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Nintendo World Report - 9Sakuna: Of Rice and Ruin is full of highs and lows. From one moment to the next, it can be a lot of fun. Farming and fighting are each entertaining independently, but the systems supporting those central concepts feel unrefined. Combat is cool, but the pacing interrupts its momentum. The rice-based progression is interesting, but the story and characters are not. All of these trade-offs prevent Sakuna: Of Rice and Ruin from delivering its full bounty, though you can still reap the benefits of its novel combination of ideas.
RPG Fan - 85As we come to the end of 2020 (thank god), any gamer’s thoughts turn to their Game of the Year contenders. While it’s going to be very difficult, if not impossible, to knock Tony Hawk’s Pro Skater 1+2 off the throne, Sakuna: Of Rice & Ruin, is, at least, a close second (Tony Hawk also isn't on Switch). When I first heard of this game, it looked like a lovely combination of Muramasa: The Demon Blade and Harvest Moon. As it turns out, that’s not too far from the truth, and let me tell you--it works.
RPG Site - 6In the end, Sakuna left me aglow with a warm nostalgia reminiscent of PlayStation 2 favourites like Okami, Odin Sphere, or Dark Cloud. Sakuna is a solid title with a lot of fun to be had. It has ambition, charm, and a whole myriad of interlocking systems to dive into. Despite some tedium in the early game and a dearth of content in the late game, the overall package is strong. The rhythm of the gameplay loop never loses its ability to calm and easily leads to a state of video game zen. One part beat ’em up RPG and one part farming sim, Sakuna truly excels in how well it blends these two genres. As far as I am concerned, Sakuna: Of Rice and Ruin is worth playing not just for those interested in either genre, but for people who want a taste of what indie titles can be.
Dual Shockers - 7.5I jive a lot of what Sakuna: Of Rice and Ruin sets out to achieve conceptually as it juggles between tight fast-paced action RPG combat and thorough rice farming mechanics. Edelweiss unfortunately fumbles on key areas to an otherwise charming title. Platforming is a hassle most of the time, especially in later areas. Every system feels a step too steep into resource micromanagement, and it made me feel as if I was always playing on a tight schedule rather than being able to progress at my leisure. I wish I loved this game more, because there is a lot of heart, but sadly I came away merely lukewarm from the experience.
The Guardian - 4/5Still, this is absolutely a title worth supporting. I respect that Sakuna: Of Rice and Ruin was made, and can appreciate how much of a dedicated passion project this is. If any of this sounds like it’s up your alley, I strongly urge you to check it out. There’s certainly nothing else quite like it in this genre combination, that’s for sure, and hopefully you’ll get more out of it than I did.
Siliconera - 7Sakuna is more than the sum of its parts. Individually each element is just a bit lacking: the exploration is limited, the pacing a little tedious, the combat doesn’t quite have the depth of a true action-brawler and even the farming proves repetitive. But just as sunlight, fertiliser, water and toil together produce a bountiful harvest, all of this game’s elements come together to make something hearty and unexpected.
Sakuna: Of Rice and Ruin
Gamekult - 5/10is a game that grows on you. People accustomed to farming simulations like Story of Seasons or even Rune Factory will find themselves forced to suddenly pay way more attention to the process of growing crops than before, then be patient since it will be in-game years before you “get good” at growing crops. Folks coming in because the combat seems satisfying will have to understand this is a game where constantly revisiting areas and keeping up with farming will be necessary to make any sort of significant progress. And everyone will have to deal with the fact that the lighting system and fonts will sometimes make you strain your eyes as you try to get things done. It definitely builds into something enjoyable, but it takes its time getting there and makes you work for it.
È carinissimo, ho ordinato la retail, spero Marvelous non faccia vaccate con le consegne.
Nessuno lo prende al d1?
Così si faEDIT: ok nulla, prenotata la liimited![]()
Eh, visto che mi hanno spostato Cyberpunk (Così si fa
Ma RPG Site ultimamente ha sempre le chiappe strette? 5 a CS4, 7 a Yakuza, L'EDGE degli RPG...
Non so se lo inizerò subitoPoi facci sapere com'è![]()
Arrrivata oggi
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Ah, non lo inizierò oraMolto carina ad un prezzo più che giusto, facci sapere poi cosa ne pensi![]()