UFFICIALE PC Elite: Dangerous

Chi viene, uno di questi giorni, a farmi compagnia in un Haz Rez?

Poi volevo provare a fare il minatore ma voglio una guardia del corpo, chi si offre? //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Newsletter #120!

Beta di Engineer il prossimo mese, update più huge del previsto!

Enhanced NPCs

NPC behaviour will be receiving a large number of changes for both 2.1 and 1.6 Commanders. We’ve include a vast number of fixes and changes to NPC AI, addressing previous feedback from the community as well as improving high-ranked NPC pilot’s effectiveness in combat. In addition these changes will mean that Commanders in The Engineers (2.1) can expect to experience an increased level of activity near to planetary surfaces. You’ll see much more traffic flying between ports, or patrolling around bases, and as I’ve mentioned, some settlements have been spotted with defending ships, making strafing them a riskier business!

More Surface Encounters

Points of Interest (POIs) are encounters that Horizons players can discover upon the surfaces of planets and moons. The Engineers update adds new types of POIs to be discovered, and so new things that can happen on the surface, and others have been improved – including being guarded by low-flying ships. Also, human-created POIs will also not be encountered as far out from human space as they are at the moment.

Enhanced System States Feed on Galaxy Map

Many Commanders have their favourite systems and work hard within them, so they are usually already aware of the local situation.

For Commanders who prefer to roam the galaxy looking for wars, the Pilots Federation has upgraded the GalNet system, so Commanders using 2.1 AND 1.6 will have a ‘state’ filter in the galaxy map which will highlight if a system is at war, or suffering a famine, or some other situation Commanders want information about.

Enhanced Starport Outfitting

With the changes to weapons and modules coming with the Loot and Crafting features available to Commanders with The Engineers (2.1), all Starports in both 2.1 AND 1.6 have revamped Outfitting screens, improving the process of buying and fitting new items to your ships and offering an easier route to further, as yet unannounced, module additions.

New Weapons and Drives

As mentioned in previous newsletters, by popular demand the weapon factories of various manufacturers have released new classes of large and huge weapons, including:

•Huge Beam Laser

•Huge Pulse Laser

•Huge Multi-Cannon

•Large Multi-Cannon

The Engineers (2.1) is the next huge update in the Elite Dangerous: Horizons season of expansions, which adds Loot and Crafting, the Engineers themselves and other tweaks that add a new dynamic to the way you approach every aspect of Elite Dangerous. Improve and upgrade the stats on every module of your ship, and add rare, experimental effects to your weapons.
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Il prossimo mese mi sa che torno a giocarci, anche se non ho Horizons //content.invisioncic.com/a283374/emoticons/sad.png

EDIT: Niente nuove navi. E io che speravo nella Beluga Liner e nella Dolphin //content.invisioncic.com/a283374/emoticons/sad.png

 
Ultima modifica da un moderatore:
La modifica più bella che hanno mostrato è quella del beam laser:

se sparato contro un player che è nella nostra stessa wing gli ricaricherà gli scudi.

Io appena lo trovo scontato mi compro Horizon //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

Buona cosa comunque che l'update sarà disponibile anche per chi non ha horizon.

 
La modifica più bella che hanno mostrato è quella del beam laser: se sparato contro un player che è nella nostra stessa wing gli ricaricherà gli scudi.

Io appena lo trovo scontato mi compro Horizon //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

Buona cosa comunque che l'update sarà disponibile anche per chi non ha horizon.
Eh ma The Engineers è solo per chi ha Horizons //content.invisioncic.com/a283374/emoticons/tristenev.png

 
Eh sì, avere tutto era chiedere troppo //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Accontentiamoci, alla fine è un update gratis.

 
Some interesting figures from the background sim guy:

  • Nearly 75,000 factions in the game ATM
  • Over 20,000 populated star systems
  • Millions of player actions per hour


"After a relatively simple design change it can take months before we get good feedback on what effect that might have. Which is why you might feel we haven't been as responsive as you might have hoped."

New bits:

  • Retreat being added opposite Expansion for faction states
  • Expansion currently works in that in searches a 20ly distance for an inhabited system with other factions. The requirement of existing factions is being removed.
  • Lockdown penalty on influence gain will be changing.
  • States will have a much larger presence in missions - ex: a faction at war will have missions for said war exclusively.
  • More system-wide tie-in for states. Elections will have NPCs will propaganda, boom will have more traders, lockdown will have more authority vessels etc.
  • Civil war influence will be rebalanced.
  • Conflict zones currently only spawn around planets...that's being fixed for systems that don't have any.
  • Information visibility on a faction's current state, previous state, state cooldown etc will be addressed.

 

 
Ultima modifica da un moderatore:
Nuova newsletter!

Tutta la roba nuova sulle missioni :ivan:



 
Ma sbaglio o nel secondo screenshot c'è una nuova nave? sembra piccola come un hauler o una eagle...

 
È un Eagle.

 
Dici? A me non sembra. La eagle ha le ali "ricurve".

16826879666_1167fe438c.jpg


Mentre quella presente in quella immagine sembrano perfettamente orizzontali:

d85bbfa282b25de5be56e972945db79078f1f077.jpg
 
Ultima modifica da un moderatore:
Anche a me sembra una nuova nave

 
Oggi ho avviato il gioco dopo un sacco di tempo, ho ripreso la AspX e sono andato a Robigo. Nei prossimi giorni mi faccio un paio di run e prendo la FDL //content.invisioncic.com/a283374/emoticons/250978_ahsisi.gif

Qualcuno potrebbe postarmi un buon outfitting?

 
Per la FDL?Occhio che tra poco è probabile nerfino le missioni di Robigo. Arraffa finché puoi //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

http://coriolis.io/outfit/fer_de_lance/06A5A4A4D6A4A3C1q1b1b1b1b000004040404B22b2b2725.Iw18aQ==.Aw18aQ==?bn=FDL

Una cosa simile, anche se con l'uscita dei nuovi huge HP conviene fare 1 huge beam e 4 MC.
Grazie. Fortunatamente sono già a 34mln, quindi se ho fortuna con una run potrei già farcela. Il problema è sconfiggere la noia //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

Per il momento accumulo per quella FDL, se mi gira mi faccio altre run per accumulare un po' di denaro perché se nerfano ci vorranno i secoli per fare soldi...

 
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