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Babylon's Fall è entrato in fase gold. Abbiamo anche un video del live stream dedicato al titolo:



 
Genkai Tokki: Seven Pirates H uscirà per Switch in Giappone il 3 Febbario:





Kemco RPG Selection Vol. 9 uscirà per PS4 in Giappone il 21 Aprile:





L'E3 2022 si svolgerà solo online:

 
Seven Pirates H uscirà per Switch in occidente questa primavera:



 
SEGA ha aperto un nuovo studio a Sapporo:

SEGA Sapporo Studio was founded to secure a high-quality and stable development line in response to the global expansion of the video games market. At the studio, locally hired staff will design, program, and debug game software.

The studio is led by president and CEO Takaya Segawa, who joined SEGA in 1992 and has worked on numerous titles including the Yakyuu Tsuku!! and Saka Tsuku series. He was also the chief producer of Phantasy Star Online 2. In April 2021, he was appointed a senior corporate officer of SEGA.


With nearly two million residents, the city of Sapporo offers numerous educational institutions such as universities and vocational schools, making it a hotspot for recruiting new talent. SEGA hopes to expand employment opportunities for those who would like to work in their native prefecture, as well as offer options for staff who wish to make a U-turn (when an employee chooses to return to their native prefecture) or I-turn (when an employee moves elsewhere to work after working in their native prefecture) within the company.

 
L'evento All Aksys 2022 si svolgerà il 17 Febbraio. Verranno annunciati anche nuovi titoli:

 
Il jrpg strategico The Hundred Year Kingdom uscirà per Switch e PC il 3 Febbraio:

About

Welcome to an untouched new world. Only you—the Creator—and a mythical young goddess who calls herself an oracle exist here. Share times of laughter, tears, and joy as you combine your skills and powers to guide the emergence of a brand new civilization. Behold what becomes of your world after a century of growth.
Key Features
  • Develop a civilization from the ground up over 100 years in this simple turn-based simulation.
  • Construct buildings and cultivate land to create and nurture a civilization with the help of a mythical young goddess who calls herself an oracle.
  • Your world will be free of complicating elements like diplomacy, war, and calamities. Rest assured, barbarians won’t invade and Gandhi won’t launch a nuclear attack on your beautiful world!
  • How you care for your civilization is up to you.
About Your World
The Hundred Year Kingdom lets you build and care for a civilization in a world of your own making. Set up and reshape your world with realms covered in mountains, vast seas, thick savanna, or whatever you like!

 
EGGLIA: Rebirth uscirà in occidente il 10 Febbraio per Switch:

Designed by Shinichi Kameoka and Koji Tsuda, the iconic artists responsible for creating the art style on the popular Secret of Mana series, EGGLIA: Rebirth is the brand new Nintendo Switch version of Brownies’ popular smartphone game, EGGLIA: Legend of the Redcap, expertly optimized for Switch. EGGLIA: Rebirth provides players with updated visuals, graphics, and mechanics, as well as introducing bags of new content, new unique characters, and exciting additional missions.

Players will explore the land of Egglia as Chabo, a redcap who must navigate the world, hunting monsters for experience and gathering resources using a turn-based dice combat system. Players will uncover a series of mythical eggs that can be hatched to unlock different lands of the world of Egglia to explore and gather materials to grow their village and build homes for the host of characters they meet during the story. These homes can be upgraded and furnished with numerous fun decorations allowing players to customize and decorate as desired to create their own unique worlds.

EGGLIA: Rebirth is a Switch port of iOS and Android title, EGGLIA: Legend of the Redcap. A turn-based RPG title, players control a redcap named Chabo, who has fallen from the sky and landed on the continent of Egglia.

Key Features
  • New Missions and Events – More than 50 new events, explore the town, and interact with new inhabitants.
  • More Expressions for Colorful Characters – More unique new characters and inhabitants have been added to the town who will help players in their adventures and town-building. Also, added facial expressions in event scenes, added cut-in effects at key points, and many other details.
  • Freedom to Roam the Mystical World of Egglia – Players can now freely control the main character, so they can run around as much as they like within the stunning fantasy world.
  • Internal Adjustments and Balancing – Adjusting the balance of battles, obtaining items, and changing event flags to be more suitable for console gaming.
  • Updated Interface – The user interface has also been redesigned to fit controller operations instead of the touch operation of smartphones.



 
The Use of Life uscirà per PC in accesso anticipato questa primavera:





Gnosia è da oggi disponibile per PC:



 
Trailer che ci presenta i personaggi di Relayer:



 
Aniplex ha acquisito Lasengle:



Yosuke Shiokawa, produttore di Fate/Grand Order, lascia Delightworks per formare un nuovo studio, Fahrenheit 213:

 
Heaven Burns Red uscirà il 10 Febbraio in Giappone:



 
Annunciato Voice of Cards: The Forsaken Maiden per PS4, Switch e PC. Il gioco uscirà il 17 Febbraio:

Voice of Cards: The Forsaken Maiden is set on a remote chain of islands that have been protected by the maidens for generations, but which now face destruction. The hero of the story vows to save the islanders and sets sail for the high seas, together with Laty, a girl who failed to become a maiden.

The second game in the unique Voice of Cards series, where all elements are presented entirely through the medium of cards, in the tradition of tabletop RPGs and gamebooks.

A touching tale set in a world of melancholic beauty, brought to you by Yoko Taro (creative director), Keiichi Okabe (music director), and Kimihiko Fujisaka (character designer).

(This game is not a direct sequel to Voice of Cards: The Isle Dragon Roars. Both stories can be enjoyed as standalone game experiences.)

Staff

  • Game Master: Show Hayami / Mark Atherlay
  • Executive Producer: Yosuke Saito
  • Creative Director: Yoko Taro
  • Music Director: Keiichi Okabe
  • Character Designer: Kimihiko Fujisaka
  • Scenario Writer: Yuki Wada
  • Director: Maasa Mimura



 
Kowloon Highschool Chronicle uscirà in Europa per PS4 il 18 Marzo:

Student By Day, Treasure Hunter By Night
Playing as the mysterious and aloof Habaki, you must earn the trust and friendship of your classmates to team up, and with their help uncover the school’s mysterious secrets.
In the evening, abandon your normal life as a student and take on the guise of treasure hunter. Explore complex ruins solving puzzles, battling creatures and avoiding traps as you search for ancient relics.
Unique, Emotion-Driven Communication
Utilizing the unique, communication mechanic, choose from varying degrees of emotional intensity to engage with your fellow classmates and navigate life as high school student.
Joy, love, anger, sadness and more will determine the tone of your conversations, influencing how other characters will respond to you throughout the game.

Craft and Puzzle-Solve To Succeed
While exploring the ruins beneath the school, collect items to craft and solve puzzles that will allow you to clear each dungeon, venture deeper into their labyrinthine tunnels and uncover ancient artefacts.
Facing a variety of creatures and puzzles that require a myriad of skills, develop your treasure seeking party by building relationships with your peers during the day.
Key Features
  • First-person dungeon crawling Japanese RPG with visual novel story elements.
  • Ordinary high-school student by day, mysterious and aloof treasure hunter by night.
  • Cult classic originally released for Japan-only in 2004 on PlayStation 2.
  • Battle ancient and mythical creatures with turn-based combat system.
  • Explore labyrinthine dungeons seeking hidden relics.
  • Build relationships with other students to recruit others to your party.



 
Di questo ne avevo sentito parlare taaaanto tempo fa.
Mi fa piacere che abbiano deciso di riproporlo :megahype:
 
Annunciato Loop8 per PS4, One e Switch. Il gioco uscirà in Giappone nel 2022:

Story

Eight months after hope for humanity was destroyed…
Nini, the protagonist who lost his home and family to the ancient calamity known as the “Kegai,” arrives at the peaceful countryside town of Ashiharanakatsu to stay with his mother’s relatives.
He was welcomed by Konoha, a girl who says she is his relative.
The people who live on this land all say there is nothing special about this town.
“It’s wrong to say this town has nothing.”
The mountains, the ocean, the old homes, the new friends, living with her, the gravity…
For Nini, whose whole world was the space station, everything was fresh.
“Give it up. There is nowhere in this world the ‘Kegai’ do not appear.”
A fox-eared girl who calls herself backup from the gods; a mysterious floating sphere that shines in the sky. In this town where everyday life and the extraordinary intertwine, Nini’s radiant and stressful summer begins.
About
LOOP8 is a juvenile RPG in which live your “everyday life” and fight “the extraordinary.” Live a summer all your own while forging relationships with the people around you, while fighting calamities known as “Kegai.”
  • Everyday Life – You are the protagonist Nini, living life in a countryside town, while looking for humans possessed by “Kegai,” a threat to humanity. Forge relationships with the people around you, train for battles against the Kegai, and enjoy your limited free time.
  • The Extraordinary – If you find a human possesses by the “Kegai,” you will be able to enter “Kousen Hirasaka,” the space between this world and the next, to confront the Kegai head on. Your relationships and training thus far will affect the outcome of your battle.
  • Loop – When you want to restart something, such as forging a relationship or dealing with the Kegai, you can rewind time to a certain point while maintaining some of your current state.

motional AI: Maturity System

What “choices” will you make in a constantly shifting world?

The game’s unique emotional artificial intelligence, the “Maturity System,” controls all aspects of the game’s progress, and the character’s emotions and stories are constantly shifting. Each “choice” you make influences the game’s world, offering a different experience every time you play.

  • Characters with Real Emotions – Like a real person, each character’s behavior will change depending on the atmosphere, their desires, and their relationships with others.
  • A Story that Changes Each Time You Play – Like your constantly-shifting relationships with each character, events will also change based on how you play.
Staff

  • Game Design / Scenario: Yuri Shibamura (Gunparade March, Touken Ranbu)
  • Character Design: En Morikura (Virtual talent Kizuna AI), Shingo Adachi (Sword Art Online anime)
  • Concept Art: Kitsuneiro (Amatukitune)
  • Music: Noriyuki Iwadare (Phoenix Wright: Ace Attorney – Trials and Tribulations, Phoenix Wright: Ace Attorney – Dual Destinies, and Phoenix Wright: Ace Attorney – Spirit of Justice)
  • General Producer: Yoichi Miyaji (Sieg Games)
  • Theme Song: “Genfuukei” by NaHo





Nintendo Switch Online aggiunge EarthBound e EarthBound Beginnings:





Annunciato il remake HD-2D di Live A Live che uscirà il 22 Luglio per Switch:

Previously unreleased outside of Japan, the RPG game LIVE A LIVE is releasing on the Nintendo Switch system in the HD-2D style!
Seven different stories featuring different protagonists, time periods, and gameplay styles await. In The Wild West, a wanderer with a bounty on his head fights for his life. In the Twilight of Edo Japan, a shinobi undertakes a secret mission. Experience these tales in any order you choose—the adventure is yours to control. What other stories will you uncover on the horizon…?



 
Chissà a chi toccherà dopo Live a Live :hmm:
 
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