Ufficiale PC ZERO PARADES: For Dead Spies | 21 Maggio 2026

  • Autore discussione Autore discussione warioss
  • Data d'inizio Data d'inizio
penso sia stato markettato molto poco e male, anche le recensioni molto scaglionate, sintomo che non hanno spinto tanto
 
Ecco la notizia con cui ci informano non arriverà la traduzione.
 
Questo. Ed è un peccato perchè è davvero un gran bel titolo.
Tristissimo possibile epilogo, nel senso che, drama a parte, ci si avvia verso la fine di questa "saga" intesa come produzione ZA/UM...
la scrittura di questo, come di Disco, ti fa amare questo medium...i migliori se ne vanno sempre per primi.
Io penso di essere verso tre quarti del gioco e sono felice come un bimbo ogni volta che lo avvio e sento la voce narrante (che ha un tono semplicemente sublime) che mi racconta concetti spaziando dal più demenziale a quello più straziante...
Spettacolare.

¡Viva el Pánico Cerámico!
 

Representing the end of post-launch support on PC, the Director’s Cut is free for all existing owners of Zero Parades, featuring “substantial new material” that the developer says makes the game feel “tangibly different” from the OG release.

The centerpiece of the free Director’s Cut update adds the Quisach Roundabout, which is a new Dramatic Encounter for Zero Parades.

“Hershel Wilk and her old friend Ramses find themselves stoned out of their minds, behind the wheel of a hijacked tuk-tuk and seemingly unable to escape the Quisach Roundabout late at night. The objective seems simple enough. Take the right exit and head home,” reads a line from the game’s description. “Fail to do so, and well… things might get existential. And possibly fatal.”

The Director’s Cut includes about 40,000 words of new material.

Also coming in the Director’s Cut is the “Backstage,” which allows players to experience earlier versions of select levels from Zero Parades. Players will be able to explore these locations and see how they changed for the finished game. The Backstage will also highlight examples of the “technical steps and creative processes” behind the changes the studio made during development.

Backstage will also allow players to interact with “in-game orbs” that feature audio stories and commentary from developers about the game’s development. The content is narrated by art director Kaspar Tamsalu, who will explain how Zero Parades was made. These orbs will also provide insights into what ZA/UM cut from the game.

Beyond all of this, the Director’s Cut update makes changes to how Zero Parades sounds and plays, featuring re-recorded English voiceovers. Additionally, new outfits and clothing are coming to Zero Parades in the update, along with new death screens and more visual and atmospheric features.

The Director’s Cut update also introduces ultrawide support for 2:19 and 32:9 displays, along with controller remapping, inventory sorting, and a new Photosensitivity Mode. Additionally, players who want more spy features are getting them with the ability to obscure parts of previous conversations with redaction bars “because even your own history should feel classified,” ZA/UM said. More accessibility, audio, control, and interface improvements are in the Director’s Cut update, too, along with expanded colorblind options and Steam Deck settings. These will be further detailed on a Steam post before launch.
 
Probabile arriva a novembre con l'uscita su PS5.
 
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