PS4 Mighty No. 9

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here’s the Japanese design for the game box we’re giving out to the $60+ backers!

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per quanto riguarda il chara design

Imaeda: From the very beginning we designed Beck to have a neutral, grey base, with the idea of wanting to make something completely new and unique.

But development soldiered on, and as we approached the last leg, we started looking closer at Beck. As a protagonist that could absorb the abilities of his siblings and take on various forms, our image of his appropriate color shifted from “neutrality” to “containing all possibilities”... and since white is a combination of all colors of light, we felt that would actually suit his character better! Hence, we went with the coloring change.

Pure and simple, this Beck is ready to take on all kinds of cool transformations. We hope you like our new-and-improved hero!

So there you have it, Beck’s look has gone from good ol’ gray to a new, noble white! We’ll be brushing up a lot of things here and there in the final sprint, so look out for new info in our subsequent updates!
http://nintendoeverything.com/mighty-no-9s-beck-has-a-slightly-updated-design/

 
Mighty No. 9 Almost Finished: Keiji Inafune Posts New Year Video Message

The producer of the Kickstarted action-platformer Mighty No. 9, Keiji Inafune, posted a ‘Happy New Year’ video message on YouTube.

 


In the video he claims that main game development is ‘pretty much finished,’ and that the porting and promotion stage of development will soon be taking place.



The video also includes a short amount of new footage of Might No. 9 game play.







 
Dai che manca poco //content.invisioncic.com/a283374/emoticons/1.gif, GOTY 2015 //content.invisioncic.com/a283374/emoticons/1.gif

Sent from my Stonex STX Ultra using Tapatalk

 
CRASH THE CAPITOL BUILDING!

This time around we’re showing off the Capitol Building! This stage certainly stands out for its unique ambience compared to the other stages we’ve shown so far. More than a few of you said as much after seeing a snippet of gameplay in Keiji Inafune’s New Year’s message.

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This immaculate estate is dotted with luxurious adornments, such as the fountain you see here. Here Beck forgets his grueling battle for a moment and runs through the halls, taking in all the sights. If he’s not careful, security’s gonna tell him off for sure...

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No. 8 “Get lost, punk.”

See, what’d I tell you, Beck!? Uh, but isn’t that a little overkill…?

Alright, all jokes aside take an inside look at the stage of Mighty No. 8.

The Mighty Number with modern tech second only to Beck’s, No. 8. Rumor has it he’s the strongest member of the Mighty Numbers!

Some of you might have figured this out already, but each of the Mighty Numbers is endowed with two main abilities. Not just “fire”, but “explosions”; not just “water”, but “ice”. You may think of his sniping prowess as one of No. 8’s abilities, but the truth is a little different. The two abilities given to No. 8 were actually “optical camouflage” and “radar detection”.

The sniping ability everyone knows him for is actually a third ability, born from pushing his inborn abilities to their limits! He’s a big help to have on your side, but heaven help you if you end up on the other side of that barrel.

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He specializes in fighting the enemy from a distance. From the outset, he’ll be aiming for you wherever you go! He’s hiding somewhere, though, so first thing you’ve gotta do is turn the tables on him and hunt down the hunter.

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On the other hand, Beck has absolutely nowhere to hide. The stage is peppered with search cameras that act as No. 8’s third eye, letting him know Beck’s whereabouts at all times and unleash volleys at our hero.. in other words, this whole STAGE is like one big boss room!

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Dodge No. 8’s attacks, make your way past the malfunctioning security system, and finally get some face time with the stoic gunman himself!

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How will No. 8 handle close-quarters combat? And--wait, is that a FOURTH ability up his sleeve!?

We want you to try out the rest for yourselves, so we’ll leave it at that.

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To finish things off, we have a few images of No. 8 trying his best to hide from Beck. But that radar hat of his sticks out like a sore thumb, making it almost impossible… you kind of feel bad for the guy. These aren’t the only places you’ll find him, either. Look forward to, well, looking for him!

We may be closer than ever to the end of development, but there’s still plenty of more to see! Let us know your thoughts on this update and the new stage in the comments, on the Mighty forums, and on our official Facebook and twitter!
http://www.neogaf.com/forum/showthread.php?t=982322

 
Mighty No. 9 English Voice Cast Revealed, DLC Campaign Fails

Mighty No. 9 has earned an enormous amount of funding through fan support since its debut, leading to tier after tier of extra content being funded over time. With the game’s launch quickly approaching, one of the tiers, full English dialogue, has gotten its cast, as announced by Comcept on their website.
Game and anime fans are sure to see some familiar names in the cast, such as Steve Blum (Spike Spiegel of Cowboy Bebop) as Mighty No. 8 Countershade, Julie Nathanson (Aki in Ape Escape 3) as Call, and Yuri Lowenthal (Sasuke Uchiha in Naruto, Yosuke Hanamura in Persona 4) as hero Beck. Other VA’s include Dave Wittenberg, Paige King, and many more.

Though the English VA funding was successful, not every crowdfunding effort was. The funding support campaign was confirmed to end on Monday, February 16, and due to the game reaching the end of its development, will not be extended further. That means the DLC isn’t going to be successfully funded, but Comcept has not counted out DLC releases after launch.

Mighty No. 9 is set to launch worldwide this April on PC, Wii U, PS4, Xbox One, Xbox 360, PS3, Vita, 3DS, Mac, and Linux.
http://www.hardcoregamer.com/2015/02/10/mighty-no-9-english-voice-cast-revealed-dlc-campaign-fails/134015/

 
Hello PlayStation fans!
At long last am I able to share new and exciting details about Mighty No. 9, as Deep Silver announces a partnership with comcept and legendary designer Keiji Inafune to increase the reach and scope of this incredible, beloved title. Deep Silver will bring the title to retail this fall, with even more content for new and established fans around the world.

Mighty No. 9 is truly a transformative experience for the 2D side-scrolling action genre, with deep roots in gaming spanning generations of gamers. Taking into account decades of design experience as well as tens of thousands of pieces of feedback from the Kickstarter backers (thank you!), comcept and Inti Creates have put together all of the best elements of 8 and 16-bit classics that you love, and infused them with fresh mechanics to reinvigorate the genre.

With today’s announcement, we’re pleased to tell you that the game will release physically on PlayStation 4 as well as digitally on all three PlayStation platforms: PS4, PS3, and PS Vita. PlayStation 3 and PlayStation 4 will launch simultaneously on September 15, 2015, with the PS Vita version coming shortly after.
http://blog.us.playstation.com/2015/04/28/mighty-no-9-launches-september-15th/

 
Aspé retail ? Mi era sfuggito, ***** si :phraengo:
Deep Silver :ivan:
vaffanculò però Jack, l'avevo appena editato io il titolo :gio:

- - - Aggiornato - - -

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18 settembre PAL.

19,99€ la dd, 29,99€ la retail (che avrà qualche contenuto extra)

 
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comunque prezzi davvero ottimi:sisi:

 
Ultima modifica da un moderatore:
*aggiunge alla wishlist PS4*
Ma esce anche su One su disco eh //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
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