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Pure io l'avrei voluto in terza persona... vedermi le armature dei marine con quella grafica mi avrebbe fatto impazzire! Cmq titolo da tenere d'occhio sicuramente! Tra l'altro si prospettano modalità coop interessanti....Sburro sulle fottute pareti
Unica "nota dolente": l'avrei preferito in 3a persona, la ritengo più adatta per rendere la pesantezza degli Space Marines
Effettivamente non ci avevo pensato a questo, probabilmente funziona meglio anche per restringere il campo di visuale e rendere più difficile gestire le varie ondate.space hulk è caraterizzato da ambienti tetri, stretti e claustofobrici, la terza persona non si sposa bene.. la prima persona invece sì, per dare un tocco diverso dall'isometrico, e penso prenderanno spunto da doom //content.invisioncic.com/a283374/emoticons/sisi.gif
http://1080players.com/index.php/playstation/item/1369-focus-home-interactive-s-full-e3-lineup-including-premiere-footage-all-set- Space Hulk Deathwing (PS4, Xbox One, PC) by Streum On Studio is a First-Person Shooter experience of Games Workshop's classic boardgame Space Hulk, set in the Warhammer 40,000 universe.
Space Hulk: Deathwing Reveals More in Screenshots
Team up and shoot Genestealers in the face in Space Hulk: Deathwing, Streum On's FPS adaptation on PC and consoles of Games Workshop's classic boardgame, now revealed in all new screenshots.
Additionally to its solo game mode, Space Hulk: Deathwing features class-based cooperative team-play and will demand not only savvy hand-eye coordination, but also clever use of squad tactics coordinated by the Librarian; the leader of your Terminator squad. Each player will make use of their role and specialization to wade through swarms of approaching Genestealers, and reach objectives as you advance through the story.
With a narrative written by renowned Black Library author Gav Thorpe, the game takes players on a grand and immersive journey through the infested hallways of a labyrinth of space ships.
As a Librarian, players will be able to make use of powerful psychic abilities, and give orders to their squad to avoid being flanked, secure doorways...
Streum On Studio have crafted a dynamic AI system that scales attacks depending on the ability of the player squad, ensuring players will always be challenged. If you're doing well, the Genestealers will intensify their assault, but as you begin to weaken, they'll not unnecessarily risk their numbers. You'll have to work as a team in multiplayer - or give the right orders to your AI squad in single player - to survive the harsh realities of war in a Space Hulk.
Space Hulk: Deathwing will release in 2016 on PC and consoles.