PS5 DEATH STRANDING 2: ON THE BEACH | Disponibile | Avremmo dovuto connetterci?

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:ivan:

Andy :morris2:
 
Death Stranding 2’s most pleasant surprise is its much-improved combat. Creative new weapons help to improve gunplay, and a freeform approach to encounters reminds me of Metal Gear Solid V: The Phantom Pain’s best elements. The freedom to tackle enemy bases as you see fit, whether stealthily or guns blazing, and the ability to transition between approaches mid-encounter is great. A suite of new, inventive weaponry is a joy to experiment with, including items that produce decoy holograms and even a BT-damaging boomerang. It also helps that every weapon I tried incapacitated enemies instead of killing them, an act that was discouraged in the original game to avoid causing a voidout (the atom bomb-like explosion caused by dead bodies); a sniper rifle used tranquilizer rounds, for example. I look forward to conflicts rather than avoiding them as I did in the original. The boss battles I tackled were visual spectacles and entertaining gunfights against well-designed adversaries. For those who wanted more exciting action in Death Stranding, this sequel seemingly


gameinformer :morris2:
 
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Taggatemi in caso di domande, ormai ci siamo confrontati così tanto con Silvio che ad alcune posso rispondere direttamente io :rickds: In caso contrario gliele giro
 
Era sicuro di se anche al panel e le previews lo confermano, godo.
 
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