xbox One Dead Rising 2

  • Autore discussione Autore discussione walla_eh
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Allora..
Semplice, vai nel negozio d'armi e ti prendi due mitra, fucile a pompa e fucile di precisione dopodichè ti posizioni al centro del perimetro( in quella mini piscina dove si può fare lo scivolo d'acqua) e mentre lui scorazza come un pirla tu gli fai mangiare il piombo.
E se invece prendi 2 estintori e i guanti con le lame per bloccarlo e ucciderlo in 10 secondi? //content.invisioncic.com/a283374/emoticons/bzv7yXY.png

 
sono nella tua stessa situazione
la prima volta l ho laciato perdere...come ho lasciato perdere la storia per via delle

gemelle
adesso però voglio fare tutto per bene..sono anche a livello 23 quindi penso di farcela...se sapesso il metodo xD

 
Ma scusa come fate a perdere la storia principale?

Io ricordo di non avevo fatto in tempo con un caso dossier( ora non ricordo quale) e a tempo scaduto mi ha dato inesorabilmente game over e mi costringeva a caricare un precedente salvataggio!!

 
Per le gemelle:

Colpite quella con il vestito giallo che crepa prima e le avrete uccise entrambe

Il tizio con la moto:

Fatelo incastrare nella scalinata grande quella con la cascata-scalinata al centro e colpitelo con qualunque cosa
 
Ma scusa come fate a perdere la storia principale?Io ricordo di non avevo fatto in tempo con un caso dossier( ora non ricordo quale) e a tempo scaduto mi ha dato inesorabilmente game over e mi costringeva a caricare un precedente salvataggio!!
io ho perso quella delle gemelle mi diceva se volevo continuare..l' ho fatto tanto per salire di livello e alla fine mi sono ritrovato col finale d..adessom è tutto più semplice:game:

 
io ho perso quella delle gemelle mi diceva se volevo continuare..l' ho fatto tanto per salire di livello e alla fine mi sono ritrovato col finale d..adessom è tutto più semplice:game:
Mmm allora a questo punto dipende dai singoli dossier, alcuni ti danno il game over ed altri ti permettono di continuare.

 
dove si modifica la moto?

 
SHALLOSO!!!!!!!!!!!Certo che muore la bimba.

Se vuoi una mano si può giocare in coop (non al supermercato, giochiamo insieme.........)
Però se muore si può comunque continuare //content.invisioncic.com/a283374/emoticons/winks.gif

 
Mmm allora a questo punto dipende dai singoli dossier, alcuni ti danno il game over ed altri ti permettono di continuare.
ma credo che i game over riguardino soltanto la bimba...e comunque non è che sono morto con le gamelle..ma ho fatto scadere il caso..cioè non ci sono andato proprio

 
Per chi fosse interessato, metto sotto spoiler la descrizione di tutti i finali e di cosa bisogna fare per sbloccarli (eccetto quello E). La lista è in inglese, stasera o domani, traduco e posto nel topic degli obiettivi le condizioni necessarie per sbloccare ciascun finale.

True Ending or Ending S

Chuck defeats Sullivan and calls in the media choppers to help evacuate the survivors. Arriving back at the bunker, Chuck discovers that Katey, Stacey and TK are missing. Refusing to leave without them, he stays in the safehouse as the rest of the survivors are evacuated. TK contacts Chuck by radio, saying that he has taken Katey and Stacey, and will harm them unless Chuck co-operates with him. TK then sends Chuck to collect a variety of items from around the city.

After collecting all the overtime mode items, TK calls Chuck to the arena. When he arrives, TK knocks him out with a cattle prod, and suspends him upside-down above the Slicecycle arena with Katey and Stacey hanging next to him. TK begins slowly lowering all three towards the awaiting crowd of zombies below. Chuck manages to escape and climb up to the platform, where he goes head to head with TK. Eventually, Chuck is able to get the better of TK and tosses him over a ledge and down into a small crowd of zombies. Then he pulls up Katey and Stacey, unties them and goes away with them.

To get this ending, complete all cases, give Katey AND TK zombrex and complete OVERTIME mode.

Ending A

Chuck lands with the helicopter and finds Stacey and Katey but they cant find Katey's backpack. Chuck goes to find it, but just as he is about to pick it up, the zombified TK grabs his arm and it seems that he is the only zombie strong enough to hold Chuck down. Chuck screams to the Chopper to lift up. As the chopper lifts off, the scene ends. If Chuck died from getting eaten up, the firebombing killed him, or he escaped is unknown.

To get this ending, complete all cases, Give Katey BUT NOT TK zombrex.

Ending B

Chuck fails to close the shelter doors and they watch as the firebombing occures, as it wipes out entire Fortune City with them.

To get this ending, complete all cases, but fail to close the shelter doors, give katey zombrex.

Ending C

Chuck gives Katey the Zombrex but fails to complete the first case. After the timer has expired, the military steps in and quarantines the city. A sequence shows Chuck getting shot by someone (possibly Sullivan or soldiers) in the surveillance room. A text message says, that all survivors were killed by the military to cover up the real cause of the outbreak.

Ending D

Failed to reach the underground in time, and wasn't present in the safe house when the military arrived. A sequence is shown where Chuck wakes up in the back of a military van, and two soldiers are expressing their desire to "shoot Chuck right now". They then hear bumping from outside the van and open the door, revealing the gas has been released. A caption then appears stating that the military cleanup failed and that no one made it out of the city alive. The incident was from that point onwards called the "Greene Outbreak".

Ending E

Ending F

Katey doesn't get her Zombrex and dies. To get this ending, just don't give Katey her Zombrex and survive until the military arrives.

If Chuck is inside the safe house when the military arrives, a cutscene will show Chuck looking at Katey's backpack. Stacey will say that it is not his fault and that they have to go, but Chuck will not move. Then, two zombies enters the room, but Chuck does not try to stop them. Stacey watches the zombies eat him alive.
 
ma credo che i game over riguardino soltanto la bimba...e comunque non è che sono morto con le gamelle..ma ho fatto scadere il caso..cioè non ci sono andato proprio
ma se non dai lo zombrex alla figlia il gioco continua mica è game over altrimenti come avrei fatto ad andare avanti *_*....

 
oh ma quanto è potente la combo

martello + ascia anticendio
?? ho ucciso slappy solo con quello!

 
Per chi fosse interessato, metto sotto spoiler la descrizione di tutti i finali e di cosa bisogna fare per sbloccarli (eccetto quello E). La lista è in inglese, stasera o domani, traduco e posto nel topic degli obiettivi le condizioni necessarie per sbloccare ciascun finale.
True Ending or Ending S

Chuck defeats Sullivan and calls in the media choppers to help evacuate the survivors. Arriving back at the bunker, Chuck discovers that Katey, Stacey and TK are missing. Refusing to leave without them, he stays in the safehouse as the rest of the survivors are evacuated. TK contacts Chuck by radio, saying that he has taken Katey and Stacey, and will harm them unless Chuck co-operates with him. TK then sends Chuck to collect a variety of items from around the city.

After collecting all the overtime mode items, TK calls Chuck to the arena. When he arrives, TK knocks him out with a cattle prod, and suspends him upside-down above the Slicecycle arena with Katey and Stacey hanging next to him. TK begins slowly lowering all three towards the awaiting crowd of zombies below. Chuck manages to escape and climb up to the platform, where he goes head to head with TK. Eventually, Chuck is able to get the better of TK and tosses him over a ledge and down into a small crowd of zombies. Then he pulls up Katey and Stacey, unties them and goes away with them.

To get this ending, complete all cases, give Katey AND TK zombrex and complete OVERTIME mode.

Ending A

Chuck lands with the helicopter and finds Stacey and Katey but they cant find Katey's backpack. Chuck goes to find it, but just as he is about to pick it up, the zombified TK grabs his arm and it seems that he is the only zombie strong enough to hold Chuck down. Chuck screams to the Chopper to lift up. As the chopper lifts off, the scene ends. If Chuck died from getting eaten up, the firebombing killed him, or he escaped is unknown.

To get this ending, complete all cases, Give Katey BUT NOT TK zombrex.

Ending B

Chuck fails to close the shelter doors and they watch as the firebombing occures, as it wipes out entire Fortune City with them.

To get this ending, complete all cases, but fail to close the shelter doors, give katey zombrex.

Ending C

Chuck gives Katey the Zombrex but fails to complete the first case. After the timer has expired, the military steps in and quarantines the city. A sequence shows Chuck getting shot by someone (possibly Sullivan or soldiers) in the surveillance room. A text message says, that all survivors were killed by the military to cover up the real cause of the outbreak.

Ending D

Failed to reach the underground in time, and wasn't present in the safe house when the military arrived. A sequence is shown where Chuck wakes up in the back of a military van, and two soldiers are expressing their desire to "shoot Chuck right now". They then hear bumping from outside the van and open the door, revealing the gas has been released. A caption then appears stating that the military cleanup failed and that no one made it out of the city alive. The incident was from that point onwards called the "Greene Outbreak".

Ending E

Ending F

Katey doesn't get her Zombrex and dies. To get this ending, just don't give Katey her Zombrex and survive until the military arrives.

If Chuck is inside the safe house when the military arrives, a cutscene will show Chuck looking at Katey's backpack. Stacey will say that it is not his fault and that they have to go, but Chuck will not move. Then, two zombies enters the room, but Chuck does not try to stop them. Stacey watches the zombies eat him alive.
Grandissimo !! Vado a salvarmi tra i preferiti la lista obiettivi !!

 
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