ah bè... che **** direi...in tutti i sensi.... :kep88:

Se vuoi ti facciamo membro d'onore. O d'onere, che dir si voglia.
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ah bè... che **** direi...in tutti i sensi.... :kep88:
:pffs:Se vuoi ti facciamo membro d'onore. O d'onere, che dir si voglia.
Prima del 2013 inoltrato non esce di sicuro. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif:pffs:
sembra una figata, ma non penso lo vedremo prima di un bel po' di tempo, quindi vedrò di scordarmi della sua esistenza per non sviluppare troppo hype
sembra una figata, ma non penso lo vedremo prima di un bel po' di tempo, quindi vedrò di scordarmi della sua esistenza per non sviluppare troppo hype
Mettetevi il cuore in pace, uscirà nel 2015.Prima del 2013 inoltrato non esce di sicuro. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
ecco //content.invisioncic.com/a283374/emoticons/1.gifMettetevi il cuore in pace, uscirà nel 2015.
Ubergrafica nextgen //content.invisioncic.com/a283374/emoticons/Predicatore.gifMettetevi il cuore in pace, uscirà nel 2015.
Mi sembra esagerato. Io vedo più probabile un 2013-2014. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gifMettetevi il cuore in pace, uscirà nel 2015.
Guarda, piacerebbe pure a me, ma purtroppo la mia non è un'ipotesi, ma un dato di fatto //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gifMi sembra esagerato. Io vedo più probabile un 2013-2014. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gifAnche perché allora non avrebbe avuto senso annunciare il gioco adesso, se poi mancano ancora tre anni abbondanti all'uscita, contando che poi nel 2015 saremo anche in una generazione diversa, credo. Staremo a vedere, comunque. //content.invisioncic.com/a283374/emoticons/sisi.gif
La rubo ad Ensi...:mah:I think we’ve created some new standards in terms of storytelling in the RPG genre, in terms of having no compromise in the way the story is being told, how we shape the world, how believable the characters are, how similar it is to what we see around us. We are really looking at totally new ideas on telling a story and involving the gamer in it. I think we’re looking at what the critics were saying and what the fans were saying. I think we’ve delivered something totally new.
Second, we don’t see any reason why RPGs should look worse than shooters. They should actually look better. The story’s always the thing, because that’s the thing which keeps you playing, but these days — and especially in the next generation when you have the new consoles, when you have the new HDTVs — you’re going to want bells and whistles on the graphical side, and we want to deliver on that as well.
4carCD Projekt Red has opened up to offer the first new details on its new 'Cyberpunk' RPG game since its announcement in May.
The developer's community manager Marcin Momot talked up the game's custom player options and diversive plot, promising "way more freedom with customization of the main protagonist" than in The Witcher games.
"As opposed to the regular fantasy set-up with mages, warriors and archers, we're going for something different," said Momot. "In Cyberpunk, each character role will offer a set of special skills that will impact your stats in many different ways. That's where the challenge kicks in, we want to create a game where character customization will be strongly tied with the plot. Now going from that, we believe that we can make a game where, with many different role choices, you will get a very strong, engaging story, just like it was with The Witcher."
He went on to say, "We definitely want to give players way more freedom with customization of the main protagonist then they had with Geralt in The Witcher series. We are planning on letting them change their statistics, equipment, implants and much more."
Freedom, it seems, won't just be an attribute of the character customization, but of the open world, too. "Cyberpunk's story takes place all over the world, but we're going to focus on it's most characteristic venue - Night City. One thing is certain, we want to make a game with an open, living world that stays true to the source material," said Momot.
A recent CDPR job ad appeared to confirm multiplayer gameplay for at least one of its two in-development RPGs, but the firm has played down the 'multiplayer programmer' recruitment as R&D.
http://en.thewitcher.com/community/entry/270What elements are you using as inspiration (references) for making Cyberpunk?
Marcin Momot: There are quite a few actually. Aside from the obvious ones like the works of William Gibson or the Blade Runner movie, we also take from the first Ghost in the shell, both anime and manga. We’re also looking up to System Shock because of its interesting approach to gameplay. The first part of Deus Ex is also a very important source of inspiration to us.
Will choosing your class affect the story? If so, how much?
MM: It’s always been very important to us to deliver mature and ambitious entertainment. It’s not going to be any different this time around. We want to keep the role system from the pen & paper version of Cyberpunk. As opposed to the regular fantasy set-up with mages, warriors and archers, we’re going for something different. In Cyberpunk, each character role will offer a set of special skills that will impact your stats in many different ways. That’s where the challenge kicks in, we want to create a game where character customization will be strongly tied with the plot. Now going from that, we believe that we can make a game where, with many different role choices, you will get a very strong, engaging story, just like it was with The Witcher.
Will there be full customization of our character like a D&D game, things like gender, ethnicity, moral stand point, sexuality...etc or we will be restrict to something like Geralt from TW2?
MM: We definitely want to give players way more freedom with customization of the main protagonist then they had with Geralt in The Witcher series. We are planning on letting them change their statistics, equipment, implants and much more.
When can we expect to see more info, screenshots or first videos from the game?
MM: I keep bothering guys from the art team to release some new content soon but they don’t want to listen to me for some reason. I won’t give up though, so make sure to follow our website and social media because when I finally convince them, you will be the first ones to know.
Will the setting be a totally new designed by CDPR(You know like name of the planet, country, state, city etc) or just a mimic of a current location?(New York, L.A. Miaimi etc.....)
MM: Cyberpunk’s story takes place all over the world, but we’re going to focus on it’s most characteristic venue - Night City. One thing is certain, we want to make a game with an open, living world that stays true to the source material.
way more freedom with customization of the main protagonist" than in The Witcher games.
Troppo.... Hype.......... Muoio.............here are quite a few actually. Aside from the obvious ones like the works of William Gibson or the Blade Runner movie, we also take from the first Ghost in the shell, both anime and manga.
http://en.thewitcher.com/community/entry/296The developers of The Witcher franchise CD Projekt RED studio and the DRM-free, digital distribution platform GOG.com will host a Special Event on the 18th of October at 6:00 p.m. (GMT). The whole event will be streamed online on facebook.com/thewitcher and http://www.gog.com. During the conference the developer studio will announce the official name of their futuristic new IP, based on the classic pen & paper RPG Cyberpunk®. More exclusive details about the project will be shown.
Not only console and PC users should tune in for the conference. Mac Computer users should be prepared for a bunch of thrilling announcements including more information about the upcoming release of The Witcher 2: Assassins of Kings for OS X. Speaking of new operating systems, GOG.com will also be announcing that it is bringing best PC games from throughout history to a new operating system. That’s not all of the news that GOG.com has planned for the Special Event, however: they will also be showcasing several new releases as well as giving gamers a unique chance to get some of the greatest classic games ever made for a literally unbeatable price. Remember – the live stream from the CD Projekt RED and GOG.com Special Event starts October 18th, 6:00 p.m. (GMT). See you then!