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Valve Developer Improves The Linux Gaming Experience For Limited vRAM Hardware
Long story short, between these kernel and user-space patches it will ensure that the game running on your system has first dibs to the available dedicated video memory before any spilling/eviction comes to the system memory. For systems with ~8GB of vRAM, spilling to the GTT is common but the current default behavior often means some of the allocations made by games end up there rather than lower-priority background apps.
Natalie Vock in a blog post outlines all the technical details on this work and the successes now in runnign Cyberpunk 2077 with Steam Play on Linux with an 8GB vRAM graphics card.
Il monopolio colpisce ancora
EDIT: "The proprietary NVIDIA kernel modules do not support dmem cgroups yet, so this won’t work there."
Il monopolio colpisce ancora
Long story short, between these kernel and user-space patches it will ensure that the game running on your system has first dibs to the available dedicated video memory before any spilling/eviction comes to the system memory. For systems with ~8GB of vRAM, spilling to the GTT is common but the current default behavior often means some of the allocations made by games end up there rather than lower-priority background apps.
Natalie Vock in a blog post outlines all the technical details on this work and the successes now in runnign Cyberpunk 2077 with Steam Play on Linux with an 8GB vRAM graphics card.
Il monopolio colpisce ancora

EDIT: "The proprietary NVIDIA kernel modules do not support dmem cgroups yet, so this won’t work there."
Il monopolio colpisce ancora




