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As first mentioned during the latest episode of Insider Gaming Weekly, development on Star Wars Eclipse has been "very slow going". One source even mentioned the fact that the team had been making "very little progress over months." For what it's worth, a good portion of the game has been completed, but, for what they still need to wrap, sources say it hasn't been going all that well.
"The game, at this stage, is still looking to be years off from completion," one source said back in December.
When followed up on what can be done to push up the timeline and get a game out, that same source said they had talks of expanding the development staff, but NetEase didn't want to invest at that moment while they decided what they wanted to do long-term. Both NetEase and Quantic Dream, the source says, are really relying on Spellcasters Chronicles, which entered Early Access in Februray, to bring in revenue that can then be spent on Eclipse's development.
"At this stage, the long-term outlook is less driven by creative capabilities and more by financial viability," they said. "Should Spellcasters fail commercially, NetEase is expected to reevaluate its commitment to the studio and could opt to discontinue further investment."
Un po' come comprare i gratta&vinci e sperare di diventare ricchi.Ora si spiegano perchè tutti questi free-to-play tutti uguali...
Servono per sperare di finanziare progetti maggiori.


anche aziende di maggiore successo come naughty dog non han fatto uan cosa simile?gioc ofinito per 3\4 e poi buttato tutto...solo che loro hanno le spalle coperte.Senza senso. Non si investono così i soldi![]()
Un po' come comprare i gratta&vinci e sperare di diventare ricchi.![]()

Oramai i cinesi stanno tirando i remi in barca, hanno capito che possono farsi in casa loro i giochi e non avere più bisogno della manovalanza estera.Sbolognati persino dai cinesi![]()
- Spellcasters Chronicles was in development for 8 YEARS and had 115 devs working on it (for the record, the game peaked at 888 players and shut down after a few weeks in Early Access)At Quantic Dream, the situation is dire, and so a strike is underway: following the failure of the multiplayer game Spellcasters Chronicles, management is reportedly considering laying off the entire team—115 people—while its long-delayed Star Wars Eclipse is dying a slow death due to a lack of resources, vision, and progress. To fight these layoffs, the STJV union has called for a nationwide mobilization and set up a picket line this morning outside Quantic Dream’s Paris headquarters. And for good reason: today is the day the Lucasfilm delegation is scheduled to review the progress of Star Wars Eclipse. Tense atmosphere. This French blockbuster could very well fall apart and drag the entire company into the abyss, according to the protesting employees. We visited the picket line to gather their testimonies.
"Here, it’s a top-down culture. All decisions are made at the top. You don’t get a say. This then leads to a lot of menial work for everyone, and very often. Either because management doesn’t take the time to review your work and then tells you, after a month, that your deliverables don’t match their vision—even though they never asked you for anything in the first place—or because they’ve changed their minds (even if they’ll claim otherwise),”
-Other devs from fellow french studios (Amplitude, Gameloft, Ubisoft ou Don't Nod) have come forward to show their support for their colleagues in the face of the policies implemented by David Cage and his inner circle.“On the one hand, they tell you that you’re more than just a follower and that you have the leeway to make decisions, but on the other hand, they make it clear that you’re really just a follower because any decision that goes against management will be vetoed. It’s extremely hard to deal with on a daily basis because you never know where you stand. You’re working for nothing. It’s humiliating.”