#tantononesce Half-Life 3 | Perchè si, esiste. | Annuncio in arrivo (hope)

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Esiste?


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I've used the Steam Frame and I never noticed any low-resolution areas in my vision. I had almost forgotten about the foveated streaming until it was mentioned to me. I tried darting my eyes from left to right to try and trick the eye tracking, but it totally kept up.

Even when Selan enabled a special mode in Half-Life Alyx that highlighted the high-quality area, where I'm looking, I still couldn't make out the low-quality areas.
Foveated rendering, a feature you might be more familiar with, works in a similar way with eye tracking. What's known as quad view rendering is essentially the exact same system. The key difference here is that foveated streaming doesn't lower the performance requirements for the PC that's rendering the VR game to be sent to the Steam Frame—it's working overtime to deliver the full, crisp image.

That's a good and a bad thing. On the one hand, if your gaming PC is struggling to play VR games, foveated streaming won't help. On the other, foveated streaming doesn't require a developer to do anything. Though I wouldn't worry about picking between them: Valve has confirmed you will be able to use both at the same time in games that support foveated rendering.

"Most critically, the software developer, the partners who ship on Steam, don't have to do any work to take advantage of that," Selan says.
 
propongo di inserire nel titolo del topic "...ed è un PC"
 

Loro sono stra positivi su un prezzo favorevole:

Put all of that together, and we can confidently guess that Valve has entertained razor-thin profit margins with its Steam Deck line. And Valve didn't disabuse us of that notion.

Launching multiple devices three years out from Steam Deck with "affordability" as a tagline suggests that Valve knows what price point will move Steam Machine inventory - and that it's an aggressive point. And we feel comfortable assuming that Valve's internal data tells them every Steam Deck sold leads to overall higher operating profit - especially if Valve has avoided increasing Deck model prices at the same cadence as other PC device manufacturers.

So it's reasonable for Valve to have PlayStation 5's current $499 base price in its sights - a figure it can potentially match or beat based on specs, manufacturing manoeuvres, potential tariff avoidance and cash reserves to absorb a loss-leader price.
Questo é un estratto molto interessante, indice del fatto che sanno giá che prezzo avrá sta macchina:
When we asked a follow-up question about its choice of an 8GB VRAM GPU, a Valve rep was pointed in his response: "We want to keep the price point where it is." Meaning, Valve isn't interested in selling a performance-based Steam Machine SKU to roughly 36 percent of Steam users with better-than-Machine specs.
 
 
Loro sono stra positivi su un prezzo favorevole:


Questo é un estratto molto interessante, indice del fatto che sanno giá che prezzo avrá sta macchina:


Sì DF sin dal reveal era orientata verso un prezzo assimilabile a quello di PS5 (euro più euro meno). Credo che l'idea per la versione base (500GB) sia proprio quella, con 100€ (o giù di lì) in più per quella da 2TB.
 
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Sto rigiocando Half Life 2 e nel frattempo Black Mesa per la prima volta in assoluto, e devo dirlo, veramente una PESSIMA idea

Sto già esplodendo dall'hype ed ancora sto 3 non lo hanno nemmeno rivelato, dannazione :rickds:

Dovrò farmi un visore per Alyx o al lancio del terzo non ci arrivo
 
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