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Non voglio illudermi... non voglio illudermi... :asd:
 


Be' dai è stata lunga ma finalmente la situazione dazi sta cambiando. :eucube:

La situazione con la Cina rimane comunque, almeno per le prossime 24 ore. :tunak: Seriamente: la questione cinese (che è quella che ci riguarda di più lato gaming) rimane.
 
Ultima modifica:
Be' hanno ancora quasi 2 anni pieni di sviluppo, ci sta rimpolpare il team con qualche Senior non Lead.
 


Former PlayStation Visual Arts project manager Abby LeMaster posted a message on LinkedIn stating that “many” people from the Visual Arts group had lost their job that day.

“It was tough waking up to messages that many friends and former coworkers from PSVA were laid off this morning,” said LeMaster, who now works at Riot Games. “The layoffs today hit hard. PSVA let go of developers with decades of subject matter expertise, talent that will be extraordinarily difficult to recoup. This industry can be unpredictable, but the skill, experience, and passion of the people I worked with at PSVA are undeniable.”

While LeMaster’s comments didn’t state how many people have been affected, a source familiar with the situation reportedly told Kotaku that the cuts are “widespread”, and that while some were related to recently cancelled projects – such as Bend Studio’s canned live service game – the layoffs reportedly went beyond that.

It was also reported by Nmia Gaming that layoffs have also taken place at the Kuala Lumpur-based PlayStation Studios Malaysia, which was founded in 2020 as a support studio to work alongside the Visual Arts team.
 


Former PlayStation Visual Arts project manager Abby LeMaster posted a message on LinkedIn stating that “many” people from the Visual Arts group had lost their job that day.

“It was tough waking up to messages that many friends and former coworkers from PSVA were laid off this morning,” said LeMaster, who now works at Riot Games. “The layoffs today hit hard. PSVA let go of developers with decades of subject matter expertise, talent that will be extraordinarily difficult to recoup. This industry can be unpredictable, but the skill, experience, and passion of the people I worked with at PSVA are undeniable.”

While LeMaster’s comments didn’t state how many people have been affected, a source familiar with the situation reportedly told Kotaku that the cuts are “widespread”, and that while some were related to recently cancelled projects – such as Bend Studio’s canned live service game – the layoffs reportedly went beyond that.

It was also reported by Nmia Gaming that layoffs have also taken place at the Kuala Lumpur-based PlayStation Studios Malaysia, which was founded in 2020 as a support studio to work alongside the Visual Arts team.

Normale dai
Cioè non è bello ma
 
Ma questi licenziamenti (non solo Sony) sono ancora effetti delle sovrassunzioni durante il COVID?
 
Ma questi licenziamenti (non solo Sony) sono ancora effetti delle sovrassunzioni durante il COVID?
Una parte? Forse. Ma no non imputarsi ora come ora il problema al Covid, soprattutto quando tagli Veterani.
 
Then there's the long-whispered possibility of "The Last of Us Part III."

"I was waiting for this question," Druckmann says, sighing, when I bring up the prospect of a third game. "I guess the only thing I would say is don't bet on there being more of 'Last of Us.' This could be it."

 
Beh a prescindere da tutto, anche se fosse un eventuale TLOU3 è indubbiamente lontanissimo. Roba da 2030 in avanti, possono cambiare così tante cose nel mentre :asd:
 
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