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Per par condicio anche PlayStation è imbarazzante nel fornire i codici a destra e mancaImbarazzanti davvero.
E' come vedere Coca Cola che dice bevete Pepsi che è più buona. Bo.
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Per par condicio anche PlayStation è imbarazzante nel fornire i codici a destra e mancaImbarazzanti davvero.
E' come vedere Coca Cola che dice bevete Pepsi che è più buona. Bo.
Per par condicio anche PlayStation è imbarazzante nel fornire i codici a destra e manca
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" (senza contare esclusive temporali).
:Per un gioco così "piccolo" il concetto del "purchè se ne parli" è validissimo. Avrei mandato un codice anche a kim jong unGuarda come Sony se li lecchina tutti.
Cioè sono dei GENI !!!!
Sony: "Hey Parris prova Rise of the Ronin! Inoltre per non farti sentire la nostalgia di casa, ci sono anche ben 5 giochi XBOX qui" (senza contare esclusive temporali).
Io l'avevo detto:
Console War - XBOX Series X|S vs PlayStation 5 | PS: No Physic, no Physint, No place for Hideo
MAU Manco il tempo di creare un nuovo saveforum.spaziogames.it

fornisce i codici a Parris da tanto tempo, è il perchè che non si capisce visto quanto è "simpatizzante" verso una sponda e criticissimo, eufemismo, verso l'altraGuarda come Sony se li lecchina tutti.
Cioè sono dei GENI !!!!
Sony: "Hey Parris prova Rise of the Ronin! Inoltre per non farti sentire la nostalgia di casa, ci sono anche ben 5 giochi XBOX qui" (senza contare esclusive temporali).
Io l'avevo detto:
Console War - XBOX Series X|S vs PlayStation 5 | PS: No Physic, no Physint, No place for Hideo
MAU Manco il tempo di creare un nuovo saveforum.spaziogames.it

Il principale motivo per sostenere le recensioni è la pubblicità, parlarne bene viene molto dopo. Non fosse così ogni publisher/studio selezionerebbe solo pochi eletti che tirano acqua al proprio mulino sempre e cmq.fornisce i codici a Parris da tanto tempo, è il perchè che non si capisce visto quanto è "simpatizzante" verso una sponda e criticissimo, eufemismo, verso l'altra![]()
Da darli solo a chi "tira acqua al proprio mulino" a non darli a tutti tutti c'è una bella differenzaIl principale motivo per sostenere le recensioni è la pubblicità, parlarne bene viene molto dopo. Non fosse così ogni publisher/studio selezionerebbe solo pochi eletti che tirano acqua al proprio mulino sempre e cmq.
Dare i codici di giochi ps ad uno come parris che avrà una fila di seguaci che vive nella sua bolla xbox è tutt'altro che stupido.
Certo ma infatti non vengono date a tutti.Da darli solo a chi "tira acqua al proprio mulino" a non darli a tutti tutti c'è una bella differenza
Sostenere le recensioni è controproducente, dovrebbe essere il gioco a parlare, non i soldi e la publicità che ci girano attorno. Questo crea tutti quei 80/90 immeritati che fuorviano la qualità effettiva del gioco alle masse. Magari deludendoli o creando un abbassamento della "concezione di qualità".Il principale motivo per sostenere le recensioni è la pubblicità, parlarne bene viene molto dopo. Non fosse così ogni publisher/studio selezionerebbe solo pochi eletti che tirano acqua al proprio mulino sempre e cmq.
Dare i codici di giochi ps ad uno come parris che avrà una fila di seguaci che vive nella sua bolla xbox è tutt'altro che stupido.

)...è una strana pubblicità...e anche gli esponenti xbox che provano e spesso gradiscono il parco titoli Sony in combo con questo che fa pensare.You mentioned that even as early as 2007 internally you were wondering, is this the last console generation?
Yeah, the Xbox 360, during the back end of that. You have that concern. If you were thinking then of something that launched the mid-2000s, what does the end of the decade look like and how long the cycles were — usually five, six years — and what does it look like in five, six years? Are we going to need another? Well, the answer ultimately was yes, but the questions were being asked then. And why? Because you've got faster, cheaper broadband, more ubiquitous in just about everybody's home. I always remember this: you're looking at music and the lessons learned, and all of a sudden streaming of high definition movies was starting to happen as we had those capabilities at home. Again, gaming wasn't immune to this. The thing that kept us going was, games were 30 gigabytes then or 40 gigabytes and music was four megabytes, and a movie you could stream, but it was linear and passive.
Do you think this is the last console generation?
Well, it's a great question already. PS5 saying, yeah, maybe we could sunset this thing, but no mention of a PS6. Now look, Sony is very much a hardware company, so I would say that that's your barometer company. Microsoft, not so much. Microsoft I'm sure would love it if everything moved into the cloud. The only thing that Microsoft doesn't get to play in as well as anybody else is the smartphone business, right? Because that's where Apple, Google, the handset manufacturers will benefit from enormously and they already are. They're making tens of billions of dollars without really trying in gaming with the 30% royalties.
But I think it's a real serious question that's being asked I'm sure in Tokyo, in Redmond, Washington, in Kyoto. That's what everybody's working on right now, because when you start off that next generation, you've got to be ready to absorb billions of dollars in losses. And is the industry, given all the layoffs and everything we're going through right now, is the industry ready for that? Look at Sony laying off 900 people — a lot there in the UK. My two eldest daughters work at EA, they're all right, but they're always looking over their shoulder.
Peter, it very much sounds like you are suggesting the era of consoles might be coming to an end.
What I'm saying is the questions are being asked, as they have been for the last 20 years. Are we ready to gird our loins financially for battle and all of the cost of development, silicon development? What is it that PS6 can do that PS5 can’t that would make people jump from PS5, or same with Xbox, same with Switch, right? God forbid it's just incremental. And I think that the companies are also looking at that. What can we do to extend this life cycle?
We know Nintendo is making a next-generation console. Most people assume Sony will make a PS6. It feels like there are question marks over whether Microsoft has another meaningful generation of Xbox in it, though.
I'm not being a doomsayer. What I think Phil is doing is setting up some smoke signals that we're thinking very differently. And then the idea of, well, we bought Activision Blizzard King, but we may not make those games ultimately exclusive on our platform. There may not be a platform, and we turn into what we really had at our roots, which is a software and services company.
While you were at Sega you witnessed the company go from first-party to third-party after the failure of the Dreamcast. Can you comprehend Microsoft going third-party in the same way?
I think the words first-party and third-party may just disappear. It'll just be, we make great games and we deliver a phenomenal service on which you can play our games, and first-party and third-party, those are legacies of hardware.
I think the question that will be being asked from Nadella and the executive team to Phil is, alright, what we've just given you, whatever it was, $69 billion, but what does the next five to 10 years look like, Phil? What is the long-term strategy? Exactly what's going on right now? And yeah, they'll be like, alright, we're thinking about what the next-generation of hardware could look like. But the challenge will undoubtedly be coming from Nadella: what does it look like without hardware? And so that's going on right now, and, what do we look like if we're more like EA than we are Sony? So that's what I'm sure is going on.
Microsoft recently released some of its exclusives on PlayStation and Nintendo Switch. There are reports Microsoft is considering bringing other, more high-profile games to rival consoles. When you were in charge of Xbox, would you have ever done this? And why do you think Microsoft is doing it now?
I think they're dipping the toes in the water to see how all of this works. And you do it a little bit tentatively and go, all right, let's test the ecosystem here. We're not throwing Halo out there.
I do remember conversations about Halo on PlayStation. You're constantly looking. You get into wargaming, which we did prior to the launch of Xbox 360 as a team. We went away for a couple of days and I played the role of Ken Kutaragi, and this was fascinating to me. McKinsey, the consultancy group, set this up and the idea is you understand your competition a little better when you do some wargames.
My job was, how would PlayStation react to Xbox 360 and what would they do, as they did to me in Dreamcast with the fear, uncertainty, and doubt? We went through two days of this and we learned a lot. It scared us because you're stunned to figure out, well wait, I hadn't thought of that. You mean they might do that to us or this might happen? And so you're constantly thinking about every scenario, as ridiculous or disruptive or radical as it sounds. You have to, absolutely have to.
Once upon a time you stood on a stage and showed the world a Halo 2 tattoo to promote Xbox. Now, do you see Microsoft releasing Halo on PlayStation?
Look, if Microsoft says, wait, we're doing $250 million on our own platforms, but if we then took Halo as, let's call it a third-party, we could do a billion… You got to think long and hard about that, right? I mean, you just got to go, yeah, should it be kept? It's a piece of intellectual property. It's bigger than just a game. And how do you leverage that? Those are the conversations that always happen with, how do you leverage it in everything that we would do?
It's had its ups and downs, but look, Xbox wouldn't be what Xbox is without Halo. But yeah, I'm sure those conversations are happening. Whether they come to fruition, who knows? But they're definitely happening, I'm sure.
Do you think any potential backlash from the hardcore Xbox community at such a decision would make a meaningful difference to Microsoft?
The question would be, ultimately, is that reaction enough not to make a fundamental business decision for the future of not only Microsoft’s business, but gaming in itself? Those hardcore are getting smaller in size and older in age. You've got to cater to the generations that are coming through, because they're going to drive the business over the next 10, 20 years.
Quest'anno sarà peggio del 2023 perchè se qualcuno crede che Hellblade 2, Avowed e Indiana Jones possano dare una spinta bè..In Uk a febbraio calo del 2% per PS5, ma cali ancor più pesanti per Switch (comprensibile) ma soprattutto per Series.
Questi non la fanno la nuova console di sto passo.
No zero, sono giochi talmente irrilevanti da passare inosservati. Sarà un anno lacrime e sangue questo per loro.Quest'anno sarà peggio del 2023 perchè se qualcuno crede che Hellblade 2, Avowed e Indiana Jones possano dare una spinta bè..
L'anno scorso a Febbraio ci fu il boost delle nuove scorte.In Uk a febbraio calo del 2% per PS5, ma cali ancor più pesanti per Switch (comprensibile) ma soprattutto per Series.
Questi non la fanno la nuova console di sto passo.
No ma PS5 tiene comunque botta un calo del 2% è fisiologico. È Series che mi preoccupa. Di sto passo non ci arriva a 60 MLN di One.L'anno scorso a Febbraio ci fu il boost delle nuove scorte.
cioè se EA avesse una sua console non avrebbe un offerta tanto differente da una XBOX.
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