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IGN: That's... very unfortunate. You also mentioned this during the DS2 reveal, but it seems that the pandemic had a major effect on your creative output as well.
Kojima: It was the same with 9/11. Fiction changes when something that big happens. When something takes place that nobody thought was possible, works of fiction written before it become less effective as entertainment.
That's why I completely rewrote DS2 from its themes up as well. You can't pretend that something this big never happened. While the games themselves are based on characters who are not bound by our reality, the players themselves have gone through the pandemic, and a story written before that experience just wouldn't resonate with them in the same way, whether it was a fantasy story or a sci-fi one.
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