UFFICIALE PC Metro Exodus

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Speriamo in un grande gioco alla last light

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Andriy "Prof" Prokhorov, the Creative Director of the game said "The core team has experience with S.T.A.L.K.E.R., we have the same core team. This time it was an ambitious idea, let's try to combine Metro and S.T.A.L.K.E.R."

 
Andriy "Prof" Prokhorov, the Creative Director of the game said "The core team has experience with S.T.A.L.K.E.R., we have the same core team. This time it was an ambitious idea, let's try to combine Metro and S.T.A.L.K.E.R."
ok, questa cosa mi ha messo ancora più hype per il titolo :predicatore:

 
Andriy "Prof" Prokhorov, the Creative Director of the game said "The core team has experience with S.T.A.L.K.E.R., we have the same core team. This time it was an ambitious idea, let's try to combine Metro and S.T.A.L.K.E.R."
Oddio. :ooo:

 
Andriy "Prof" Prokhorov, the Creative Director of the game said "The core team has experience with S.T.A.L.K.E.R., we have the same core team. This time it was an ambitious idea, let's try to combine Metro and S.T.A.L.K.E.R."
Non stavano facendo anche un altro gioco? Sullo stesso genere..

 
Madonna. Adesso ho hype. Proprio in questi giorni stavo giocando a lost alpha e mi sta salendo una voglia di stalker che è assurda

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Metro Exodus isn't an open-world game

When Metro Exodus was unveiled at E3, it looked very much like a mix of the previous Metro games and Stalker, particularly when we got a look at Artyom’s large map. It suggested an open-world affair. That’s not quite what it is, however.

“First and foremost we’re not moving away from the classic linear Metro gameplay,” executive producer Jon Bloch told PCGamesN. “We still have that, but what what we’re doing with this new gameplay is more like sandbox survival.”

So, like Stalker, there are still these large areas to explore, but it’s less aimless.

“There’s large levels that offer a lot more freedom, they’re non-linear, but we will have a story wrapped into them,” Bloch explained. “So the story will carry through across the non-linear and linear levels.”

I’m glad they’re not doing away with what was one of Metro’s greatest strengths. The linearity allowed the developers to create a lot more tension and terrifying encounters, and the chaos of a completely open world where you can go anywhere and do anything whenever you want doesn’t really fit with that comfortably.

Metro Exodus is due out in 2018.

 
Ultima modifica da un moderatore:
per me meglio ancora, per giochi come Metro preferisco qualcosa di lineare come proseguimento ma con aree belle grosse. l'open world fine a se stesso ormai lo digerisco poco.

 
Ultima modifica da un moderatore:
per me meglio ancora, per giochi come Metro preferisco qualcosa di lineare come proseguimento ma con aree belle grosse. l'open world fine a se stesso ormai lo digerisco poco.
Per fortuna Metro non si sposa con con un ow

 
Ecco :asd:

Dipende dalla risoluzione: una 1070 in full HD 60hz basterá? Boh..

In 4k una 2080ti probabilmente XD

 
Ultima modifica da un moderatore:
 
Madonna non vedo l'ora di metterci le mani. Urge replay dei primi due.

 
​Si pure io vorrei riprendere i primi 2 ma il tempo è quello che è :sadfrog:

 
Il titolo che più attendo nel 2018.

Go 4A

 
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