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- 19 Nov 2017
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Povero jin.... un personaggio così bello e profondo sorpassato da chi invece non lo è.... me sto a sentì male :tragic: :mak2:
Coooomunque piccolo pensiere di un utente sulla scena (Spoiler finale xeno 2)
Coooomunque piccolo pensiere di un utente sulla scena (Spoiler finale xeno 2)
Post credits
"Pyra/Mythra's "sacrifice" is not about making a noble sacrifice to save the world, it's about Rex learning that he can't do everything himself. It's the crux of his character arc. Throughout the whole story, Rex makes rash and often foolish decisions because he can't bear the idea of standing idly by while something terrible happens. He wastes Vandham's sacrifice because he can't bring himself to give up and run away. The thought that he's actually powerless and unable to protect others torments him and almost makes him give up his quest at the beginning of Chapter 7. Addam chastises him for not accepting his own limitations and greedily desiring to protect everyone. Even in that last scene, Zeke and Azura have to tell Rex that he needs to let it go, and let Pyra/Mythra/Pneuma do what she needs to do. The point of the scene is that Rex finally acknowledges that there are some things he can't handle personally. He let's Pyra/Mythra/Pneuma act alone; he acknowledges that there is nothing he can do to help in that situation. If Pyra and Mythra didn't come out alright, it would actually undermine the scene in my opinion, as it would mean that by letting go, Rex actually did fail in his goal to protect them and would cast doubt on whether he did the right thing.
Furthermore, it would have undermined Pyra/Mythra's own character arc. She had longed for oblivion, feeling that she was not worthy of life. Her growth is in the acknowledgement that her power doesn't define her and in finding the resolve to live and find a place she can belong in the world. Were she to die, either completely or just the specific personalities she has developed, would be to make her character's development futile.
Accross the board, I don't think a bittersweet ending is appropriate for the game. The major theme of the story is survival. Klaus finding a way to bring a dead world back to life, Rex looking for a way to live when the land itself is aging, both aegises and the members of Torna looking for a purpose to an unending life. Throughout the game, nihilism is the enemy, whether in Amalthus, Malos, or even Rex and Pyra. Consequently, survival of our heroes, in every sense, is the only appropriate outcome."
"Pyra/Mythra's "sacrifice" is not about making a noble sacrifice to save the world, it's about Rex learning that he can't do everything himself. It's the crux of his character arc. Throughout the whole story, Rex makes rash and often foolish decisions because he can't bear the idea of standing idly by while something terrible happens. He wastes Vandham's sacrifice because he can't bring himself to give up and run away. The thought that he's actually powerless and unable to protect others torments him and almost makes him give up his quest at the beginning of Chapter 7. Addam chastises him for not accepting his own limitations and greedily desiring to protect everyone. Even in that last scene, Zeke and Azura have to tell Rex that he needs to let it go, and let Pyra/Mythra/Pneuma do what she needs to do. The point of the scene is that Rex finally acknowledges that there are some things he can't handle personally. He let's Pyra/Mythra/Pneuma act alone; he acknowledges that there is nothing he can do to help in that situation. If Pyra and Mythra didn't come out alright, it would actually undermine the scene in my opinion, as it would mean that by letting go, Rex actually did fail in his goal to protect them and would cast doubt on whether he did the right thing.
Furthermore, it would have undermined Pyra/Mythra's own character arc. She had longed for oblivion, feeling that she was not worthy of life. Her growth is in the acknowledgement that her power doesn't define her and in finding the resolve to live and find a place she can belong in the world. Were she to die, either completely or just the specific personalities she has developed, would be to make her character's development futile.
Accross the board, I don't think a bittersweet ending is appropriate for the game. The major theme of the story is survival. Klaus finding a way to bring a dead world back to life, Rex looking for a way to live when the land itself is aging, both aegises and the members of Torna looking for a purpose to an unending life. Throughout the game, nihilism is the enemy, whether in Amalthus, Malos, or even Rex and Pyra. Consequently, survival of our heroes, in every sense, is the only appropriate outcome."

Però la parte di trama
la prima volta lo scontro mi durò 20 minuti e rinunciai, le volte dopo sempre meno fino a che sono scomparsi, non ho capito una mazza
)Niente mi son sbagliato è nel Cap 5 ora che ci faccio caso
della Piaga... Di umano e grigio c'è rimasto poco e niente... Giusto le motivazioni iniziali... Ma per il resto è un Kefka Palazzo con design più figo, e qualche motivazione all'origine di tutto :.bip: E sì: Ardyn > il resto, obviously
Alla fine Ardyn risulterà più sadico e cattivo di Shin e Metsu messi insieme
E penso che Metsu serva allo stesso scopo
) voleva fare il fiqo.
Il cristallo può averlo ovunque
Non capisco proprio come lo si possa preferire a quest'ultimo sotto questo punto di vista