In Rilievo Classifiche di vendita Hardware e Software | Indicare la fonte dei dati | Raccolti i dati a partire dal 2021 nel 1° post | Contest nel 2° post

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According to Mike Rose from publisher No More Robots, the opening weekend sales for Nowhere Prophet were 95 percent higher on Switch than PS4. Rose later said that when it comes to Sony’s console, they are “not even close to the sales we’re achieving on Switch and Xbox”.

 
I numeri della divisione Playstation sono incredibili, il software fa spavento. PS4 al settimo anno di vita e con PS5 in uscita tra tre mesi ancora continua a macinare



Inviato dal mio iPhone utilizzando Tapatalk

 
Un record per gli iscritti al plus? Me li ricordo solitamente intorno ai 35/37.

 
Io comunque un pricecut in vista di ps5 me lo aspetto e che cazz :asd:

 
*The US Dollar figures have been converted from Japanese Yen with exchange rate provided in Sony fiscal reports
Source 1 Source 2


Highlights :
  • Over $5.63B Revenue and $1.152B Profit between April-June 2020 (Q1 FY20)

    Biggest Revenue ever for PlayStation (and for any platform holder) during Q1

    Top 3 biggest Q1 Revenue ever is :

    1. Sony Q1 FY20
    2. Sony Q1 FY18
    3. Sony Q1 FY19
  • To show how big Revenue are, Q1 FY20 Revenue are higher than any quarter of Xbox (even Oct-Dec quarters)

[*]Biggest Revenue ever for PlayStation (and for any platform holder) during a non-Holiday quarter (non-Q3)

  • Top 5 biggest non-Q3 Revenue ever is :

    1. Sony Q1 FY20 (April-June 2020 - FF7R/TLOU Part II)
    2. Sony Q2 FY18 (July-Sept 2018 - Spider-Man)
    3. Sony Q4 FY18 (Jan-Mar 2019)
    4. Sony Q1 FY18 (April-June 2018 - God of War/Detroit)
    5. Sony Q1 FY19 (April-June 2019 - Days Gone)

[*]9th biggest Revenue ever for any platform holder during any quarter

  • The 8 quarters ahead are all Q3 (Oct-Dec) from Sony (4) and Nintendo (4)

[*]Best Operating Profit ever for PlayStation during Q1

  • Best Operating Profit ever for any platform holder during Q1

[*]Best Operating Profit ever for PlayStation during any quarter

  • 1st time, profits during a quarter exceed $1 Billion for PlayStation !


[*]Hardware : 1.9m PS4 sold-in during Q1 FY20 (LTD: 112.3m)

  • 3rd biggest shipments for any console during its 7th Q1 (only behind PS1 and PS2)

[*]Software 91.0m games sold-in during Q1 FY20

  • Highest software sales during Q1 in video game history

    During the past 3 Q1, PS4 set each time a new software sales record for the industry
  • More games have been sold during this Q1 compared to all Q3 (Oct-Dec) during PS4 era !!!

[*]PS4 is the only console to have 3 Q1 with over 40m games sold

[*]PS4 Software LTD almost reached 1.300B games sold (not including "download only software titles" before Q1 FY20)


[*]Software digital ratio : 74% during Q1 FY20 (April-June 2020)

  • Highest digital ratio ever during a quarter

[*]PlayStation Store had its biggest Revenue ever during Q1 with more than $3.67B

  • Biggest Revenue ever during any quarter
  • including Digital Software & Add-on content

[*]PlayStation Software & Services saw their biggest Revenue ever during Q1 with more than $4.89B

  • Biggest Revenue ever during any quarter
  • including Physical / Digital Software & Add-on content / Services

[*]New Informations given in financial results

  • 113M MAU (monthly active users)
  • 18.5M first-party games sold during Q1 FY20 (vs 11.7M in Q1 FY19)

    1 game out of 5 sold this quarter was a Sony first-party game


[*]FY2020 Forecast :

  • $23.4B Revenue & $2.24B Profit... it would be:

    Biggest Revenue for PlayStation (and for any platform holder) in video game history
  • 2nd best Operating Profit ever for PlayStation



 

Sony Corporation - Q1 FY2020 (April 2020 - June 2020) :
 

Sony Revenue : ¥1968.9bn / $18.30B (+2.2% YoY from ¥1925.7bn / $18.30B - Q1 FY2019)
Sony Operating Profit : ¥228.4bn / $2.12B (-1.1% YoY from ¥230.9bn / $2.10B - Q1 FY2019)
Sony Net Profit : ¥233.3bn / $2.17B (+53.4% YoY from ¥152.1bn / $1.38B - Q1 FY2019)

  • 3rd best Revenue ever for Sony during Q1
  • 2nd best Operating Profit ever for Sony during Q1
  • Best Net Profit ever for Sony during Q1
Sony stock reached yesterday its 52-week high at $81.41

  • Highest since May 2001 ($85.75)
SPOILER: Q1 FY2020 CONSOLIDATED RESULTS
Top of Biggest Profit Drivers for the Quarter :

  1. Game & Network Services : ¥124bn / $1.152B
  2. Financial Services : ¥47.2bn / $438.7M
  3. Music : ¥34.9bn / $324.3M
  4. Imaging & Sensing Solutions : ¥25.4bn / $236.1M
  5. Pictures : ¥24.7bn / $229.6M
  6. Electronic Products & Solutions : ¥-9.1bn / $-84.6M
 


Some milestones per segment :
  • Music : 3rd Best Revenue and 2nd best Operating Profit ever during Q1
  • Pictures : Best Operating Profit ever during Q1
  • Imaging & Sensing Solutions : 2nd best Revenue ever during Q1
  • Financial Services : Best Revenue and 3rd best Operating Profit ever during Q1
SPOILER: FY2019 RESULTS BY SEGMENT
 

Gaming Division - Q1 FY2020 Results (April 2020 - June 2020) :
 
 



 




Gaming Revenue : ¥606.1bn / $5.63B (+32.5% YoY from ¥457.5bn / $4.16B - Q1 FY2019)
Gaming Operating Profit : ¥124.0bn / $1.152B (+68% YoY from ¥73.8bn / $0.672B - Q1 FY2019)

  • Best Revenue ever for PlayStation (and for any platform holder) during Q1
  • Best Operating Profit ever for PlayStation during Q1
  • Best Operating Profit ever for PlayStation during any quarter
On a constant currency basis, Revenue increased +35.7% YoY and Op. Profit increased +71.8% YoY

Gaming Operating Margin reached its highest level ever at 20.5% (previous record was 18.0% in Q1 FY98)

This quarter, the Gaming Division accounts for :
- 30.8% of Sony total Sales/Revenue (vs 23.8% - Q1 FY2019)
- 48.4% of Sony total Operating Profit (vs 31.6% - Q1 FY2019)


PS4 sell-in : 1.9m (vs 3.2m - Q1 FY2019)
PS4 LTD : 112.3m

Software sold : 91m
 (vs 49.8m - Q1 FY2019) - including download only titles software
Software digital ratio : 74% (vs 53% - Q1 FY2019)
Software sell-in LTD (minimum) : > 1.299 billion games

  • Highest software sales during Q1 in video game history


    During the past 3 Q1, PS4 set each time a new software sales record for the industry

[*]PS4 is the only console to have 3 Q1 with over 40m games sold (only Wii also reached 40m, once, during Q1 FY08)

[*]During this quarter, more than 11.57 games have been sold each second in the world (= 1 000 000 games sold each day)

[*]More than 740 000 digital games have been sold-through each day on average on the PlayStation Store during Q1

  • doesn't include "download only software titles"

PS+ Members : 44.9m (up from 36.2m - Q1 FY2019)

  • All-time high number of PS+ subscribers

PS4 is still tracked ahead of PS2 for now
 

Here is below the PS4 software sales since FY2015, including the quarterly physical/digital split from FY2016 onward
(doesn't include "download only software titles" ; no data before FY15 because it was not provided)
 

This is the Quarterly Software Sales since FY16with the Physical/Digital split
 

You can take a look below at the evolution of PS Plus subscribers and Software digital ratio over years
 

Here is now the Quarterly Physical Software Sales on PS4 since FY2016 (from April 2016 onward)
Including : Sony's average gross margin per physical copy sold



For a $60 retail game, publishers have to pay about $7-10 to Sony as a license fee (publisher's gross margin ~ $33)
For its own first-party games, Sony's gross margin will be as high as ~ $40
When Sony's average gross margin is higher than $7-10, that's because it's inflated by the performance of its exclusives

  • Q1 FY16 (Apr-June 2016) : Ratchet & Clank and Uncharted 4
  • Q4 FY16 (Jan-Mar 2017) : Horizon Zero Dawn
  • Q1 FY18 (Apr-June 2018) : God of War & Detroit
  • Q1 FY19 (Apr-June 2019) : Days Gone
  • Q1 FY20 (Apr-June 2020) : The Last of Us Part II
Q2 FY18 (July-Sept 2018) with Spider-Man didn't go higher (despite good performance), probably because of huge sales of annual sport titles (Madden/NBA 2K/FIFA) which lowered Sony's average gross margin
Click to shrink...




 
Gaming Division - FY2020 Forecast (April 2020 - March 2021) :
 
Gaming Revenue : ¥2500bn / $23.36B (+26.4% YoY from ¥1977.6bn / $18.19B - FY2019)
Gaming Operating Profit : ¥240bn / $2.24B (+0.7% YoY from ¥238.4bn / $2.19B - FY2019)

It would be :
  • Best Revenue for PlayStation (and for any platform holder) in video game history
  • 2nd best Operating Profit ever for PlayStation
This is the PlayStation Yearly Revenue & Operating Profit with FY2020 Forecast
I added Revenue in USD to give you an idea of what Revenue in JPY mean (therefore if Revenue USD don't follow the same growth than Revenue JPY, it's because of exchange rates)

  • FY19 was the 2nd biggest year ever for PlayStation with over $18.19B in Revenue and $2.19B in Profit


    2nd best Revenue for any platform holder in video game history

[*]FY20 Forecast (FY20 FCT) is $23.36B Revenue and $2.24B Profit.... it would be :

  • Best Revenue for PlayStation (and for any platform holder) in video game history
  • 2nd best Operating Profit ever for PlayStation


Here is below the PlayStation's history of Operating Profit/Loss

Unlike PS1/PS2/PS3/PS4's launch years, PS5's launch year will see a huge profit of $2.24B thanks to :

  • the big PlayStation Store Revenues
  • recurrent Services Revenues
  • highly-profitable first party games, planned this year (including TLOU Part II and Ghost of Tsushima)

 
Summary of PS4
 
Previous threads :
FY2019, Q3 FY2019Q2 FY2019Q1 FY2019
FY2018Q3 FY2018Q2 FY2018Q1 FY2018


 
 
Un record per gli iscritti al plus? Me li ricordo solitamente intorno ai 35/37.
Oltre un anno fa, i numeri sono continuamente in crescita costante, trimestre dopo trimestre, mai uno stop o un calo, evidentemente le scelte x quanto si dica piacciono. 

Peccato non avere un aggiornamento sul now. 

Per la prima volta sony rende pubblica pure la percentuale dei first sul totale, dal 16 al 20%, percentuali decisamente importanti, le Ps non si compreranno certo solo per i giochi Sony, ma con percentuali così di certo molti acquistano anche x quello. 

Io comunque un pricecut in vista di ps5 me lo aspetto e che cazz :asd:
In teoria si, ma siam ormai tanto vicini a ps5 che potrebbero non farlo x non disturbare il lancio

 
In teoria si, ma siam ormai tanto vicini a ps5 che potrebbero non farlo x non disturbare il lancio


Quel momento magico in cui sony piazza PS5 a 399 e PS4 pro sta a 409 :rickds:

 
P. S. 

Niente previsioni sul nuovo anno, salvo quelle economiche, dove però rispetto a 3 mesi fa non vi è più un calo del 30% previsto per playstation, son 2 le cose, o i 2 giochi lanciati stanno andando oltre le previsioni o vendono ps5 in attivo ( o praticamente in pari e con i giochi vanno in attivo, quindi l'aumento di produzione farà guadagnare più soldi) 

 
Record di abbonati al PS Plus, 44 milioni :sisi:

La sola divisione Playstation > Xbox + Nintendo, incredibile :asd:



18.5 MLN di copie di titoli first party vendute, fino ad ora, nel FY2020 (quindi parliamo del periodo APRILE-GIUGNO)  :morrisb2:

Assurdo :morrisb2:

E Ghost of Tsushima non è conteggiato in questi dati :morrisb2:



 



 
E limitata da quasi due anni di sold out continui. :asd:

Pensare che si sia arenata così all'improvviso è difficilmente spiegabile.
Hanno semplicemente tirato subito i remi in barca, al quinto anno già stavano pensando al wiiu :sadfrog:

Per come sono andate le cose era meglio farsi altri altri 3-4 anni di wii che di wiiu :asd:



Rivedendo meglio questo grafico, si trova ancora più senso alla nuova ps5 senza lettore, il digitale schiaccia fisico, hardware  e tutto il resto messo insieme.

Un maggior interesse verso il modello gaas non mi sembra da escludere 

 
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