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E' di 5pb, è già tanto che ci sia del gameplay.shiren mi sta piacendo (facendo incazzare ma piacendo) voglio vederlo in movimento sto Danmachi certo il chibi un pò mi rompe, una grafica alla Exstetra mi sarebbe stata molto più gradita, la preoccupazione è che la componente dungeon possa rivelarsi solo una breve sequela di sezioni da smartphone game tra le varie scene in visul novelinsomma un modo di infilare del gameplay in una visual novel, come in parte avevano già tentato di fare nella visul novel di konosuba con qualche minigamebho staremo a vedere
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Ne avevo scaricati 3, se ne sono usciti altri?No, ho fatto il secondo, volevo prendere Thumbelina, ma non pensavo fosse alla fine del dungeonMa tanto il boss a horror mi strakilla ed è la prima delle 3 fasi
L'area growth a me sembra mi sia uscita solo con il bonus libido, quindi basta che ti farmi i cuori. Poi growh cosa non ne ho la più pallida idea
Cmq ci sono dei dlc free se non li hai scaricati.
Ma poi per la roulette per l'area growth, basta salvare prima di prendere l'ultimo cuore e sei a posto. XDNo, son solo quei 3. Per fortuna che la roulette è fissa, quindi pure se gira veloce è facile fermarla dove si vuole. Madonna gli scleri se fosse stata RNG
Cmq mi sta un po' sulle palle che se cambi classe poi non puoi switchare free tra di loro, solo quella base e la sakura maiden sono free.
lol XDCostano Blood Crystals, non ne ho abbastanza per 2 classiHo provato solo Paladin per Alice che diventa un tank della madonna infatti è solo per quello che sopravvivevo al boss mentre Sleepy era in Skelter mode
Però poi il boss ha avuto la brillante idea di sealare le skill di tutti e addio healing![]()
http://gematsu.com/2017/09/interview-demon-gaze-ii-hajime-chikami-hayato-yokoyama-jyuntaro-kohno-tgs-2017Before the original Demon Gaze, you released a game called Students of the Round which was set in the same universe. Perhaps a silly a question, but would players need to play those games in order to understand Demon Gaze II?
Yokoyama Hayato: “You don’t need to play the previous ones to understand Demon Gaze II. There’s an free add-on for Demon Gaze II called ‘Yagyuu (Call of the Grimodar)’ after you clear Demon Gaze II, which is 20-plus hours of extra content and story that relates to Demon Gaze 1. Playing those can actually be a stepping stone to playing Demon Gaze, and maybe Students of the Round.”
Is the ‘Call of the Grimodar’ add-on included in the English release?
Yokoyama Hayato: “Yes it will be included. In Japan, when it was released it took a month after release of Demon Gaze II. People cleared the game early and were very anxious to get the package. I’m excited the western audience will have it available right away.”
Will playing Demon Gaze II first spoil anything about the original Demon Gaze?
Yokoyama Hayato: “No there isn’t anything.”
Can you talk about improvements from the first game to this one?
Chikami Hajime: “The games are set in the same world, but the first took place in an old, rusty town. Whereas Demon Gaze II is located in a big city, which allows us to involve more people in the story. So it’s on a grander scale.”
Juntaro Kouno: “In Demon Gaze 1 you could fully customize your characters, and the demons were like side characters who may help or betray you. While we took away the character creation in Demon Gaze II, the demons are part of your party now and you can select which you want. Since the characters are already made in Demon Gaze II, you can interact with them on a greater scale. That gives you more insight to the story and what’s occurring in the world. The more friendship you will build with them the more you will know about the world.”
Does building these friendships result in romantic relationships?
Yokoyama Hayato: “It doesn’t go all the way to a certain conclusion of dating or anything, it stops right before something happens. The rest is up to your imagination.”
So can you get on especially friendly terms with the new male demon as well?
Chikami Hajime: “Well, it turns into a friendship…”
Yokoyama Hayato: “A deep friendship.”
Chikami Hajime: “…a deep friendship bond (laughter).”
Yokoyama Hayato: “There is skin-ship interaction though. The girls will usually blush, but the male will also blush (laughter).”
While on the topic of relationships, is it possible to make characters hate you?
Chikami Hajime: “It doesn’t come to a point where they actually hate you, you’re actually always liked—you’re always liked. You can ignore them, but it depends on the player and if you want to have a good relationship with all of them—there’s 16 of them, or if there’s one you really like that you want to focus on you can do that, too.”
So then it’s confirmed that there are 16 playable party members?
Yokoyama Hayato: “Yes, they are demons and there are 16, but you may find more in the ‘Call of Grimodar’ add-on.”
Recent trailers had English voice acting, but the game have the option of both English and Japanese voices?
Yokoyama Hayato: “Yes, the Japanese voices will be in there. But, even though we don’t understand English well we think the English voices are good.”
Will there be any content changes based on region or what may some consider censorship?
Yokoyama Hayato: “Not really. Of course there are regulations we have to follow to not offend people with regards to religious stuff. The one instance I can think of is a city called ‘666.’ In Japan such religious things are regarded lightly, but we didn’t want to insult the religion so we thought it was best to change the number.”
You planned Demon Gaze to be made as a trilogy. Is the Students of the Round or the ‘Call of Grimodar’ add-on considered the third part of that, or is there intent to make a Demon Gaze III?
Yokoyama Hayato: “Students of the Round and ‘Call of Grimodar’ are not considered a part of the trilogy, so we are thinking of Demon Gaze III; it’s still in the works. If there is high demand for it, that may speed things up.”
So does that confirm a Demon Gaze III is underway?
Yokoyama Hayato: “We’re thinking about it.”
Any last messages before we sign off?
Yokoyama Hayato: “We were really happy to hear that Demon Gaze 1 sold well overseas, so that’s how Demon Gaze II came about. We designed Demon Gaze II to be more approachable. If anyone thought the first was too hard, Demon Gaze II will be a better stepping stone. Anyone who stopped playing Demon Gaze 1 because they found it hard may find Demon Gaze II a better suit because the difficulty is on a more gradual curve. The beginning of Demon Gaze 1 was easy, but then the difficulty spiked. When making these games we didn’t have a chance to take in western audiences’ feedback and wants, so this time if there is any feedback about what you want to see in the next Demon Gaze we’d love to see that.”
Chikami Hajime: “We faced a lot of challenges when making Demon Gaze II, more than Demon Gaze 1, I hope it pays off and we look forward to hearing feedback from the western audience.”