PS4 Tearaway Unfolded

  • Autore discussione Autore discussione Jack 95
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Bello lo stile e sembra divertente...lo seguo :kappe:

 
Non sarà mai come il Tearaway PS Vita, perché dovranno stravolgere tante, troppe cose per adattarlo al pad della PS4. E mentre Sony raschia il fondo del barile per racimolare qualche soldo in più, la concorrenza si assicura l'esclusiva di una delle saghe più famose, amate e longeve della storia dei videogiochi. Ben fatto, non c'è che dire //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif:ahsisi:

 
il fatto che non sia un porting 1 a 1 è positivo

a quanto pare è stato rifatto quindi magari è diverso da quello vita e il riciclo sarà meno pesante

Non sarà mai come il Tearaway PS Vita, perché dovranno stravolgere tante, troppe cose per adattarlo al pad della PS4. E mentre Sony raschia il fondo del barile per racimolare qualche soldo in più, la concorrenza si assicura l'esclusiva di una delle saghe più famose, amate e longeve della storia dei videogiochi. Ben fatto, non c'è che dire //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif:ahsisi:
per qualche mese

 
Non sarà mai come il Tearaway PS Vita, perché dovranno stravolgere tante, troppe cose per adattarlo al pad della PS4. E mentre Sony raschia il fondo del barile per racimolare qualche soldo in più, la concorrenza si assicura l'esclusiva di una delle saghe più famose, amate e longeve della storia dei videogiochi. Ben fatto, non c'è che dire //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif:ahsisi:
abbiamo visto la stessa conferenza? //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Non sarà mai come il Tearaway PS Vita, perché dovranno stravolgere tante, troppe cose per adattarlo al pad della PS4. E mentre Sony raschia il fondo del barile per racimolare qualche soldo in più, la concorrenza si assicura l'esclusiva di una delle saghe più famose, amate e longeve della storia dei videogiochi. Ben fatto, non c'è che dire //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif:ahsisi:
Stravolgere molto per aggiungere molto altro, sinceramente non credo che uscirà obbligatoriamente inferiore a quello Vita, anzi :sasa:

 
Il prossimo è Gravity rush al TGS //content.invisioncic.com/a283374/emoticons/sisi.gif

 
Il prossimo è Gravity rush al TGS //content.invisioncic.com/a283374/emoticons/sisi.gif
Gravity Rush Remastered full HD 1080p 60 fps rock solid e bla bla bla //content.invisioncic.com/a283374/emoticons/sisi.gif

Seriamente, di questo passo al TGS mi aspetto l'annuncio di GR2 per PS4 e non più per Vita //content.invisioncic.com/a283374/emoticons/tristenev.png

 
Niente PS3? peccato perché l'avrei giocato molto volentieri...
Povera Vita cmq oh...
psvita si sta beccando molti porting sia da ps3 che da ps4.

quest'anno e il prossimo sono enorme fonte di giochi per la console, che sta raggiungendo un catalogo davvero cospicuo.

nel contempo la ps4 si arrichisce come non mi. la ps2 e la ps3 avevno un catalogo tristissimo a un anno dall'uscita a confronto

 
Ultima modifica da un moderatore:

ma magari hanno iniziato il porting da poco, se il gioco su vita l'hanno fatto in 15 persone per questo potrebbero anche essercene meno //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Ultima modifica da un moderatore:
A me fa ridere che sia TBA 2015 //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
a me stupisce piu che altro, un remake inatteso come questo dovrebbe uscire in tempi brevi, ma probabilmente mm e' impegnata con il suo novo progetto e sta impegnando solo poche persone per questo che probabilmente e' stato deciso all'ultimo ( ed in fondo son contento, su ps4 potra' avere una possibilita' commerciale e quindi magari un seguito )

 
Finito su Vita, su PS4 lo giocherò se e quando lo daranno col plus ma non penso proprio di ricomprarlo //content.invisioncic.com/a283374/emoticons/sisi.gif.

 
appurato da tempo che Vita è morta, la voglia di giocarlo è sempre stata altissima... personalmente sono strafelice :kep88:

però vorrei vedere qualcosa della nuova IP di MM senza dover aspettare un'eternità //content.invisioncic.com/a283374/emoticons/rana.png

 
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The adventure that was held in your hands is now re-imagined as a world inside your TV.
Tear away Unfolded is an expanded retelling of the BAFTA award-winning Tear away, reimagined for PlayStation 4. The game has been rebuilt from the ground up to take advantage of the enhanced power of the PlayStation 4 and the unique features of the DualShock 4 controller, with new fourth-wall-busting interactions and a bigger, more beautiful world to explore.

The original Tearaway was a little papery world held entirely in your hands, using all the features of the PlayStation Vita to bring players a great experience that was as lifelike and immersive as possible.

With Tearaway Unfolded, we’re doing the same thing, only this time rebuilt for the big screen, to bring more charming detail within wider vistas. The papery world now lives inside your TV and you interact with it using the unique inputs and physicality of the DualShock 4 controller to tear down the fourth wall and bring you into the game.

Summary

Journey through a vibrant, living papery world, with a plucky messenger who has a unique message to deliver—to YOU!

Choose to guide either atoi or iota on this adventure, each a bold courier with an expressive personality and a unique message for you locked away inside their envelope head. In order to read it though, they’re going to need your help to deliver it!

The papery world of Tearaway unfolds in your living room, allowing you to reach into your TV with your god-like powers and help your new messenger friend complete this very special delivery and making you the co-star of the game.

As you travel together in this buddy-movie style, rites-of-passage adventure, you’ll rely on each other’s strengths to overcome perilous challenges, and form a long-lasting bond. You’ll uncover a magical dimension inspired by half-forgotten stories and folklore and built realistically from paper that unfolds and comes alive before your very eyes; from lost islands and forgotten forests, to bottomless canyons and mysterious structures. As you guide your adventurous messenger through this world you’ll meet the papercraft creatures that live within it, help out strange new friends and encounter dangerous challenges.

What’s New for PS4

The world of Tearaway Unfolded blends with our own through the unique features of the DualShock 4 controller, bringing the game to life in completely new and unexpected

ways:

Unleash powerful gusts of wind to unfold rippling bridges, or send enemies tumbling off cliffs, with a well-timed swipe of the touch pad.

Use the power of wind to propel your messenger through the skies in their paper plane and explore the world from above.

Catch objects your messenger throws to you as they fly out of the screen into your wireless controller, where you can hear them rattling around, before sending them hurtling back into hard-to-reach places, or towards your hapless enemies.

Shine the wireless controller’s light bar into the TV to illuminate dark and gloomy places, growing and transforming the scenery as you do, and guiding your companion along their way.

Push and release the touch pad button to squash drum skins and spring your messenger up into the air or across platforms.

As you play, you’ll bring a little bit of this papery world back with you, as you collect papercraft plans to create the creatures, treasures and surroundings of Tearaway Unfolded from paper in the real world. As you explore, you’ll also see more of your own creativity appearing inside the paper world too!

Key Features

Immersive PlayStation 4 Controls - Rebuilt from the ground up to take full advantage of the PlayStation 4 and the DualShock 4, Tearaway Unfolded uses the full range of inputs to deliver and

immersive and unique gameplay experience.

Platforming! - Above all else Tearaway Unfolded is a platform adventure game and Media Molecule have taken the experiences from making the award-winning LittleBigPlanet series and applied them to a vibrant, living 3D world.

Paper Engine with Real World Physics - Tearaway Unfolded’s exclusive game engine creates a 3D animated world from sheets of paper to capture the real physics of paper material that will tear, fold, or crumple, especially when the player reaches out and interacts with the world.

Story Time - Tearaway Unfolded is comprised of three short stories, which intertwine into one larger narrative, through which the player and their messenger friend are guided by two (mostly) wise and playful characters, the Green Man and the Fortune Teller, on their quest to hear new tales.

Two worlds collide - Tearaway Unfolded is a living papery world inside the player’s TV, and constantly breaks the fourth wall to deliver a unique game experience. Tearaway Unfolded is an experience like no other; a game that knows the player exists, and integrates them fully into the story.

Print & Create Papercraft - As they play through the game, players will be rewarded with real papercraft plans of the creatures, objects and characters from the game to print out and construct, bringing the world of Tearaway to life in their own homes. There are over 60 models to collect, each with colored in and blank versions, giving players the opportunity to get really creative, and adding many hours of fun to the Tearaway experience!

Share Favorite Gameplay Moments - Players are encouraged to share special gameplay moments via social networks, using your messenger’s in-game camera to take photos of their adventures, with collectable filters and lenses allowing them to add their own creative spin.

Tearaway community site - Tearaway.me (http://tearaway.me) gives players access to their papercraft collection, and all the in-game photos they’ve shared, along with the photos taken by the rest of the Tearaway community, either from their own adventures, or of their papercraft models.

Unique Experience for Every Player - From unlocking the unique message inside their messenger’s head, to decorating things along their journey and customizing how their messenger appears inside the game, Tearaway delivers a truly personalized gameplay experience.

http://gematsu.com/2014/08/tearaway-unfolded-screenshots-fact-sheet#fyywBm8LPR0IjJkV.99

 
Ultima modifica da un moderatore:
Bellissimo, stupendo! Lo giocherò anche su Ps4. Da quello che ho capito nn è un mero porting ma una versione diversa e adattata per il controller Ps4. Quindi a PsVita rimane anche l'esclusiva.

 
1) Maple Field is 50% larger than it was on PS Vita, there’s a lot of extra detail and more scenery.
2) Customization of the world that gradually builds up is something Media Molecule is pushing on PS4.

3) The game is 1080p, 60 FPS but it’s not just the power of the console that creates the experience, but also the DualShock 4.

4) You can throw items out of the screen and into your DualShock 4. If you shake the controller you’ll hear the noise, and the color of the lightbar will change.

5) A lot has been done with physics, with items being thrown around and have a more dramatic effects.

6) The developers are considering other things like playing with the volume or switching the channel, to give the sense of a game being played inside a TV.

7) The touch pad controls the drum pads, pushing and releasing to activate them. You can also open trap doors.

8) There are many more objects on the screen.

9) swiping on the touch pad can send gusts of wind into the world, pushing enemies off balance.

10) There are new side areas of content basically everywhere through the adventure.

11) The story is close to the Vita version, but the way you interact with the environment is very different.

12) You can shine the light of the DualShock 4 into the world to light up dark areas. Animations have been added for creatures to react to it in different ways.

13) The camera is not required, but Media Molecule hopes gamers will use it to add pictures.

14) The Barn level is much longer, and the final part is dark and spooky.You can light candles with the light bar of the DualShock 4.

15) Media Molecule is playing with the idea of letting you customize the voice of the pumpkin character with the microphone, but they’re playing with the idea of a “casting” system with which you can influence the voices without a mic.

16) The power of the PS4 has been used to make the ocean feel really powerful with wind and wave effects.

17) The draw distance is greater, with a depth of field effect.

18) The paper plane can be steered with the sticks, but also be controlled with the wind through swipes on the touch pad.

19) The Harbor is twice as big as the Vita version, and there are a lot more back alleys to explore and side challenges to do.

20) The controller can hold only one item because Media Molecule wanted to make it immediate instead of having a menu to select them.

21) Media Molecule is experimenting with ways to transfer your content from PS Vita to PS4 in some way, but they aren’t ready to share how it’ll work. They want to add some extra bonuses to reward those that played the game on the PS Vita.

21) The developers are experiment with some co-operative elements, letting a second player join in and for instance control the wind, but this isn’t finalized.

22) Development on Tearaway Unfolded shouldn’t take much longer.
Gameplay nel link

http://www.dualshockers.com/2014/09/29/watch-how-the-power-of-the-ps4-improved-tearway-unfolded-in-20-minutes-of-charming-gameplay-video/

 
Ultima modifica da un moderatore:
D1 per me //content.invisioncic.com/a283374/emoticons/sisi.gif

 
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