Ufficiale PlayStation Studios | Grubb: State of Play o Showcase entro fine Settembre!

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E se non annunciassero lo showcase a Maggio??? :draper:
rumore di passi veloci e auto che parte sgommando
 
 
Hermenno:
"There is a risk that we talk about 'live service' in generic terms – as if it is a single genre, or even a single business model. PlayStation Studios are making a variety of games that could be referred to as 'live services', targeting different genres, different release schedules, and at different scales. We are also creating games for different audiences, and I take confidence from our track record in creating worlds and stories that PlayStation fans love."
"Every [studio] relationship has its own trajectory – in some cases we have worked with companies for many years as external partners before bringing them into SIE – in other instances an acquisition has come around more quickly," Hulst explains. "It depends on what the studio needs to grow and succeed, and what makes sense for both sides. We have been working closely with Firewalk for a while now – we have both really enjoyed that process, and we have incredible confidence in what they are creating. So this felt like a very natural step."
"We have made significant progress delivering games on PC in recent years, so where it makes sense for the game and the studio, it's a great option to have. But it's a decision that we will make for each individual game."

Tonino:
"Within our team we have close personal and professional relationships with Bungie and are excited to be part of the same family of studios," Hsu says. "One of the benefits of becoming part of PlayStation Studios is having the opportunity to exchange knowledge with such an amazing network of development talent, including our friends and close neighbors in Bellevue and Seattle. We're excited to join them and PlayStation Studios teams like Haven Interactive in creating and advancing innovative multiplayer experiences."
 
Naughty dog ha le carte in regole per distruggere sta tendenza: Gaas=schifo.
Hype incontrollabile sul progetto online.
 
Io penso che prima bisogna sperare che questi giochi siano belli e che possano piacere anche a chi apprezza i single. Perchè se sono belli, problemi a giocarli non dovrebbero essercene no? :asd:
 
Quello di TLOUM sarà un reveal assolutamente importante per ND, e per la strategia tutta.
Sarà interessante vedere che spazio si prenderà allo Show. Una slice demo? Un semplice reveal trailer con rinvio ad un appuntamento dedicato?
 
Sparire no, perchè di là hanno gli Obsidian con Avowed e The Outer Worlds 2

Oltre che a Bethesda con Starfield
Appunto, sono diventate tutte esclusive console xbox, oltre ai TES e Fallout.
Al momento rimangono solo i Larian, i CDPR e i Bioware a fare ancora WPRG su playstation, gli ultimi tra l'altro dipersi nel limbo da anni con DA4.

Inviato dal mio SM-X200 utilizzando Tapatalk
 
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