PS4 DmC: Devil May Cry - Definitive Edition

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:o

Io lo voglio così

:o
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Kotaku intervista Alex Jones, lead producer di DmC, sul nuovo look di Dante.
Mettetevi l'anima in pace, quello E' Dante, nessun progetto militare, nessuna possessione, niente di niente, è il nuovo Dante visto da Capcom.

E' un reboot bello e buono, con tutto quello che comporta.
Se è un reboot tutte le teorie sui collegamenti con gli altri DMC salterebbero, interessante. //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
dante_saw_dmc_trailer_by_reorain-d2z1jcu.png

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Si può avere il link dell'immagine (bellissima).

PS: l'art director dall'intervista sembra un clone brutto della sua creatura, ma dove è finito il GUSTO dei sensibili orientali?

 
A sto punto mi accontenterei anche se il vero Dante lo mettessero come costume alternativo....ormai non ci sono più palle qul minkione è Dante...:tragic:

 
Mi permetto di integrare quanto scritto ds Pliskin:

Ninja Theory creative design boss Tameem Antoniades said the essence of DMC’s look is “all about cool.”

 


“It’s about Dante being cool and making you feel cool when you’re playing it, and so the combat and the style system and everything is integral to that,” Antoniades told 1UP.


 


“But, you know, what was cool 12 years ago – I think that was when the first game came out [it actually came out nine years ago for PS2 - JC] – isn’t cool any more.


 


“If Dante, dressed as he was, walked into any bar outside of Tokyo, he’d get laughed out.


 


“What Devil May Cry did when it launched was it brought everything that was great about action cinema like the fashion, music – it was like a cultural melting pot – and I feel like now, for Devil May Cry to have that same impact, it needs to draw on new things.


 


“New music, new ways of cinematography, new fashion.”


 


There was a strong reaction to DMC’s character design last week, with many being heavily critical of Dante’s emo look.


 


Original DMC creator Hideki Kamiya instantly came out against the series reboot, but Antoniades said he likes Kamiya’s effort since, the Platinum-developer Bayonetta.


 


Nearly.


 


“I love the game. I think it’s awesome. It’s taken everything – it’s just gone to a total extreme.


 


“But in terms of, ‘Do I think it’s cool?’ No, not at all. I think it’s caricatured and over-the-top and very ‘Japanesey,’ and for that absurd style it does that really well, but that’s not what I want.”


 


The new art style has been worked on for the past year, with the story only being worked on now.


 


Smells like teen angst

 


Capcom US producer Alex Jones added that some of the proposed designs for Dante’s younger version were far more extreme than the final cut.


 


“We had a shirtless version of Dante, with just suspenders. That went nowhere,” Jones told Kotaku.


 


“It looked like he had just stumbled out of a Clash concert. That was as far out as Ninja Theory went with the character design.


 


“When [Keiji] Inafune saw it he said, ‘I don’t think so.’”


 


While the game will be something of an origin story for Dante, Jones added the reboot was needed to make “the game relevant to the current times.”


 


“Look at the Dark Knight,” said Jones. “That went from the Gothic fun house of the earlier Batman movies, to a fairly dark look at Chicago crime today.


 


“We want to update and mature the tone of Devil May Cry.”


 


There’s no date yet, but it’ll be available for PS3 and 360.


Fonte: http://www.vg247.com/2010/09/22/dmc-what-was-cool-in-the-past-isnt-cool-anymore/

 
Beh, mmh...

Se quello è un reboot, se quello è un tentativo di portare la serie ai livelli di oggi, se c'erano design di Dante peggiori di questo, se vogliono aumentare il grado di maturità di DMC... posso solo dire questo: 1) ma andate a ca**re, 2) lo state facendo nel modo sbagliato e 3) datelo a Kamiya.

 
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