News Mass Effect | Trailer TGA Inside | Piattaforme non confermate!

  • Autore discussione Autore discussione Jack 95
  • Data d'inizio Data d'inizio
news
Pubblicità
Mark Darrah:
Bioware is now a studio that makes one game at a time. ME5 is not ready to have the whole Veilguard team work on it and sounds like it's still in pre-production, so many devs are going to other EA projects because there's nothing for them to work on at Bioware.


Quindi dopo veilguard, anche loro come ubisoft "con questo ultimo progetto ci giochiamo tutto"?
Post automatically merged:

Non uscirà mai.
Il 2030, dai haha
 
Mark Darrah:
Bioware is now a studio that makes one game at a time. ME5 is not ready to have the whole Veilguard team work on it and sounds like it's still in pre-production, so many devs are going to other EA projects because there's nothing for them to work on at Bioware.


Frustrated World Cup GIF
 
Se esce come Andromeda meglio di no
Non è detto, quindi preferisco esca. Poi comunque non è andato bene Andromeda quindi di sicuro non è quello che vogliono seguire per andare bene. Difficile venga in quel modo. E nemmeno avranno il problema di Dragon Age che hanno dovuto cambiare da MMO a gioco del genere richiesto (sbagliando comunque qualcosa).
Non mi preoccupo minimamente. Non sarà un gioco di merd* il prossimo ME per me.
 


EA has announced it is restructuring Dragon Age and Mass Effect studio BioWare, moving a number of developers onto other projects within EA and focusing entirely on Mass Effect going forward.

In a blog post from general manager Gary McKay, he wrote that the studio is "taking this opportunity between full development cycles to reimagine how we work at BioWare."
"Given this stage of development, we don’t require support from the full studio," he continues. "We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit."

IGN understands that EA has already placed an unknown number of developers from BioWare into other, equivalent roles within the company. A smaller number of Dragon Age team members are also seeing their roles terminated, and are being offered time to apply to other roles within the company if they so choose.

BioWare's structure has shifted repeatedly in recent years. The studio had a round of layoffs in 2023., and has seen a number of high-profile departures throughout the development of Dragon Age: The Veilguard, the most recent of which was director Corinne Busche announcing her departure from the studio last week. It is unclear how many individuals work at BioWare today. IGN asked EA for any comment or specifics on how many individuals at BioWare are being impacted by this change, how many are facing layoffs, and how many will remain at the studio.
 
Han Solo Good Luck GIF by Star Wars
 
Vivi sono vivi.

Però:
  • ME5 è distante qualcosa come 4-5 anni (sono con un team ridotto in preproduzione, una volta finito ci vogliono almeno 2 anni di full production).
  • Disperdere la gente altrove può rendere difficile richiamarle al momento opportuno rallentando ulteriormente i tempi.
 
Mark Darrah:
Bioware is now a studio that makes one game at a time. ME5 is not ready to have the whole Veilguard team work on it and sounds like it's still in pre-production, so many devs are going to other EA projects because there's nothing for them to work on at Bioware.


Guardatevi sto video.
Darrah aveva anticipato TUTTO per filo e per segno.
Spiega come funzionava (o disfunzionava) Bioware e come opererà ora (con tutti i rischi del caso).
 


EA has announced it is restructuring Dragon Age and Mass Effect studio BioWare, moving a number of developers onto other projects within EA and focusing entirely on Mass Effect going forward.

In a blog post from general manager Gary McKay, he wrote that the studio is "taking this opportunity between full development cycles to reimagine how we work at BioWare."


IGN understands that EA has already placed an unknown number of developers from BioWare into other, equivalent roles within the company. A smaller number of Dragon Age team members are also seeing their roles terminated, and are being offered time to apply to other roles within the company if they so choose.

BioWare's structure has shifted repeatedly in recent years. The studio had a round of layoffs in 2023., and has seen a number of high-profile departures throughout the development of Dragon Age: The Veilguard, the most recent of which was director Corinne Busche announcing her departure from the studio last week. It is unclear how many individuals work at BioWare today. IGN asked EA for any comment or specifics on how many individuals at BioWare are being impacted by this change, how many are facing layoffs, and how many will remain at the studio.
Dopo Veilguard una “ristrutturazione “ era inevitabile, probabilmente il male minore…
 
Ahi ahi.

Se queste sono le premesse, forse è meglio che non facciano niente. :sard:
 
Questi metteranno una bara pure su Mass effect e i personaggi della trilogia:facepalm2:
Almeno Andromeda era uno spinoff
 
Quindi ME4 praticamente non lo vediamo fino alla prossima gen e si sono giocati l'intera current con Flopguard. Promette bene :ahsisi:
 
Come cazzo fanno questi a gestire la roba dei finali del 3 comunque. Che già all'epoca ciccarono complicando la vita di futuri sequel da soli.
 
Come cazzo fanno questi a gestire la roba dei finali del 3 comunque. Che già all'epoca ciccarono complicando la vita di futuri sequel da soli.
Semplice: ne scelgono 1 e cestinano gli altri.
 
Pubblicità
Pubblicità
Indietro
Top