PS4 The Lost Child

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Kadokawa Games Might Announce a New Game in 2016, Directed by President Yoshimi Yasuda Kadokawa Games will be busy promoting Root Letter, God Wars and Demon Gaze 2 in 2016, but President Yoshimi Yasuda might have something else up his sleeve, as he mentioned on the Japanese website 4Gamer. Yasuda-san explained that he has been working as director on a completely new game in quite advanced state of development in parallel with God Wars, and he might announce it in 2016, also mentioning that the coming year will show the results of the last two years and a half of development. http://www.dualshockers.com/2015/12/28/kadokawa-games-might-announce-a-new-game-in-2016-directed-by-president-yoshimi-yasuda/

 
Ultima modifica da un moderatore:
Kadokawa Games annuncerà due nuovi titoli per home console nel 2017

Kadokawa Games è diventata nel corso del tempo un importante publisher nella terra del Sol Levante, grazie anche all'acquisizione di From Software, azienda conosciuta principalmente per le sue serie Dark Souls ed Armored Core. Il presidente, Yoshimi Yasuda, che attualmente veste il ruolo di direttore dell'RPG strategico God Wars: Future Past, in una recente intervista a 4Gamer, ha affermato che il prossimo anno saranno annunciati due nuovi titoli per console casalinghe, oltre a nuovi prodotti per dispositivi mobile.
http://www.spaziogames.it/notizie_videogiochi/console_multi_piattaforma/245325/kadokawa-games-annuncera-due-nuovi-titoli-per-home-console-nel-2017.aspx

 
Il nuovo titolo dei from software lo vedremo sicuramente all'e3 :sisi:

 
The Lost Child | Jrpg ambientato nell'universo di El Shaddai | Disponibile JAP | TBA 2018 EU |

El Shaddai director teases “major” announcement within two weeks

Takeyasu Sawaki, director of the 2011-released El Shaddai: Ascension of the Metatron for PlayStation 3 and Xbox 360, said he will make a “major” announcement within the next two weeks during a panel at Tokyo Sandbox 2017 this weekend.
“Within two weeks, I’m going to announce a new mythical concept,” Sawaki said. “It’s not indie, it’s major. Please look out for it. I’m pretty sure it will be covered by various media. It’s major, so I’m really not allowed to speak about it, but please look forward to it.”

It’s worth noting that the El Shaddai property was acquired by Crim, the company run by Sawaki, back in 2013.

Elsewhere during the panel, Sawaki expressed his frustration at the fact that a fan-uploaded trailer for El Shaddai: Ascension of the Metatron on Niconico surpassed six million views. “I was angry,” Sawaki said. The reason? “The image quality was horrible.” Just before venting his frustration, Sawaki stressed that one of El Shaddai‘s major draws were its visuals. So, seven years later, Sawaki made an HD version of that video, which you can watch below.

The entire panel is available here from 05:56:10 to 06:41:40.
http://gematsu.com/2017/05/el-shaddai-director-teases-major-announcement-within-two-weeks#ejGZBS9Z7m4ppQyr.99

 
El Shaddai alla fine non era un brutto gioco, era "solo" ripetitivo fino allo sfinimento ma stilisticamente era molto ispirato. Spero in un altro action :sisi:

 
El Shaddai director announces turn-based RPG The Lost Child for PS4, PS Vita

The next game from Takeyasu Sawaki, the director and character designer of El Shaddai: Ascension of the Metatron, is The Lost Child for PlayStation 4 and PS Vita, the latest issue of Weekly Famitsu reveals. It is a turn-based RPG with command-style battles published by Kadokawa Games.
The Lost Child is based on the world that is the mythical concept of El Shaddai. Lucifel (voiced by Ryota Takeuchi), who appeared in El Shaddai, will also appear in The Lost Child. The game is set amidst a conflict of demons in modern day Japan.
http://gematsu.com/2017/05/el-shaddai-director-announces-turn-based-rpg-lost-child-ps4-ps-vita#obE8fqbSBr2lbhI2.99


 
RPG a turni per PS4? Interesse scontato.:sisi:

Attendo le prime immagini.

 
Cioè tutto a parte l'art style? :morris82:
Come combat non era male, in più aveva pure delle fasi platform e boss. L'idea delle armi in base al nemico mi piaceva, alle difficoltà più alte era sufficientemente profondo. Ci giocai un bel pò. Art bellissimo, storia criptica più che brutta, ma era molto affascinante come gioco.

Non capisco perchè cambiare genere, avrei preferito un titolo con lo stesso stile.

 
A turni lo trovo un po' una mattonata sullo scroto, però vediamo, El Shaddai aveva un ottimo design.

 
a turni va bene, non vedo dove sia il problema. sono molto curioso. a quanto leggo vuole fare una cosa in stile shin megami tensei. doppiamente bene allora.

 
Qualche info:

Story
Magazine writer Hayato Ibuki was chasing the story of the suicide a person who jumped in front of a train in Shinjuku Station. In the middle of his pursuit, he falls onto the platform as if he was pushed by a mysterious black shadow. A mysterious, beautiful woman named Barcia (voiced by Miyuki Sawashiro) saves him by the skin of his teeth, and hands him a suitcase. It was a Pandora’s Box that should not have been be opened. Inside was the “Demon Gun Gangour,” a tool that can capture and enslave demons and fallen angels. Using this ability, Hayato successfully took on his own demon subordinates. Together with a woman named Rua (voiced by Rikako Yamaguchi), who calls herself an angel, Hayato will pursue the mysteries that occur in various places and find the beautiful woman who gave him the suitcase.

Tidbits

- The story is connected to El Shaddai.

- Enemies are villainous creatures called “Astrals.” There are several types of them.

- During adventure parts, you’ll gather information and collect data from various places, then head into the dungeon where the Astrals await.

- You can capture and enslave demon, angel, fallen angel, etc. Astrals as allies.

- Development is 90 percent complete.
 
Al 90% dello sviluppo? Praticamente è finito, allora perchè non hanno dato una data? :morristend:

 
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