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No, seriamente, come fa ad essere ancora vivo?
per farlo dovremmo tutti comprare il gioco e ammazzarti in game, ma non credo succederà.Ammazzatemi.
Gameplay sent to Insider Gaming, on the condition that it not be made public, shows four three-player teams looting a giant mansion using a class-based system. The game somewhat resembles The Division or Call of Duty in its graphical style and movement, with elements of grappling and wall-running, but the reveal trailer's overly colorful look seems to have been toned down significantly, adopting a more grounded color palette.
Screenshots of the game's playtest Discord showed a massive amount of negative player feedback, with players criticizing game-defining features like movement, NPC's, the class system, and more.
Others who played the game tell Insider Gaming that they either played a few games and stopped, or teammates would leave mid-match and not play again because the game felt incomplete or boring.
Gameplay sent to Insider Gaming, on the condition that it not be made public, shows four three-player teams looting a giant mansion using a class-based system. The game somewhat resembles The Division or Call of Duty in its graphical style and movement, with elements of grappling and wall-running, but the reveal trailer's overly colorful look seems to have been toned down significantly, adopting a more grounded color palette.
Screenshots of the game's playtest Discord showed a massive amount of negative player feedback, with players criticizing game-defining features like movement, NPC's, the class system, and more.
Others who played the game tell Insider Gaming that they either played a few games and stopped, or teammates would leave mid-match and not play again because the game felt incomplete or boring.

Gameplay sent to Insider Gaming, on the condition that it not be made public, shows four three-player teams looting a giant mansion using a class-based system. The game somewhat resembles The Division or Call of Duty in its graphical style and movement, with elements of grappling and wall-running, but the reveal trailer's overly colorful look seems to have been toned down significantly, adopting a more grounded color palette.
Screenshots of the game's playtest Discord showed a massive amount of negative player feedback, with players criticizing game-defining features like movement, NPC's, the class system, and more.
Others who played the game tell Insider Gaming that they either played a few games and stopped, or teammates would leave mid-match and not play again because the game felt incomplete or boring.
Gameplay sent to Insider Gaming, on the condition that it not be made public, shows four three-player teams looting a giant mansion using a class-based system. The game somewhat resembles The Division or Call of Duty in its graphical style and movement, with elements of grappling and wall-running, but the reveal trailer's overly colorful look seems to have been toned down significantly, adopting a more grounded color palette.
Screenshots of the game's playtest Discord showed a massive amount of negative player feedback, with players criticizing game-defining features like movement, NPC's, the class system, and more.
Others who played the game tell Insider Gaming that they either played a few games and stopped, or teammates would leave mid-match and not play again because the game felt incomplete or boring.
Gameplay sent to Insider Gaming, on the condition that it not be made public, shows four three-player teams looting a giant mansion using a class-based system. The game somewhat resembles The Division or Call of Duty in its graphical style and movement, with elements of grappling and wall-running, but the reveal trailer's overly colorful look seems to have been toned down significantly, adopting a more grounded color palette.
Screenshots of the game's playtest Discord showed a massive amount of negative player feedback, with players criticizing game-defining features like movement, NPC's, the class system, and more.
Others who played the game tell Insider Gaming that they either played a few games and stopped, or teammates would leave mid-match and not play again because the game felt incomplete or boring.
Gameplay sent to Insider Gaming, on the condition that it not be made public, shows four three-player teams looting a giant mansion using a class-based system. The game somewhat resembles The Division or Call of Duty in its graphical style and movement, with elements of grappling and wall-running, but the reveal trailer's overly colorful look seems to have been toned down significantly, adopting a more grounded color palette.
Screenshots of the game's playtest Discord showed a massive amount of negative player feedback, with players criticizing game-defining features like movement, NPC's, the class system, and more.
Others who played the game tell Insider Gaming that they either played a few games and stopped, or teammates would leave mid-match and not play again because the game felt incomplete or boring.
Saranno nel range dei 100-200+M, 5 anni di sviluppo (lol) + studio sbolognato dalla RaymondA quanti milioni buttati stiamo? E poi fanno i pignoli su altre cose! Che rabbia
Già. Hanno delle IP che con un budget da doppia A è molto probabile diventino un "astrobot". Cioè qualcosa che non gli da certo introiti enormi ma che via via riportando l'IP in vita possono andare sempre oltre. Invece no, facciamo sti giochi del pifferoA quanti milioni buttati stiamo? E poi fanno i pignoli su altre cose! Che rabbia
