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BT, mostratemi qualcosa all'E3 //content.invisioncic.com/a283374/emoticons/sad.pngGears of War Xbox One developer Black Tusk is going to make an innovative entry to the series, according to Microsoft Game Studio’s Ken Lobb, who has discussed the new shooter, the departure of Killer Instinct developer Double Helix Games and more in a new interview.
Lobb made his comments in a new Edge interview, which explained that he was instrumental in the discusssions that led Metroid Prime to become a first-person title. The man’s not afraid of suggesting big risks, clearly.
He is now involved across all of Microsoft’s first-party studios. When asked what he thought of Black Tusk taking over the Gears of War IP – following its acquisition from Epic Games – Lobb replied, “I actually have tons of respect for Chuck [Osieja, creative director] and all the guys up at Black Tusk. I think the reality is what we have is innovative Gears Of War. That’s what I believe they’re going to make.
“They’re an internal studio, but the reality is it’s cool to have [an IP] that can be a grand slam right out of the gate. The concepts they’ve been toying with are awesome. You take what they were thinking about and their expertise on Unreal Engine 4, because that’s what they’ve been playing with since their founding, and really go with the IP. Again, this was a mutually agreed thing. It’s not, ‘Here’s this thing you must take.’ That’s not the way Phil [spencer] works; that’s not the way we work.”