Reinbach
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https://www.dualshockers.com/octopath-traveler-screenshots-world-map/As a scholar, Cyrus can use three different magical elements, fire, ice, and lightning. This allows him to exploit enemy weaknesses in synergy with his Study Foe ability. Ophilia can use recovery magic that affects the whole party, resurrect KOd comrades, support magic that can increase defense, and attack with light magic.
We also get to see the world map and a look at all the eight regions, each of which is the starting point of one of the heroes. Cyrus hails from Flatland, Ophilia from Frostland, H’aanit from the Woodlands, Therion from the Clifflands, Alfyn from Riverland, Primrose from Sunland, Olberic from the Highlands, and Tressa from Coastland.
We also learn about the weapons that can be used by each class. Swordsmen can use swords and spears. Dancers use daggers. Merchants use spears. Pharmacists use axes. Hunters use bows and axes. Thieves use daggers and swords. Scholars and priests both use staves.
Each class also has an attribute, besides swordsmen which are neutral. Dancers have darkness. Merchants have wind. Pharmacists are associated with ice. Hunter have thunder. Thieves have fire. Scholars can master (as mentioned above) fire, ice, and thunder. Priests have light.
Last, but not least, we take a look at all the main battle talents for each character: Olverik can use Boost Defense to boost his defense and protect his allies. Alfyn can use concoct to create various potions. H’aanit can capture beasts that she will then turn against enemies. Both Ophilia and Primrose can summon the people they respectively helped and charmed for help. Tressa can find money simply by walking around thanks to Eye for Money (ok, this isn’t exactly in battle). Therion’s talent is also out-of-battle. He can use lock pick to open bonus treasure chests.