che mi aspettavo - e speravo - che fosse.
Semplice, leggero, familiare.
Bei colori, bei fondali, stile grafico piacevole, musiche orecchiabili e leggere.
Troppo presto per giudicare bs ed eventuale trama.
Lo prendo per quello che è: un gioco rilassante.
l'importante è che non usino le stesse animazioni per il titolo principale, ma sembrerebbe di noUnico vero difetto sono le animazioni, davvero legnose. Ma si chiude un occhio dai. È un piccolo team.