UFFICIALE PC Elite: Dangerous

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Ma infatti io sono d'accordissimo a fare gruppo.

L'unica cosa è che rientro in possesso del PC da questo week end

 
Il mio è mau007cam[WolfenMau]

EDIT: mi pare che il gruppo prenda OBBLIGATORIAMENTE il nome del Fondatore quindi dobbiamo postare tutti i nomi e scegliere chi dovrà farlo

 
Ultima modifica:
Il mio è mau007cam[WolfenMau]
EDIT: mi pare che il gruppo prenda OBBLIGATORIAMENTE il nome del Fondatore quindi dobbiamo postare tutti i nomi e scegliere chi dovrà farlo
intanto però iniziamo a fare gruppo, tanto con il nuovo aggiornamento, rendono migliore l'online

ti ho aggiunto per la cronaca

 
Ultima modifica da un moderatore:
Only in Elite.

14xLAkd.gif


http://a.pomf.se/vfjkeh.webm

//content.invisioncic.com/a283374/emoticons/hail.gif

 
no vabbè, io DEVO comprare sto gioco. Ditemi tutto ciò di cui ho bisogno per godermelo al meglio, my wallet is ready

 
La 1.2 sarà GRANDIOSA *****!

"Players will be able to share lots of feedback across the wing—who is targeting who, hull and shield statuses, etc.—and more easily follow each other in and out of Super Cruise," says Sandro Sammarco, Elite: Dangerous lead designer. The status of your wingmen will be displayed on your ship UI, and wing members will be colour-coded on the scanner and comms window, making it easy to keep track of your squadron.
More than just knowing where your friends are, players in a wing will be able to share the bounty on any ship that they bring down together. To counteract this increase in firepower, the game will respond with tougher challenges. "In 1.2, players will start to see larger, more dangerous signal sources, where single ships would be at serious risk," Sammarco says. "Those signal sources will be perfect battlegrounds for coordinated squadrons, and they’ll find the rewards—in terms of bounties and cargo—will be suitably elevated in line with the challenge."

As for future support, Sammarco says that wings are now an integral part of development. "I can’t go into details on all our plans, of course, but Wings will open a number of doors for us. For instance, we could create even more dangerous encounters, both in normal space and in Super Cruise.
http://www.pcgamer.com/elite-dangerous-12-preview-flying-together-with-wings/

Nel link c'è un mucchio di roba, leggete. Grande PCGamer! :stema:

- - - Aggiornato - - -

  • Feedback shared across Wing: who is targeting who, ship statuses
  • Easier to follow in and out of super cruise
  • Status of Wingmen displayed in Ship UI
  • Wingmen color-coded on scanner/comms
  • Bounties shared for ships brought down together
  • To counteract increased firepower that Wings bring, tougher challenges will come in that basically require multiple ships' firepower to complete
  • Tougher challenges/missions bring better rewards/bounties
  • Four pilot limit per Wing to prevent "owning" a system
  • Multiple wings can be present at any given location
  • No "Wing leader"--each player has their own autonomy
  • When jumping, you can lock onto ANY member of the Wing to automatically follow them
  • "Rules" around manually entering/exiting a jump are more relaxed for Wings so you can more easily jump/arrive together
  • Wings aren't forced to stay together--no restrictions whatsoever on which system you can access
  • "If one of you gets into trouble you can immediately call the others for help from far away."--wonder if route planning can be extended to reaching a Wingman
  • Hope to create more dangerous encounters, both in normal and Super cruise
  • Future possibilities
    Modify or add missions that cater to Wings. Specifically mention potentially adding cargo depots where multiple Wingmen can deposit cargo for the same mission.
    Could also use limpets to transfer fuel to a Wingman
    Take a specific formation around "stellar bodies and perform advanced linked scans"
  • 1.2 enters beta the first week of March

 
Ultima modifica da un moderatore:
grazie Train per questo changelog:D mi aspetto grandi cose:D

scusate se non ho accettato inviti/amicizie ma sono 2 giorni che vedo raramente il pc

 
io sono ancora parecchio indeciso.

non mi va di spendere 50euro adesso per poi doverne sganciare altri per eventuali dlc che aggiungono tipo l'esplorazione dei pianeti

 
La 1.2 sarà GRANDIOSA *****!




http://www.pcgamer.com/elite-dangerous-12-preview-flying-together-with-wings/

Nel link c'è un mucchio di roba, leggete. Grande PCGamer! :stema:

- - - Aggiornato - - -

  • Feedback shared across Wing: who is targeting who, ship statuses
  • Easier to follow in and out of super cruise
  • Status of Wingmen displayed in Ship UI
  • Wingmen color-coded on scanner/comms
  • Bounties shared for ships brought down together
  • To counteract increased firepower that Wings bring, tougher challenges will come in that basically require multiple ships' firepower to complete
  • Tougher challenges/missions bring better rewards/bounties
  • Four pilot limit per Wing to prevent "owning" a system
  • Multiple wings can be present at any given location
  • No "Wing leader"--each player has their own autonomy
  • When jumping, you can lock onto ANY member of the Wing to automatically follow them
  • "Rules" around manually entering/exiting a jump are more relaxed for Wings so you can more easily jump/arrive together
  • Wings aren't forced to stay together--no restrictions whatsoever on which system you can access
  • "If one of you gets into trouble you can immediately call the others for help from far away."--wonder if route planning can be extended to reaching a Wingman
  • Hope to create more dangerous encounters, both in normal and Super cruise
  • Future possibilities
    Modify or add missions that cater to Wings. Specifically mention potentially adding cargo depots where multiple Wingmen can deposit cargo for the same mission.
    Could also use limpets to transfer fuel to a Wingman
    Take a specific formation around "stellar bodies and perform advanced linked scans"
  • 1.2 enters beta the first week of March
:coccolinofap: siiiiiiiiiiiiiiiiiiiiiiiiiiii alleluia lo share delle bounties.

 
sapete se aggiungeranno in futuro le colorazioni alle astronavi? sinceramente, non mi và di spendere € per una skin di una nave che poi cambierò

 
Svelata la seconda nave dell'update, la Vulture della Core Dynamics!

vulture_cockpit.jpg


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Name the community-funded starport in New Yembo
The Community Goals feature introduced in the Elite: Dangerous 1.1 update opened up the option for players to work together towards common objectives. One of the first community missions was the ‘Starport Supplies Test’. Thanks to nearly 5,000 commanders who shipped 8,150,000 tonnes of materials to the Yembo system, the construction of a brand new starport has begun in New Yembo.

The starport can be seen under construction in New Yembo, and now you have the chance to name the finished thing. Simply add your suggestion for the name and your email address, and we’ll pick our favourite from the list. Make sure you choose carefully, as you only get to make one submission.

Entries close at 10:00am GMT on 02.03.15 – the name will be chosen by Frontier Developments, and the decision is final.
http://elitedangerous.com/namethestarport

 
ma a che serve il secondo sedile se non c'è nessuno :rickds:
non so, è già inquietante quello accanto al mio nel mio Adder... fosse possibile almeno metterci una bambola gonfiabile: almeno si capirebbe cosa fa il pilota mentre si è offline :rickds:

EDIT: ho fondato il gruppo ed è, come volevasi dimostrare, il nome del mio pilota

 
Ultima modifica:
Notare oltretutto che tutte le navi son praticamente renderizzate per intero, stiva, cabina, etc. Non vedo l'ora di poter camminare dentro la mia bestiolina. T_T

 
Ultima modifica da un moderatore:
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