Sasuke
支う影
- Iscritto dal
- 7 Feb 2012
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Sembra veramente carino.
Loulan is supported by SIE as part of the China Hero Project. We are a 16-member cross-regional team, aiming to deliver a rich, ancient Loulan world and a unique, immersive gameplay experience.
Our core team is made up of veteran gamers born in the ’80s and ’90s. We grew up playing action games and were deeply inspired by classics like the original God of War and arcade action games. Many of us have worked on action titles at studios in the U.S. and Japan, including Santa Monica Studio, FromSoftware, and PlatinumGames. We’re truly passionate about this genre and dedicated to pushing its boundaries.
At the same time, we’ve always been fascinated by fantasy worlds inspired by the ancient Silk Road — especially the mysterious and radiant kingdom of Loulan, once a shining jewel along that route. With this project, we aim to bring the beauty and enigma of ancient Loulan to life through a retro top-down camera perspective. Our goal is to blend classic arcade-style combat with modern gameplay innovations — such as the unique interaction between the protagonist and his sandblade. We truly hope players will enjoy the experience.
Loulan is supported by SIE as part of the China Hero Project. We are a 16-member cross-regional team, aiming to deliver a rich, ancient Loulan world and a unique, immersive gameplay experience.
Our core team is made up of veteran gamers born in the ’80s and ’90s. We grew up playing action games and were deeply inspired by classics like the original God of War and arcade action games. Many of us have worked on action titles at studios in the U.S. and Japan, including Santa Monica Studio, FromSoftware, and PlatinumGames. We’re truly passionate about this genre and dedicated to pushing its boundaries.
At the same time, we’ve always been fascinated by fantasy worlds inspired by the ancient Silk Road — especially the mysterious and radiant kingdom of Loulan, once a shining jewel along that route. With this project, we aim to bring the beauty and enigma of ancient Loulan to life through a retro top-down camera perspective. Our goal is to blend classic arcade-style combat with modern gameplay innovations — such as the unique interaction between the protagonist and his sandblade. We truly hope players will enjoy the experience.

